Analyzes C# classes and generates [JahroCommand] attributes with correct syntax, RegisterObject patterns, and group organization. Use when the user wants to add runtime commands, cheats, or debug actions to Unity classes, or mentions JahroCommand, console commands, runtime cheats, or debug actions.
Analyzes existing debug systems (IMGUI menus, custom loggers, cheat frameworks, performance HUDs) and generates incremental migration plans to Jahro equivalents. Use when the user wants to replace a custom debug UI, migrate from an existing console or cheat system, switch to Jahro, or has OnGUI debug code they want to…
Spec post-processing workflow: after a round of Spec Coding, check and sync Spec documents, Steering documents, and Contributing documents affected by the changes. Triggered when the user says 'Spec 后处理', '后处理流程', 'spec post check', '收尾检查', 'post-processing', 'wrap up', 'finalize docs', or similar expressions. Also…
A Unity troubleshooting skill for errors shown in the Unity Console, the editor window that displays messages and failures. It reads the error and nearby logs, then checks related code to identify the cause.
A Unity troubleshooting skill for UI elements that do not respond to clicks. It uses a runtime raycast, a test that shows which object receives a pointer event, to find obstructions or interaction settings.