blender-objects

blender-objects is a skill for Claude Code from dcc-mcp/dcc-mcp-blender. It costs 22 tokens per session (296 once invoked), scanned A, original, MIT.

A Blender helper for changing objects in a 3D scene. Blender is software for creating and editing 3D models, animations, and rendered images.

In plain words
What is it for?
Use it to create, delete, move, rotate, resize, or duplicate Blender objects.
Why use it?
Repeated object changes can take time when done manually. This helper provides direct operations for managing objects in the scene.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to create, delete, move, rotate, resize, or duplicate Blender objects.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dcc-mcp/dcc-mcp-blender/blender-objects
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dcc-mcp/dcc-mcp-blender --skill blender-objects
Clone the repo
git clone --depth 1 https://github.com/dcc-mcp/dcc-mcp-blender

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blender-objects

README.md
[![agentmods](https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-objects/github.svg)](https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-objects)
Your own site
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-objects"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-objects/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blender-objects

Your own site · 80×15
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-objects"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-objects.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 22 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 296 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00022 $0.00296
Opus 5 $0.00011 $0.00148
Sonnet 5 $0.00004 $0.00059
Haiku 4.5 $0.00002 $0.00030

Measured 8d ago against content hash 235e521b329f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

blender-objects scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

The scan reads SKILL.md. This mod also ships 18 executable files (scripts/center_origin.py, scripts/create_object.py, scripts/delete_object.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/dcc_mcp_blender/skills/blender-objects/SKILL.md · 38 lines

What it actually says

blender-objects

Blender object manipulation skill.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 38 lines · 22 tokens per session scan A 235e521b329f

Subscribe to this mod's changes

blender-objects is a skill published in the GitHub repository dcc-mcp/dcc-mcp-blender (28 stars, last pushed yesterday), licensed MIT. It adds 22 tokens to every session and 296 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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