Normalizes a single video clip to unified 3840×2160 60FPS H.265 Main10 40Mbps + AAC 320kbps BT.709 SDR MP4 4K master (FFmpeg re-encode, HDR tone-mapped). Use before hard-cut merge when 4K (or near-4K) clips differ in color space, HDR/SDR, fps, or size. Triggers: video-4k-normalization, 4K normalization, 视频归一�? media…
Compresses a single video file to stay under a user-specified max file size using FFmpeg. Prefers GPU encoders (NVENC / AMF / QSV) with VBR bitrate targeting; falls back to CPU two-pass H.264/HEVC. Use when the user wants to compress video, reduce video file size, shrink MP4/MKV/MOV under N MB, GPU encode, NVENC…
Merges multiple videos from a folder (sorted by filename) into one clip with a random xfade transition (0.5s) between each pair; freeze-pads so total duration equals the sum of sources. Encodes with GPU HEVC only (NVENC / AMF / QSV �?no CPU libx265 fallback). Exports 3840×2160 60fps H.265 Main10 40Mbps + AAC 320kbps.…
Merges multiple videos from a folder (sorted by filename) into one clip with a random xfade transition (0.5s) between each pair; freeze-pads so total duration equals the sum of sources. Exports 3840×2160 60fps H.265 Main10 40Mbps + AAC 320kbps. Use when the user wants video merge, concatenate videos, 视频拼接, 过场动画…
From user materials, generates multi-platform video publish pack: Zhihu Chinese article, Reddit English post, 3 landscape + 3 portrait Google image-gen cover prompts, and title/description/tags for Bilibili, Douyin, Xiaohongshu, Weibo, YouTube, X, TikTok, Instagram — each in separate files, platform-native and…
Removes all audio and music tracks from a single video file using FFmpeg, keeping the video stream (stream copy by default). Use when the user wants to mute a video, strip audio, remove soundtrack/BGM/music from MP4/MKV/MOV/WebM, export silent video, or remove audio from a cutscene clip.
Upscales a single low-resolution video to 4K with Video2X (Real-ESRGAN), then encodes to unified 3840×2160 H.265 Main10 40Mbps + AAC 320kbps MP4. Source frame rate is preserved (no fps=60 duplication, no RIFE). Already-4K sources skip Video2X and go straight to FFmpeg. Use when the user wants video-to-4k, 4K upscale…
Interpolates a single video to 60fps with Video2X RIFE at source resolution. Already 60fps files are skipped (nothing is written). Below 60fps uses RIFE, not FFmpeg frame duplication. Above 60fps drops to 60 with FFmpeg. Use when the user wants video-to-60fps, 插帧, frame interpolation, RIFE, 24 to 60, 30 to 60, or…
Converts a single video file to OGV (Theora + Vorbis in Ogg container) using FFmpeg for Godot-ready playback assets. Exports FFV1+FLAC lossless MKV intermediate then encodes Theora q=10 OGV for maximum fidelity. Use when the user wants to convert video to OGV, transcode MP4/MKV/MOV/WebM to OGV, export a cutscene or UI…
Extracts audio tracks from a single video file to PCM WAV using FFmpeg while preserving source quality. Use when the user wants to extract audio from video, rip sound from MP4/MKV/MOV/WebM, or export video audio to WAV without quality loss.
Instructions for godot-fun/godot-framework, covering project directory structure, resource directories (no .gd logic), game code — scene/ and script/, gdscript (this project) and underscores and naming (godot 4).