Borrowing it
Nothing to install: this file belongs to tweakoz/orkid. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/tweakoz/orkid/develop/.claude/skills/orklev2-fbi/SKILL.mdgit clone --depth 1 https://github.com/tweakoz/orkidWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/tweakoz/orkid/orklev2-fbi)<a href="https://agentmods.dev/skills/tweakoz/orkid/orklev2-fbi"><img src="https://agentmods.dev/badge/skills/tweakoz/orkid/orklev2-fbi/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/tweakoz/orkid/orklev2-fbi"><img src="https://agentmods.dev/badge/skills/tweakoz/orkid/orklev2-fbi.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00073 | $0.01690 |
| Opus 5.5 | $0.00029 | $0.00676 |
| Sonnet 5.5 | $0.00015 | $0.00338 |
| Haiku 4.5 | $0.00007 | $0.00169 |
Grade A, and why
orklev2-fbi scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
- `fetch(key)` → get or create RtGroup by CRC hash How it starts
The opening of the file, as written. The whole thing — 180 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Orkid FrameBufferInterface (FBI) Reference
When answering questions about render targets, viewports, or framebuffer operations in orkid, consult the files below. All under ork.lev2/.
Key Files
| Component | File |
|---|---|
| FBI Interface | inc/ork/lev2/gfx/fbi.h (lines 18–154) |
| RtGroup / RtBuffer | inc/ork/lev2/gfx/rtgroup.h |
| Capture Types | inc/ork/lev2/gfx/targetinterfaces.h |
| Pick Buffer | inc/ork/lev2/gfx/pickbuffer.h |
| Vulkan FBI | src/gfx/vulkan/headers/vulkan_ctx.h (lines 351–411) |
| Python Bindings | pyext/src/pyext_gfx.cpp |
FBI Interface (fbi.h:18–154)
Clear & Display
SetClearColor(fcolor4)/GetClearColor()SetAutoClear(bool)/GetAutoClear()SetVSyncEnable(bool)GetBufferTexture()/SetBufferTexture(tex)
Render Target Group (RtGroup) Management
PushRtGroup(RtGroup*)— push RTG onto stack, begin rendering to itPopRtGroup()— pop and restore previous RTGbindRtGroup(RtGroup*)— bind without stack managementrtGroupClear(RtGroup*)— clear all MRT buffersrtGroupMipGen(RtGroup*)— generate mips for RTG texturesvalidateRtGroup(RtGroup*)— ensure GPU resources allocatedrtGroupTransitionToTexture(RtGroup*)— transition toSHADER_READ_ONLYlayout
Viewport Stack (max 16 levels)
pushViewport(x, y, w, h)/pushViewport(ViewportRect)setViewport(x, y, w, h)/setViewport(ViewportRect)popViewport()viewport()→const ViewportRect&GetVPX(),GetVPY(),GetVPW(),GetVPH()currentAspectRatio()→ float
Scissor Stack (max 16 levels)
pushScissor(x, y, w, h)/pushScissor(ViewportRect)pushScissorIntersected(x, y, w, h)— intersect with currentsetScissor(x, y, w, h)/setScissor(ViewportRect)popScissor()scissor()→const ViewportRect&
Framebuffer Blit/Resolve
msaaBlit(src, dst)— MSAA resolveblit(src, dst)— copy between RTGscloneDepthBuffer(src, dst)— copy depthdownsample2x2(src, dst)— 2x downsample
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 180 lines · 73 tokens per session scan A c1dde5603b92
orklev2-fbi is a skill published in the GitHub repository tweakoz/orkid (35 stars, last pushed 2mo ago), licensed MIT. It adds 73 tokens to every session and 1,690 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.
orklev2-fbi compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| orklev2-fbitweakoz/orkid | Skill | 35 | 2mo ago | MIT | A | 73 | Claude Code |
| unity-pipelineAlex-Rachel/TEngine | Skill | 2.4k | 16d ago | MIT | A | 97 | Claude Code |
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| dart-model-upgradedartsim/dart | Skill | 1.2k | yesterday | BSD-2-Clause | A | 42 | Claude Code |
| html-to-uguiAlex-Rachel/TEngine | Skill | 2.4k | 16d ago | MIT | A | 75 | Codex |
| luban-devAlex-Rachel/TEngine | Skill | 2.4k | 16d ago | MIT | A | 62 | Codex |