heaven-style
17113Skill Claude CodeCodex
Use when coding, designing, reviewing, or writing documentation in TypeScript or Python projects.
Progressive-disclosure instructions an agent loads on demand. Cheap until invoked, which is why the per-session figure on each card is usually two digits.
Skill Claude CodeCodex
Use when coding, designing, reviewing, or writing documentation in TypeScript or Python projects.
sankalpsharmaa/claude-config-public
Skill Claude Code
Remove signs of AI-generated writing from text and restore human voice. Use when editing, reviewing, de-AI-ing, or auditing any prose: articles, emails, academic writing, marketing copy, social posts, fiction. Detects 55+ documented patterns (inflated significance, AI vocabulary, -ing analyses, em dash overuse, essay…
deomiarn/claude-setup-template
Skill Claude Code
Create and manage Claude Code skills following Anthropic best practices. Use when creating new skills, modifying skill-rules.json, understanding trigger patterns, working with hooks, debugging skill activation, or implementing progressive disclosure. Covers skill structure, YAML frontmatter, trigger types (keywords…
Skill Claude Code
Breaks a technical design document into an epic (or several epics) and actionable user stories with acceptance criteria, dependencies, and explicit out-of-scope items. Use this whenever a user shares a design doc, RFC, technical spec, PRD, ADR, or implementation proposal and wants it turned into work items — tickets…
Skill Claude Code
Close a session cleanly — write this project's handoff (/.claude/handoffs/ .md), report git state and running work, triage the inbox, propose user-wide conventions, file global knowledge, push the vault. Add "and ship" to also commit and push the project repo.
dungnotnull/black-soldier-fly-waste-processing-agent-skill
Skill Claude CodeCodex
Skill "black-soldier-fly-waste-processing-agent-skill" from dungnotnull/black-soldier-fly-waste-processing-agent-skill, covering skill.md - skill registry documentation, 1. registry overview, 2. registered skills, 3. how skills are registered and 4. how skills are resolved.
Skill Claude CodeCodex
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
Skill Claude CodeCodex
Have Claude Fable 5 plan the current task, then run an automatic warm diff-review after you execute. You (the below-Fable driver — Sonnet or Opus) gather the evidence and execute; Fable is the context-blind PLANNER — one plan engagement at the start (it writes the plan, unanchored by any draft of yours), one warm…
dungnotnull/rc-boat-hydrodynamics-design-agent-skill
Skill Claude CodeCodex
RC Boat Hydrodynamics & Naval Design analysis and decision-support harness with flexible agent architecture, dynamic skill registry, and production-grade error handling. Use for any RC boat design, analysis, hydrodynamics calculation, stability assessment, propulsion sizing, or naval architecture question. Trigger on…
ahmedkhaledmohamed/PM-AI-Partner-Framework
Skill Claude Code
Hands-on implementation partner for creating tools, scripts, dashboards, and prototypes. Use when the user wants to build something tangible — apps, scripts, automations, or internal tools. Triggers include "build", "create tool", "make app", "implement", "prototype", "automate", or when the goal is working software.
Skill Claude CodeCodex
Quick read-only health check — session context, workspace mounts, tool availability, and task snapshot. Use when the user asks for system status or runs /status.
Skill Claude CodeCodex
A workflow that turns Chinese scripts, course materials, or spoken narration into 16:9 web presentation videos and MP4 files. It covers narration writing, web-page creation, voice generation, and frame-by-frame screen recording alignment.
Skill Claude Code
Capture current session state to a curated artifact at .agent-docs/now/handoff.md plus an archive entry at .claude/handoffs/ - .md. Updates now/status.md, now/work-plan.md, now/open-questions.md, log.md to current reality; sweeps the inter-party obligations ledger both directions (owed-by / owed-to, each receivable…
dungnotnull/spatial-navigation-memory-coach-agent-skill
Skill Claude CodeCodex
Spatial Navigation & Memory Coach for People Prone to Getting Lost — Spatial Cognition & Navigation Memory Training evidence-backed analysis harness. Use whenever user mentions spatial navigation, navigation memory, getting lost, wayfinding, spatial orientation, memory palace, method of loci, cognitive map…
dungnotnull/craft-village-heritage-tourism-agent-skill
Skill Claude CodeCodex
The SKILL Registry is the central system for managing, resolving, and executing all skills in the craft-village-heritage-tourism project — a Claude Code harness for the Craft-Village Heritage Tourism & Living Culture domain. This document describes how skills are registered, how they are resolved during execution…
dungnotnull/ancient-costume-mural-reconstruction-agent-skill
Skill Claude CodeCodex
Ancient Costume Reconstruction & Archaeological Textile History harness — production-grade evidence-backed analysis with real-time data aggregation, recognized domain methods, academic research integration, and continuous self-improvement via knowledge crawl pipeline. Use for ANY ancient costume reconstruction…
dungnotnull/anti-toxicity-chat-moderation-agent-skill
Skill Claude CodeCodex
Anti-Toxicity & Toxic-Language Filtering in Game Chat — Game Chat Moderation & Toxicity Mitigation evidence-backed analysis harness. Use this skill whenever the user asks about game chat moderation, toxicity detection, chat filtering, toxicity mitigation, harassment detection, hate speech filtering, profanity…
dungnotnull/ecological-cemetery-planning-agent-skill
Skill Claude CodeCodex
Comprehensive ecological cemetery planning and development advisor. Use this skill for ANY task involving ecological burial grounds, green cemetery planning, landscape design for burial sites, environmental impact assessment of cemeteries, native planting for memorial landscapes, sustainable cemetery maintenance…
dungnotnull/custom-water-cooling-loop-design-agent-skill
Skill Claude CodeCodex
Custom Water-Cooling Loop Design for Gaming PCs — Professional-grade Custom PC Liquid Cooling Engineering analysis harness with evidence-based decision support, thermal engineering calculations, and risk assessment. Use this skill whenever the user asks about water-cooling loop design, radiator sizing, pump selection…
Skill Claude CodeCodex
Create a project-specific .claude/CLAUDE.md file for Brain Dead vault projects.
Skill Claude Code needs its repo
Headless Playwright smoke test for an Emscripten + AudioWorklet WASM build. Builds the WASM target, serves it locally, launches headless Chrome, clicks Start Audio, verifies the engine initialises without console errors, and checks for non-silent audio output.
dungnotnull/designer-toy-trend-analysis-agent-skill
Skill Claude CodeCodex
Designer Toy (Collectible) Trend Analysis & Forecasting - Professional-grade harness for Designer Toy Collectible Market & Trend Forecasting with real-time data aggregation, recognized domain methods, academic research integration, and risk-disclosed outputs. Use this skill whenever the user asks about designer toy…
Skill Claude CodeCodex
Show what this NanoFlash instance can do — built-in tools, optional tools, and system info. Read-only. Use when the user asks what the bot can do or runs /capabilities.
dungnotnull/game-creator-tool-performance-optimization-agent-skill
Skill Claude CodeCodex
Performance optimization analysis harness for game creator tools (Unity/Unreal/Godot editors). Use when user asks about editor performance, asset pipeline optimization, compile times, UI responsiveness, profiling bottlenecks, hardware tuning for large projects, or workflow optimization for game development. This skill…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: