claude-clan: Skill for Claude Code

.claude/skills/isometric-animation/SKILL.md

isometric-animation is a skill for Claude Code from mittal-parth/claude-clan. It costs 82 tokens per session (2,389 once invoked), scanned A, original, no licence file.

A guide for animating objects in isometric games, where the scene is viewed from an angled top-down perspective. It covers vehicles, machinery, multi-stage scenes, rigid object parts, curved movement, headings, and scene changes.

In plain words
What is it for?
Use it to plan vehicle travel and turns, animate machinery such as cranes, assemble poses, follow curved paths, and sequence cutscenes between locations.
Why use it?
It explains how to animate these objects without simply rotating their sprites, which can produce incorrect isometric views.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is mittal-parth/claude-clan's own configuration. It tells Claude Code how to work on claude-clan itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything claude-clan configures →

Reuse

Borrowing it

Nothing to install: this file belongs to mittal-parth/claude-clan. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/mittal-parth/claude-clan/main/.claude/skills/isometric-animation/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/mittal-parth/claude-clan

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for isometric-animation

README.md
[![agentmods](https://agentmods.dev/badge/skills/mittal-parth/claude-clan/isometric-animation/github.svg)](https://agentmods.dev/skills/mittal-parth/claude-clan/isometric-animation)
Your own site
<a href="https://agentmods.dev/skills/mittal-parth/claude-clan/isometric-animation"><img src="https://agentmods.dev/badge/skills/mittal-parth/claude-clan/isometric-animation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for isometric-animation

Your own site · 80×15
<a href="https://agentmods.dev/skills/mittal-parth/claude-clan/isometric-animation"><img src="https://agentmods.dev/badge/skills/mittal-parth/claude-clan/isometric-animation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 82 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,389 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00082 $0.02389
Opus 5 $0.00041 $0.01195
Sonnet 5 $0.00016 $0.00478
Haiku 4.5 $0.00008 $0.00239

Measured 11d ago against content hash 530033d9833d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

isometric-animation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/isometric-animation/SKILL.md · 226 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 226 lines · 82 tokens per session scan A 530033d9833d

Subscribe to this mod's changes

isometric-animation is a skill published in the GitHub repository mittal-parth/claude-clan (15 stars, last pushed 4d ago), with no licence file. It adds 82 tokens to every session and 2,389 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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