gsp-orchestrator

gsp-orchestrator is a skill for Claude Code, Codex from mike007jd/game-superpowers. It costs 29 tokens per session (1,033 once invoked), scanned A, original, MIT.

A routing guide for the Game Superpowers collection, a group of game-development workflows. It classifies work as building, auditing, repairing, or polishing and selects the relevant guides.

In plain words
What is it for?
Use it to route new game projects, reviews, targeted fixes, and polish work, including the appropriate downstream game-development guides and documentation level.
Why use it?
It helps choose the right workflow for the project's stage and risk level. It also decides whether findings stay in the conversation or are saved as project documents.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Use it to route new game projects, reviews, targeted fixes, and polish work, including the appropriate downstream game-development guides and documentation level.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mike007jd/game-superpowers/gsp-orchestrator
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mike007jd/game-superpowers --skill gsp-orchestrator
Clone the repo
git clone --depth 1 https://github.com/mike007jd/game-superpowers

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for gsp-orchestrator

README.md
[![agentmods](https://agentmods.dev/badge/skills/mike007jd/game-superpowers/gsp-orchestrator/github.svg)](https://agentmods.dev/skills/mike007jd/game-superpowers/gsp-orchestrator)
Your own site
<a href="https://agentmods.dev/skills/mike007jd/game-superpowers/gsp-orchestrator"><img src="https://agentmods.dev/badge/skills/mike007jd/game-superpowers/gsp-orchestrator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for gsp-orchestrator

Your own site · 80×15
<a href="https://agentmods.dev/skills/mike007jd/game-superpowers/gsp-orchestrator"><img src="https://agentmods.dev/badge/skills/mike007jd/game-superpowers/gsp-orchestrator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,033 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.01033
Opus 5 $0.00015 $0.00517
Sonnet 5 $0.00006 $0.00207
Haiku 4.5 $0.00003 $0.00103

Measured 10d ago against content hash 05cc22fb3094, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

gsp-orchestrator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

publish/clawhub/gsp-orchestrator/SKILL.md · 92 lines

How it starts

The opening of the file, as written. The whole thing — 92 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Using Game Superpowers

Collection entrypoint. Classify the request, then route explicitly.

Classification

  • Build — new project, prototype, feature, vertical slice
  • Audit — diagnosis, read-only review, risk or UX review
  • Repair — targeted fixes after diagnosis
  • Polish — working game, better feel / UX / feedback / quality

Project state:

  • greenfield
  • prelaunch
  • shipped
  • live-risky

Output strategy

Choose one before invoking downstream skills:

  • inline (default) — keep findings and plans in conversation; do not write docs/.
  • minimal — persist only the small set of files needed for cross-session continuity.
  • full — write all requested docs artifacts.

Default to inline unless the user explicitly wants docs or the project clearly needs them. This overrides downstream defaults.

Routing

Build

  • gsp-concept-brainstorm when fantasy or goals are unclear, and by default for one-prompt generation, showcase builds, benchmark runs, or archetype-led requests such as runner, platformer, survivor, shooter, breakout, fps, dungeon crawler, or arena
  • gsp-scope-profile
  • gsp-build-strategy
  • gsp-super-build

Add as needed:

  • gsp-douyin-h5 for explicit Douyin-style portrait H5 delivery
  • gsp-ux-flow-designer, gsp-feedback-design
  • gsp-loop-bootstrap, gsp-mechanics-systems-design
  • gsp-build-review, gsp-subagent-build-loop
  • gsp-web-2d-specialist, gsp-web-3d-specialist
  • gsp-polished-prototype, gsp-production-feature

Audit

  • gsp-project-state-assessment
  • gsp-project-audit
  • gsp-audit-scorecard
  • gsp-repair-roadmap

Add the matching audit skills:

  • gsp-ux-flow-audit, gsp-hud-readability-audit
  • gsp-feedback-audit, gsp-audio-feedback-audit, gsp-feel-audit
  • gsp-mechanics-systems-audit, gsp-scope-completeness-audit
  • gsp-production-readiness-audit, gsp-architecture-maintainability-audit
  • gsp-live-risk-audit when project-state == shipped or project-state == live-risky

Read the full file on GitHub · 92 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 92 lines · 29 tokens per session scan A 05cc22fb3094

Subscribe to this mod's changes

gsp-orchestrator is a skill published in the GitHub repository mike007jd/game-superpowers (12 stars, last pushed 4mo ago), licensed MIT. It adds 29 tokens to every session and 1,033 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

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Concept prototype — validate the core idea is worth designing before writing GDDs. Run right after /brainstorm and /setup-engine. Routes to HTML, Engine, or Paper path based on game type. Produces a throwaway build and a PROCEED/PIVOT/KILL verdict.

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review-all-gdds

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setup-engine

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ux-design

Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.

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architecture-review

Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL…

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asset-spec

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