alexconner-79/super-claudio-brothers
Skill Claude CodeCodex
Generate a unique themed Super Claudio Brothers platformer. Creates a custom level, colour palette, enemy look, and Claudio costume. Every run produces a different game.
6,590 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.
alexconner-79/super-claudio-brothers
Skill Claude CodeCodex
Generate a unique themed Super Claudio Brothers platformer. Creates a custom level, colour palette, enemy look, and Claudio costume. Every run produces a different game.
Skill Claude CodeCodex
A search and download assistant for galgames, also called visual novels or ADV games, including recommendations and translation patches.
JosephOIbrahim/UnrealEngine_Bridge
MCP server Claude CodeCodexCursor +2
One of 2 in .mcp.json
MCP server "unreal" as configured in JosephOIbrahim/UnrealEngineBridge. Runs ue_mcp.mcp_server with python.
chahat1709/professional-game-developer.skill
Plugin Claude Code
Bundles 2 skills · 206 tokens together
Universal Professional Game Developer skill — Unreal, Unity, Godot, Roblox, Web — production workflow, senior patterns, executable quality gates.
drsh4dow/bevy-agent-feedback-plugin
Skill Claude CodeCodex
Drive and verify a running Bevy game through bevy-agent-feedback-plugin using semantic readiness, deterministic time, and completion-confirmed PNG captures.
Skill Claude CodeCodex
Agentic coarse-to-fine blueprint for generating large-scale, explorable, editable 3D open-world scenes from a single open-ended text prompt — derived from Tencent Hunyuan's WorldClaw (arXiv 2608.05248, Guo/Li/Li/Huang, 2026). Use whenever a project needs to generate a whole 3D world / open-world scene / large terrain…
Varalix-Digitech-Solutions/game-build-team-skill
Plugin Claude Code
Bundles 1 skill, 1 command, 6 agents · 1,402 tokens together
Build Godot 4 / GDScript game features with a team of AI agents — a dynamic, resumable Workflow pipeline with two unskippable gates (a rapid headless test gate and an 'is it fun' gate) that refuses to call a feature done until it's verified, capped by the Manager's thorough on-device final pass.
Hubujiu/fan-poker-teaching-skill
Skill Claude CodeCodex
Generate fully custom HTML card worlds inside the Fan Poker Deck Web Component.
Skill Claude CodeCodex
Use when developing, running, or debugging Commodore 64 software (Commodore BASIC or 6510/6502 assembly) on the VICE emulator with the c64 CLI or the c64-tools MCP server. Covers the build/run/observe/debug loop, the stopped-state discipline, C64 text encodings, graphics and sprites, and the memory map.
Skill Claude CodeCodex
Roll randomized D&D content properties (statblocks, items, spells, feats, scenarios, shops) using weighted chance tables. Use when a DM or designer wants serendipitous mechanical inspiration without generating full finished content.
Skill Claude CodeCodex
Author Hazelight AngelScript (.as) gameplay code for Unreal Engine 5.x projects using the Hazelight UnrealEngine-Angelscript fork. AngelScript looks like UE C++ but differs in load-bearing ways — no #include, no GENERATEDBODY, default keyword for sub-object config, float is 64-bit, RPCs are reliable by default, no…
luisnavarrete12/threejs-ai-skill
Skill Claude CodeCodex
Makes AI-generated Three.js / WebGL / react-three-fiber code produce coherent, playable 3D scenes instead of code that compiles but looks and feels broken — correct model scale and orientation, grounded and non-overlapping placement, real collisions, frame-rate-independent controls, and characters that walk without…
Skill Claude CodeCodex needs its repo
AIGD · UI screenshot → UI DSL (knowledge-base capture / tool 1). Use this when you want to turn a game UI screenshot (a competitor's or your own) into structured md (type/hierarchy/geometry/interaction/state), so uirender.py can restore it to a wireframe and it can be accumulated into the patterns/UI-paradigm…
Skill Claude CodeCodex
A development guide for creating Minecraft 1.21.1 mods with NeoForge, a Minecraft modding framework. It covers registering content, generating data, networking, capabilities, and crash diagnosis.
Skill Claude CodeCodex
Use this skill when the user asks about Teamfight Tactics (TFT) — comps, items, augments, economy, pivoting, positioning, or any gameplay advice. Triggers: 'tftcoach', 'tft', 'teamfight tactics', 'what comp should I play', 'what items should I build', 'should I pivot', 'which augment', 'tft help', 'when to level'…
Simone-Tarantino/godot-superpowers
Plugin Claude Code
Bundles 33 skills, 15 agents, 4 hooks, 5 MCP servers · 3,238 tokens together
Full-spectrum Godot 4.x game development toolkit for Claude Code: skills, subagents, hooks, and MCP integration covering scaffolding, components, state machines, save systems, collision layers, GUT tests, shaders, audio, export pipelines, and genre packs (platformer, top-down, 3D action, turn-based).
Plugin Claude Code
Bundles 1 skill · 50 tokens together
Claude Code skill for the GUT (Godot Unit Testing) framework — test structure, assertions, doubles, async helpers, memory management, and CLI usage for GDScript.
Plugin Claude Code
Bundles 3 skills · 234 tokens together
Unity / C# performance optimization and code standards skill library. Three skills: performance optimization, zero-GC engineering plans, and code standards & review.
SummerRiversound/expo-launchpad
Plugin Claude Code
Bundles 9 skills · 514 tokens together
Idea-to-playable harness for Expo (React Native + TypeScript) apps and games: research, plan, design, contract, and a generator-evaluator build loop with skeptical QA. --kind app|game.
Plugin Claude Code
Bundles 1 skill, 5 commands, 1 agent, 1 MCP server, 1 plugin · 356 tokens together
Force Claude Code to use Rider's MCP symbol/reference/file index instead of Bash grep, with token-flood summarization. Faster and fewer tokens on large Unreal C++/.NET codebases. Auto-installs gamedev-log-analyzer.
Plugin Claude Code
Bundles 6 commands, 3 hooks · 104 tokens together
Play a game in your terminal while Claude thinks. Auto-pauses when Claude replies, resumes on your next prompt. Five titles: Break-In, Skyrun, Jetwash, Astros and Jaywalk.
Skill Claude CodeCodex
You have full control over Unity Editor via 24 MCP tools. This skill teaches you how to use them effectively.
Skill Claude CodeCodex
Use this skill to perform actions inside an Unreal Engine project via a live-editor MCP connection. Trigger when the user wants to change, query, or run something in their Unreal Engine project, not for conceptual or docs questions. Concrete triggers: spawn/move/duplicate/transform actors in a level, open a .uproject…
Skill Claude CodeCodex
Three.js TypeScript 3D game development patterns including scene architecture, geometry, manual physics, input handling, camera, lighting, and HUD. Use when implementing or modifying a Three.js 3D game.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: