Command Cursor
Resume work on the current task — pick up at the right phase/step in .trellis/workflow.md.
383 tagged game-engine, measured the same way as everything else here.
Browse within: game-development 8
Command Cursor
Resume work on the current task — pick up at the right phase/step in .trellis/workflow.md.
Instructions file CodexOpenCode
Instructions for Sisyphe42/ReignsAgent, covering reignsagent system specification & agent guidelines, 0. project goal, 1. core architecture (decoupled design), 2. extensibility specification and 3. maintenance protocols.
Command Claude Code
Important: ALL phases must use checkmarks for their tasks. Each checkmark should correspond to a single commit. The checkmark should be marked - [x] in the same commit that completes the task. Phase tasks should be prefixed with parent phase number and letters (a, b, c, etc.).
Command Claude Code
Please start or continue executing this plan: $1.
Command Claude Code
I want to make sure there's a PR that's in a good state for the local branch.
Agent Claude Code
Execute an already-reviewed phase.rs implementation plan surgically. Receives the approved plan + scope, edits files, runs Tilt-first verification, and returns a diff summary with any judgement-call notes. Does NOT plan, does NOT review, does NOT commit. Spawned by the /engine-implementer skill.
Agent Claude Code
Audits MTG Comprehensive Rules coverage in engine code. Accepts targeted file lists or CR sections for lightweight runs, or does a full codebase sweep. Produces structured reports mapping game logic to CR rule numbers.
Agent Claude Code
Use proactively for comprehensive PR review comment resolution in phase.rs. Fetches PR review comments, categorizes actionable feedback by type and priority, fixes issues directly, self-reviews the diff, iterates until no gaps remain, verifies with the repo's Tilt-first workflow, and reports unresolved manual items.
Skill Claude CodeCodex
Use when triaging Phase Discord bug reports, syncing reports into triage artifacts, creating or updating GitHub issues, tracking bug clusters, or applying the repository's bug-fix review workflow.
Skill Claude CodeCodex
Use when doing any parser work — adding new Oracle text patterns, verb forms, phrase helpers, target patterns, subject handling, effect chain composition, fixing Unimplemented fallbacks, or understanding the parser architecture. This is the SINGLE SOURCE OF TRUTH for all oracle parser knowledge. Covers the nom…
Skill Claude CodeCodex
Use to run a continuous review sweep over open contributor PRs in phase.rs. The skill is a thin orchestration layer over scripts/prreview.py: discover candidates, detect stale reviews/follow-ups, dispatch review-impl for PRs that need judgment, and delegate authorized merge handling to pr-contribution-handler.
Instructions file CodexOpenCode
Instructions for phase-rs/phase, a project described as: A rules engine and game client — Rust + WASM + React.
Instructions file
Instructions for phase-rs/phase, covering claude.md, project overview, design principles — read this first, when in doubt and agent team orchestration standards.
Instructions file Gemini CLI
Instructions for phase-rs/phase, a project described as: A rules engine and game client — Rust + WASM + React.
Instructions file CodexOpenCode
AGENTS.md instructions for gameknife/gkNextEngine, covering agents.md, communication preference, project overview, build commands and run commands.
Instructions file
Claude Code instructions for gameknife/gkNextEngine, a project described as: gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.
Hook Claude Code
Runs when a session starts on startup and resume, executing session-start.py and web_hook.py via python3 with --source-app and --event-type (2 commands). From tettethu/VibeGame.
Hook Claude Code
Runs when you submit a prompt, before the agent sees it, executing goal-capture.py and web_hook.py via python3 with --source-app and --event-type (2 commands). From tettethu/VibeGame.
Hook Claude Code
Runs before the agent uses a tool for Agent tool calls, executing web_hook.py, enforce-team-setup.py and enforce-team-mode.py via python3 with --source-app and --event-type (3 commands). From tettethu/VibeGame.
Settings file Claude Code
Agent settings declaring 9 hook events (SessionStart, UserPromptSubmit, SessionEnd, PreToolUse).
Agent
Technical architect for one code task. Owns deep technical research, task-level implementation planning, and per-task context configuration.
Agent
Game artist. Generates and processes visual assets, registers them in manifest.json.
Agent
Runtime verification teammate for one code task. Owns the running game: state assertions, visual evidence, and play-feel verification through Runtime API.
Skill Claude CodeCodex
Distill stable art-generation patterns from a completed project, so future projects produce comparable assets without re-discovering the prompts. Lead-dispatched only — orchestrator invokes this skill from its self-evolve flow with a game-slug message; do not self-trigger.
At most 3 mods per repository are shown here — the rest are on their repository pages: