Use when user requests diagrams, flowcharts, architecture charts, or visualizations. Also use proactively when explaining systems with 3+ components, complex data flows, or relationships that benefit from visual representation. Generates .excalidraw files and exports to PNG/SVG via Kroki API or locally using…
Use when turning resume materials and an optional job description into verified, approved content and a runnable React + Vite resume or portfolio site, or when redesigning an existing confirmed site.
Puts real design variations of one project file on the user's own localhost, behind a small card that flips them with the arrow keys, then keeps listening for their verdict. Use when the user wants design variations, alternatives, or directions to choose between; asks to try a different hero, layout, palette, section…
Use when Codex needs to create, edit, inspect, validate, or demo UE5.8 UMG interfaces through Unreal Motion Graphics MCP/FabUmgMcp, especially target/default workflows, widget tree authoring, HLSL-backed UI materials, Sequencer widget animations, Blueprint event wiring, readback validation, or operation-trace demo…
Produce thoughtful, high-fidelity design artifacts in HTML — landing pages, slide decks, interactive prototypes, animated videos, posters, wireframes, and visual explorations. Use whenever the user asks to design, mock up, prototype, visualize, storyboard, or explore UI options — including phrases like "make a deck"…
Build iOS apps with the ChunUI design system (Monochrome texture extracted from the production app Zinner/Chat0IM). Use when integrating ChunUI via SPM, theming with CCColors, using CC components (buttons/forms/cards/sheet/toast/alert/skeleton), Metal effects (aurora/fractal/generating/sweep), motion primitives…
Use when the user wants a Chen-model ER diagram from SQL CREATE TABLE statements or DBML, wants to rearrange or clean up an existing sql2er state, wants a skeleton-only overview with attributes hidden at generate time, or needs drawio/svg/png/json/html exports with final visual review.
Analyze images, websites, and Figma files to extract their design and generate a design.md with token system, component inventory, and reconstruction notes. Use this skill whenever the user wants to understand, document, replicate, or audit the design of something visual: a screenshot, a URL, a Figma link, a Pinterest…
This skill should be used when designing terminal user interfaces, creating TUI layouts, choosing TUI color schemes, implementing keyboard navigation, building terminal dashboards, or working with any TUI framework. Activates on mentions of TUI design, terminal UI, Ratatui layout, Ink components, Textual widgets…
Image prompt templates, model selection guidance, and anti-generic patterns for generating visual assets. Use when the user needs AI-generated images for landing pages, marketing, or products. Covers hero images, feature illustrations, OG cards, icons, and backgrounds.
Audit and fix UI quality issues across web apps, dashboards, landing pages, product sites, forms, dialogs, tables, component libraries, and rendered frontend flows. Use when the user asks for UI walkthrough, visual QA, pixel/detail review, dimensions, spacing, whitespace, color hierarchy, alignment, typography, icon…
After building any UI component, extract the visual patterns that matter for consistency and save them to ui-registry.md. So every component built after this one matches what came before.
Orchestrates an end-to-end game UI workflow from game design (GDD), PRD, and UI interaction logic through design specification, screen-system extension, page image generation, component breakdown, sprite-sheet splitting, PNG ZIP packaging, atlas packing, engine JSON handoff, asset registration, and validation. Use…
Expert guidance on iOS accessibility best practices, patterns, and implementation. Use when developers mention: (1) iOS accessibility, VoiceOver, Dynamic Type, or assistive technologies, (2) accessibility labels, traits, hints, or values, (3) automated accessibility testing, auditing, or manual testing, (4) Switch…
Create user-centered, accessible interface copy (microcopy) for digital products including buttons, labels, error messages, notifications, forms, onboarding, empty states, success messages, and help text. Use when writing or editing any text that appears in apps, websites, or software interfaces, designing…
Create dark-themed, animated technical diagrams as self-contained HTML+SVG files — flowcharts whose connectors visibly flow, and architecture diagrams where requests travel as light dots through the system (Diagrid/Temporal landing-page style). Use this skill whenever the user asks for a flowchart, workflow, pipeline…
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
A method for turning content, screenshots, sketches, or existing HTML diagrams into simple instructional line drawings made with inline SVG, a web format for vector graphics.
Authoritative guide for implementing stunning, accessible, performant UI. Synthesizes design engineering philosophy, accessibility standards, animation principles, spatial design, typography, color systems, and component craft into a single actionable reference. Complements the design-system skill (which covers…
Mermaid diagrams following the C4 model: context, container, component, sequence, ER and deployment. Use when saying "diagram", "visualize", or "architecture diagram".
Generate a 3D model from a text description or reference image using build123d and render it in the browser viewer. Use when asked to "render", "make a 3D model", "create a part", "design a", "model a", "model from image", "recreate this", or any 3D modeling request. Supports reference photos, sketches, and drawings.…
Generate RevealJS HTML presentations with reliable layout, professional typography, and effective visual communication. Use when creating slide decks, pitch presentations, technical talks, or any reveal.js output.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: