orkid: Skill for Claude Code

.claude/skills/orklev2-vulkan/SKILL.md

orklev2-vulkan is a skill for Claude Code from tweakoz/orkid. It costs 88 tokens per session (1,727 once invoked), scanned A, original, MIT.

A reference guide to Orkid's Vulkan graphics backend. Vulkan is a low-level system for drawing graphics and managing GPU work, including devices, buffers, pipelines, images, and synchronization.

In plain words
What is it for?
It helps answer questions about Vulkan device setup, swapchains, command buffers, memory, textures, rendering targets, pipelines, synchronization, and platform-specific behavior.
Why use it?
Vulkan code spans many tightly connected systems, so finding the right implementation details can be difficult. This points developers to the relevant source files and explains the backend's main components.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

This is tweakoz/orkid's own configuration. It tells Claude Code how to work on orkid itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything orkid configures →

Reuse

Borrowing it

Nothing to install: this file belongs to tweakoz/orkid. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/tweakoz/orkid/develop/.claude/skills/orklev2-vulkan/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/tweakoz/orkid

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for orklev2-vulkan

README.md
[![agentmods](https://agentmods.dev/badge/skills/tweakoz/orkid/orklev2-vulkan/github.svg)](https://agentmods.dev/skills/tweakoz/orkid/orklev2-vulkan)
Your own site
<a href="https://agentmods.dev/skills/tweakoz/orkid/orklev2-vulkan"><img src="https://agentmods.dev/badge/skills/tweakoz/orkid/orklev2-vulkan/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for orklev2-vulkan

Your own site · 80×15
<a href="https://agentmods.dev/skills/tweakoz/orkid/orklev2-vulkan"><img src="https://agentmods.dev/badge/skills/tweakoz/orkid/orklev2-vulkan.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 88 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,727 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00088 $0.01727
Opus 5.5 $0.00035 $0.00691
Sonnet 5.5 $0.00018 $0.00345
Haiku 4.5 $0.00009 $0.00173

Measured 2mo ago against content hash 02f4974f842b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

orklev2-vulkan scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/orklev2-vulkan/SKILL.md · 173 lines

How it starts

The opening of the file, as written. The whole thing — 173 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Orkid Vulkan Backend Reference

When answering questions about the Vulkan backend in orkid, consult the files below. All under ork.lev2/src/gfx/vulkan/.

Key Files

Component File
VkContext headers/vulkan_ctx.h (lines 664–912)
Synchronization headers/vk_synchro.h
Memory/Buffers headers/vk_memory.h
Pipelines headers/vk_pipeline.h
Images/Textures headers/vk_image.h
Render Targets headers/vk_rtgroup.h
DRM Swapchain headers/vk_swapchain_drm.h
Geometry headers/vk_geom.h
Misc/Utils headers/vk_misc.h
Type Aliases headers/vk_protos.h
Context Init vulkan_ctx.cpp
Instance/Device vulkan_vkimpl.cpp
Command Buffers vulkan_ctx_cb.cpp
Sync Impl vulkan_ctx_synchro.cpp
Swapchain vulkan_swapchain.cpp
DRM Swapchain vulkan_swapchain_drm.cpp
Offscreen vulkan_offscreen.cpp
FBI vulkan_fbi.cpp, vulkan_fbi_rtgroup.cpp
TXI vulkan_txi.cpp, vulkan_txi_from_data.cpp
FXI/Pipelines vulkan_fxi.cpp, vulkan_fxi_pipelines*.cpp
GBI vulkan_gbi.cpp
Compute vulkan_compute.cpp

Architecture

VkContext : public Context
├── VkSwapChain (GLFW window presentation)
├── VkOffscreen (headless rendering)
├── VkSwapChainDRM (Linux DRM direct rendering)
├── VkGeometryBufferInterface : GBI
├── VkTextureInterface : TXI
├── VkFxInterface : FXI
├── VkFrameBufferInterface : FBI
├── VkComputeInterface : CI
├── VkDrawingInterface : DWI
└── VkMatrixStackInterface : MTXI

VkContext Key Members

Member Description
_vkdevice Logical device
_vkphysicaldevice Physical device
_vkdeviceinfo Device capabilities
_vkqfid_graphics/compute/transfer Queue family indices
_vkqueue_graphics Graphics queue
_vkcmdpool_graphics Command pool
_vkDescriptorPool Global descriptor pool (262K descriptors)
_sampler_cache Sampler object cache
_defaultCommandBuffer Current primary CB
_pri_cmdbuf_pool 16-entry primary CB pool

Read the full file on GitHub · 173 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 173 lines · 88 tokens per session scan A 02f4974f842b

Subscribe to this mod's changes

orklev2-vulkan is a skill published in the GitHub repository tweakoz/orkid (35 stars, last pushed 2mo ago), licensed MIT. It adds 88 tokens to every session and 1,727 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.

Related

orklev2-vulkan compared with skills from other repositories

orklev2-vulkan next to 6 skills from other repositories
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