Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add nonlooped/roblox-suite --skill roblox-open-cloudgit clone --depth 1 https://github.com/nonlooped/roblox-suiteWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/nonlooped/roblox-suite/roblox-open-cloud)<a href="https://agentmods.dev/skills/nonlooped/roblox-suite/roblox-open-cloud"><img src="https://agentmods.dev/badge/skills/nonlooped/roblox-suite/roblox-open-cloud/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/nonlooped/roblox-suite/roblox-open-cloud"><img src="https://agentmods.dev/badge/skills/nonlooped/roblox-suite/roblox-open-cloud.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector warn
SkillSpector: 1 finding, up to medium
These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →
- medium Data Exfiltration · line 84 Data is being sent to an external URL. This could be legitimate telemetry or data exfiltration. Manual review is recommended.Fix: Verify the destination URL is trusted and necessary. Remove or replace with documented APIs. Ensure no secrets, tokens, or PII are transmitted.
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00044 | $0.03914 |
| Opus 5.5 | $0.00018 | $0.01566 |
| Sonnet 5.5 | $0.00009 | $0.00783 |
| Haiku 4.5 | $0.00004 | $0.00391 |
Grade A, and why
roblox-open-cloud scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
curl --location --request POST 'https://apis.roblox.com/api-keys/v1/introspect' \ How it starts
The opening of the file, as written. The whole thing — 269 lines — stays where its author put it; the contents beside it link to each section on GitHub.
roblox-open-cloud
Open Cloud is the REST API surface for Roblox resources. It lets you build command-line tools, web apps, CI/CD pipelines, scheduled jobs, and external automation that read and write the same resources your live game servers use, without running a game server.
Cross-reference:
- roblox-datastores/SKILL.md: in-engine DataStore API; Open Cloud Data Stores is the external counterpart.
- roblox-gamepasses/SKILL.md: game passes, developer products, and subscriptions also have Open Cloud management endpoints.
- roblox-networking/SKILL.md: for in-experience HTTP via
HttpServiceand the security model around outbound requests. - roblox-core/SKILL.md: services,
HttpService, script contexts.
Authentication
Three auth models, in order of preference:
1. API keys (recommended for most automation)
All Open Cloud APIs accept an x-api-key header containing an API key string. Create keys on the Creator Dashboard → API Keys page.
- A key's access is determined by the permissions of the user who owns it. It can reach any resource that user can, including their personal experiences and any group-owned experiences where they have the right role.
- Some scopes can be restricted to specific experiences; not all.
- Best practices (from the official docs):
- Create separate keys per application to isolate blast radius.
- Select the minimum permissions needed; restrict scope to specific experiences where possible.
- Use IP restrictions (CIDR notation). But not when calling from Roblox game servers (Roblox server IPs aren't known/predictable).
- Set expiration dates for short-term keys; avoid them for long-term use without a rotation process.
- Never store keys in source control, scripts, or public channels. Use a secrets manager; in Roblox places use a Secrets Store.
- For group-owned resources, create a dedicated alternate account with only the target group access and generate the key there. Don't use your personal account's key for group automation.
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago Changed · +4 lines 575a1b9753c7
- 1mo ago Changed · -20 lines · -84 tokens per session 034f997a9fa6
- 1mo ago First seen · 285 lines · 128 tokens per session scan A b3f165b91c37
roblox-open-cloud is a skill published in the GitHub repository nonlooped/roblox-suite (23 stars, last pushed 3d ago), licensed MIT. It adds 44 tokens to every session and 3,914 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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