maya-dynamics

maya-dynamics is a skill for Claude Code from dcc-mcp/dcc-mcp-maya. It costs 63 tokens per session (360 once invoked), scanned A, original, MIT.

A tool for setting up Maya’s built-in dynamics systems, including rigid bodies and force fields. Rigid bodies simulate objects that behave physically, while force fields apply effects such as gravity.

In plain words
What is it for?
Use it to create active or passive rigid bodies, edit their physical settings, create gravity fields, and connect fields to dynamic objects before baking the simulation.
Why use it?
It handles common dynamics setup steps with validated operations instead of error-prone scripting commands. It keeps simulation setup separate from baking, which converts motion into keyframes.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to create active or passive rigid bodies, edit their physical settings, create gravity fields, and connect fields to dynamic objects before baking the simulation.

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Install with agentmods
npx agentmods add skills/dcc-mcp/dcc-mcp-maya/maya-dynamics
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dcc-mcp/dcc-mcp-maya --skill maya-dynamics
Clone the repo
git clone --depth 1 https://github.com/dcc-mcp/dcc-mcp-maya

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for maya-dynamics

README.md
[![agentmods](https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-maya/maya-dynamics/github.svg)](https://agentmods.dev/skills/dcc-mcp/dcc-mcp-maya/maya-dynamics)
Your own site
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-maya/maya-dynamics"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-maya/maya-dynamics/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for maya-dynamics

Your own site · 80×15
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-maya/maya-dynamics"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-maya/maya-dynamics.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 360 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.00360
Opus 5 $0.00032 $0.00180
Sonnet 5 $0.00013 $0.00072
Haiku 4.5 $0.00006 $0.00036

Measured 10d ago against content hash e572c8ec3b5d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

maya-dynamics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 5 executable files (scripts/connect_dynamic_field.py, scripts/create_gravity_field.py, scripts/list_dynamics.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/dcc_mcp_maya/skills/maya-dynamics/SKILL.md · 46 lines

What it actually says

maya-dynamics (Authoring stage)

Typed wrappers for Maya's classic dynamics setup commands. Keep this skill focused on small graph mutations that agents otherwise tend to attempt through execute_python with fragile command flags.

Use maya-animation.bake_simulation after the dynamic setup is working and needs to be converted to keyframes for export.

Scripts

  • list_dynamics - List rigid bodies, dynamic fields, and rigid constraints
  • make_rigid_body - Add active or passive rigid bodies to scene objects
  • set_rigid_body_properties - Edit common rigid body physical properties
  • create_gravity_field - Create a gravity field and optionally connect targets
  • connect_dynamic_field - Connect or disconnect existing fields from dynamic targets
Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 46 lines · 63 tokens per session scan A e572c8ec3b5d

Subscribe to this mod's changes

maya-dynamics is a skill published in the GitHub repository dcc-mcp/dcc-mcp-maya (53 stars, last pushed 2d ago), licensed MIT. It adds 63 tokens to every session and 360 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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