Borrowing it
Nothing to install: this file belongs to tweakoz/orkid. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/tweakoz/orkid/develop/.claude/skills/orklev2-ezapp/SKILL.mdgit clone --depth 1 https://github.com/tweakoz/orkidWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/tweakoz/orkid/orklev2-ezapp)<a href="https://agentmods.dev/skills/tweakoz/orkid/orklev2-ezapp"><img src="https://agentmods.dev/badge/skills/tweakoz/orkid/orklev2-ezapp/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/tweakoz/orkid/orklev2-ezapp"><img src="https://agentmods.dev/badge/skills/tweakoz/orkid/orklev2-ezapp.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00069 | $0.01551 |
| Opus 5.5 | $0.00028 | $0.00620 |
| Sonnet 5.5 | $0.00014 | $0.00310 |
| Haiku 4.5 | $0.00007 | $0.00155 |
Grade A, and why
orklev2-ezapp scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 168 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Orkid EzApp Framework Reference
When answering questions about EzApp or application creation in orkid, consult these files.
Key Files
| Component | Location |
|---|---|
| EzApp Header | ork.lev2/inc/ork/lev2/ezapp.h |
| EzApp Impl | ork.lev2/src/ezapp.cpp |
| EzTopWidget | ork.lev2/src/ezapp_topwidget.cpp |
| EzMainWin | ork.lev2/src/ezapp_mainwin.cpp |
| Secondary Windows | ork.lev2/src/ez_secondary_win.cpp |
| Python Bindings | ork.lev2/pyext/src/pyext_ezapp.cpp |
| CTXBASE (refresh) | ork.lev2/inc/ork/lev2/gfx/ctxbase.h |
| Tests | ork.lev2/pyext/tests/application/test_ezapp_creation.py |
Architecture Overview
OrkEzApp Creation (Python)
from orkengine import lev2
class MyApp:
def onGpuInit(self, ctx): ...
def onUpdate(self, updinfo): ...
def onDraw(self, draw_event): ...
app = MyApp()
ezapp = lev2.OrkEzApp.create(app,
width=1280, height=720,
fullscreen=False,
enable_audio=True,
use_subsystems=True,
target_ups=60.0,
target_fps=60.0)
ezapp.mainThreadLoop() # Blocks until exit
Creation kwargs
- Window:
name,left,top,width,height,fullscreen,fullscreen_monitor,offscreen - Graphics:
enable_graphics,msaa,ssaa,disable_mouse_cursor,fsmouse - Audio:
enable_audio,enable_audio_input/output,enable_audio_synth,audio_input/output_devname,audio_stream_sync - Timing:
freerun,target_ups,target_fps,enable_freerun_ups/fps,enable_lockstep_ups/fps - Advanced:
use_subsystems,drm_mode_id,movie_output_path,rcfd
Callback Detection (hasattr-based)
onAppInit() # Before main loop
onAppExit() # After main loop
onGpuInit(ctx) # GPU context ready
onGpuExit(ctx) # GPU cleanup
onGpuUpdate(ctx) # Per GPU frame
onGpuPreFrame(ctx) # Before draw
onGpuPostFrame(ctx) # After draw
onUpdateInit() # Update thread start
onUpdateExit() # Update thread end
onUpdate(update_data) # Per-frame logic (update thread)
onDraw(draw_event) # Render frame (main thread)
onUiEvent(event) # UI event handler
onAudioInit(audiodevice) # Audio device ready
onAudioExit() # Audio cleanup
onSynthInit(synth) # Synth ready
onSynthExit() # Synth cleanup
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 168 lines · 69 tokens per session scan A add28003cb01
orklev2-ezapp is a skill published in the GitHub repository tweakoz/orkid (35 stars, last pushed 2mo ago), licensed MIT. It adds 69 tokens to every session and 1,551 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.
orklev2-ezapp compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| orklev2-ezapptweakoz/orkid | Skill | 35 | 2mo ago | MIT | A | 69 | Claude Code |
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| dart-model-upgradedartsim/dart | Skill | 1.2k | yesterday | BSD-2-Clause | A | 42 | Claude Code |
| html-to-uguiAlex-Rachel/TEngine | Skill | 2.4k | 16d ago | MIT | A | 75 | Codex |
| luban-devAlex-Rachel/TEngine | Skill | 2.4k | 16d ago | MIT | A | 62 | Codex |