CZML box shapes — closed rectangular cuboids for buildings, containers, or simple 3D blocks. Use when the intent describes a box, cube, rectangular volume, block, or cuboid shape, including solid, translucent, outlined, or wireframe-only variants.
CZML 3D models (glTF) for vehicles, aircraft, spacecraft, or any 3D asset placed on the globe, including per-node transformations and Model Articulations for jointed or moving parts. Use when the intent describes a 3D model, glTF asset, vehicle/aircraft/rocket model, or a model with moving, articulated, or transformed…
CZML time-dynamic motion: interpolated/sampled positions over an epoch and trails for orbiting, flying, or otherwise moving entities. Use when the intent describes an entity moving, orbiting, flying, or changing position over time (not a single static point).
Use when preparing, versioning, tagging, publishing, or verifying npm releases for the cesiumDesign geo-effect-kit workspace, including @ztgkzhaohao/geo-effect-kit and @ztgkzhaohao/geo-effect-kit-mcp.
A workflow for simplifying deliberately hard-to-read JavaScript by analyzing its abstract syntax tree, the structured representation of source code. It targets patterns such as encoded strings, fake branches, and rearranged control flow.
A workflow for reconstructing calculations in web JavaScript from their final outputs, such as request parameters, cookies, headers, or WebSocket messages. It covers signatures, encryption, verification challenges, WebAssembly, and heavily obfuscated code.
A workflow for making JavaScript that expects a web browser run in another environment, such as Node.js. It diagnoses missing browser objects and behaviors, including prototypes, property descriptors, storage, canvas, WebGL, and workers.