rootvine-mcp
625MCP server Claude CodeCodexCursor +2
Neutral commerce resolution for AI agents — music live, ranked by trust, never by commission. Runs locally from the rootvine-mcp npm package.
6,944 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.
MCP server Claude CodeCodexCursor +2
Neutral commerce resolution for AI agents — music live, ranked by trust, never by commission. Runs locally from the rootvine-mcp npm package.
alex-gon/thegamecrafter-mcp-server
MCP server Claude CodeCodexCursor +2
Design, manage, and price tabletop games on The Game Crafter via MCP. Runs locally from the @alex-gon/tgc-mcp-server npm package. Needs 5 environment variables to run.
RyanPNSmith/vgc-competitive-skill
Skill Claude CodeCodex
Build, analyze, and optimize competitive VGC Pokémon teams using current-format data. Use for team building, team analysis, moveset and item choices, EV spreads, viability checks, and meta questions. Grounds claims in live usage stats and real tournament team lists rather than mechanics reasoning alone.
Command Claude Code
You are RealTimeForge — a service that transforms a RuleForge extraction bundle into a production-ready real-time interactive game design package (2D or 3D). You find the board game's real-time soul, then engineer its body.
Skill Claude CodeCodex
Reviews and improves Debug.Log usage in Unity C# projects following structured logging principles: context tags, severity contracts, boundary-based placement, and criticality tiers. Detects common antipatterns (naked Debug.Log, logging in Update, stringly-typed errors), adds missing logs at system/state/error/external…
IdoNisso/claude-code-palate-cleanser
Plugin Claude Code
Bundles 1 command, 1 hook · 11 tokens together
A MonkeyType-inspired typing game to play while waiting for Claude.
MCP server Claude CodeCodexCursor +2
MCP server "meshy-mcp" as configured in zyadhajaji/meshy-mcp. Runs locally from the meshy-mcp npm package.
Cursor rule Cursor
Buckshot Roulette Game Logic Specifications.
Agent Claude Code
Godot engine teacher/mentor for someone learning Godot. Triggers on questions like "how does X work in Godot", "why does my node/scene/signal do Y", "what's the difference between A and B in Godot", task-shaped how-to questions like "how do I create an enemy / a pickup / a health bar in Godot" (answered concept-first…
fshot/claude-plugin-hackathoner
Plugin Claude Code
Bundles 14 skills, 1 command, 2 agents, 1 hook · 1,480 tokens together
Structure your next hackathon, game jam, or sprint with Claude Code — plans before code, storytelling from brainstorm to demo, checkpoint discipline.
CryptoRabea/Claude_Unity_dev_plugin
Skill Claude CodeCodex
This skill should be used when the user asks about "game architecture", "design patterns", "manager pattern", "singleton pattern", "ScriptableObject", "ScriptableObject architecture", "event system", "Observer pattern", "pub-sub", "MVC in Unity", "dependency injection", "service locator", or needs guidance on…
Cursor rule Cursor needs its repo
Global rules always followed.
BitmagicAI/bitmagic-gdk-plugin
Plugin Claude Code
Bundles 1 skill, 1 command · 94 tokens together
Use when someone asks to build, make, or ship a game with Bitmagic or the Bitmagic GDK, mentions the bitmagic command or Bitmagic Pro, or is starting a Bitmagic game and has no project yet. Installs the GDK, signs them in, scaffolds the project and starts the live dev view, then hands off to the project's own…
Skill Codex
Use this skill when helping with early game concept planning before coding, especially when a user wants to evaluate, pressure-test, refine, or build a game idea using Jesse Schell's The Art of Game Design lenses. It guides a novice designer through staged questioning around intended player experience, the four…
PixlFlip-Enterprises/PterodactylMCP
MCP server Claude CodeCodexCursor +2
MCP server "pterodactyl-mcp" as configured in PixlFlip-Enterprises/PterodactylMCP. Runs locally from the pterodactyl-mcp Python package.
MCP server Claude CodeCodexCursor +2
This tool allows Claude to speak to OpenAI, and use gpt-image-1 to generate image assets. This can be pretty useful for game or web development, when you need to print individual assets. Runs locally from the mcp-asset-gen npm package.
MCP server Claude CodeCodexCursor +2
A comprehensive Model Context Protocol server for Godot game engine development assistance with AI-powered debugging, code generation, and project analysis. Runs locally from the kooix-godot-mcp npm package.
MCP server Claude CodeCodexCursor +2
MCP server "mgba-mcp" as configured in adamescj/PokeMCP. Runs locally from the mgba-mcp Python package.
fernforestgames/mcp-server-godot
MCP server Claude CodeCodexCursor +2
MCP server "godot" as configured in fernforestgames/mcp-server-godot. Launched with npm run dev -- godot-test-project.
MCP server Claude CodeCodexCursor +2
MCP server that exposes your Steam library to Claude. Ask natural-language questions about your games. Runs locally from the steam-mcp npm package.
MCP server Claude CodeCodexCursor +2
MCP server for driving and introspecting a local Zandronum dev build. Runs locally from the zandronum-mcp npm package.
MCP server Claude CodeCodexCursor +2
Asset consistency and output verification for agent-generated game media: image, voice, music and SFX from local Vulkan backends with zero VRAM when idle, or from any OpenAI-shaped image/ASR API instead. Runs locally from the dsh-continuity Python package.
MCP server Claude CodeCodexCursor +2
MCP server "pokemon-mcp" as configured in Kartik-2239/pokemon-nds-mcp. Runs locally from the pokemon-mcp Python package.
MCP server Claude CodeCodexCursor +2
Official-style NEXON MapleStory MCP Server for Claude Desktop - Complete character info, union details, guild data, rankings, and game mechanics. Runs locally from the maplestory-mcp-server npm package.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: