orklev2-compositor

orklev2-compositor is a skill for Claude Code, Codex from tweakoz/orkid. It costs 98 tokens per session (3,154 once invoked), scanned A, original, MIT.

Reference instructions for Orkid's compositor, the part of a graphics engine that combines rendered scenes, effects, and outputs into an image.

In plain words
What is it for?
They are for explaining render nodes, post-processing effects, render targets, screen, file, and VR outputs, presets, and Python bindings.
Why use it?
They help an agent answer technical questions using the project's actual compositor structures and source files instead of guessing how rendering is organized.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/tweakoz/orkid/orklev2-compositor
Any agent
npx skills add tweakoz/orkid --skill orklev2-compositor
Clone the repo
git clone --depth 1 https://github.com/tweakoz/orkid

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for orklev2-compositor

README.md
[![agentmods](https://agentmods.dev/badge/skills/tweakoz/orkid/orklev2-compositor.svg)](https://agentmods.dev/skills/tweakoz/orkid/orklev2-compositor)
Your own site
<a href="https://agentmods.dev/skills/tweakoz/orkid/orklev2-compositor"><img src="https://agentmods.dev/badge/skills/tweakoz/orkid/orklev2-compositor.svg" alt="Measured on agentmods" height="20"></a>
Per session 98 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,154 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00098 $0.03154
Opus 5 $0.00049 $0.01577
Sonnet 5 $0.00020 $0.00631
Haiku 4.5 $0.00010 $0.00315

Measured 3d ago against content hash e7b3314015f5, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

orklev2-compositor scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

- `fetch(key)` → get or create RtGroup by CRC key
.claude/skills/orklev2-compositor/SKILL.md · 294 lines

How it starts

The opening of the file, as written. The whole thing — 294 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Orkid Compositor System Reference

When answering questions about compositing, post-processing, or render presets in orkid, consult the files below. All under ork.lev2/.

Key Files

Component File
Core Compositor Structures inc/ork/lev2/gfx/renderer/compositor.h
Node Base Classes inc/ork/lev2/gfx/renderer/NodeCompositor/NodeCompositor.h
Compositor Material inc/ork/lev2/gfx/renderer/compositormaterial.h
PBR Common (IBL/SSAO) inc/ork/lev2/gfx/renderer/NodeCompositor/pbr_common.h
Render Targets inc/ork/lev2/gfx/rtgroup.h
Forward Node inc/ork/lev2/gfx/renderer/NodeCompositor/pbr_node_forward.h
Unlit Node inc/ork/lev2/gfx/renderer/NodeCompositor/unlit_node.h
Screen Output inc/ork/lev2/gfx/renderer/NodeCompositor/NodeCompositorScreen.h
RtGroup Output inc/ork/lev2/gfx/renderer/NodeCompositor/OutputNodeRtGroup.h
VR Output inc/ork/lev2/gfx/renderer/NodeCompositor/NodeCompositorVr.h
File Output inc/ork/lev2/gfx/renderer/NodeCompositor/NodeCompositorFile.h
Post-FX ACES inc/ork/lev2/gfx/renderer/NodeCompositor/PostFxNodeACES.h
Post-FX HSVG inc/ork/lev2/gfx/renderer/NodeCompositor/PostFxNodeHSVG.h
Post-FX Bloom inc/ork/lev2/gfx/renderer/NodeCompositor/PostFxNodeDecompBlur.h
Post-FX User inc/ork/lev2/gfx/renderer/NodeCompositor/PostFxNodeUser.h
Preset Implementations src/gfx/renderer/compositordata.cpp
CompositingImpl Runtime src/gfx/renderer/compositorimpl.cpp
Node Implementations src/gfx/renderer/NodeCompositor/
Forward Node Impl src/gfx/renderer/NodeCompositor/forward/fwdnode_impl.h
Python Bindings pyext/src/pyext_gfx_compositor.cpp

Architecture Overview

3-stage pipeline:

RenderCompositingNode ──→ PostCompositingNode(s) ──→ OutputCompositingNode
  (generate frame)         (effects chain)             (output sink)

Data Flow

CompositingData
  └─ CompositingScene
       └─ CompositingSceneItem
            └─ NodeCompositingTechnique
                 ├─ _renderNode (RenderCompositingNode)
                 ├─ _postEffectNodes (vector<PostCompositingNode>)
                 └─ _outputNode (OutputCompositingNode)

Read the full file on GitHub · 294 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 294 lines · 98 tokens per session scan A e7b3314015f5

Subscribe to this mod's changes

orklev2-compositor is a skill published in the GitHub repository tweakoz/orkid (35 stars, last pushed 23d ago), licensed MIT. It adds 98 tokens to every session and 3,154 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.

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