team-qa

team-qa is a skill for Claude Code from Donchitos/Claude-Code-Game-Studios. It costs 35 tokens per session (6,332 once invoked), scanned A, original, MIT.

A coordinated QA workflow for testing a sprint or feature from planning through sign-off. It covers test strategy, test cases, smoke checks, manual testing, bug reports, and the final QA report.

In plain words
What is it for?
Use it to prepare a test plan, write and run test cases, report bugs, perform smoke checks, and produce a QA sign-off package.
Why use it?
A full QA cycle requires both a test plan and evidence that the feature was actually checked. This organizes those activities and records whether the work is ready for approval.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; mentions CLAUDE.md; mentions subagents.

Good fit Use it to prepare a test plan, write and run test cases, report bugs, perform smoke checks, and produce a QA sign-off package.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/donchitos/claude-code-game-studios/team-qa
About the project

Claude Code Game Studios is a setup that organizes Claude Code into a coordinated game-development team of specialized AI agents. It supports game projects across design, programming, art, audio, narrative, quality assurance, and production, with skills and workflows for coordinating that work.

Donchitos/Claude-Code-Game-Studios · 26,893 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Donchitos/Claude-Code-Game-Studios --skill team-qa
Clone the repo
git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for team-qa

README.md
[![agentmods](https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/team-qa/github.svg)](https://agentmods.dev/skills/donchitos/claude-code-game-studios/team-qa)
Your own site
<a href="https://agentmods.dev/skills/donchitos/claude-code-game-studios/team-qa"><img src="https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/team-qa/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for team-qa

Your own site · 80×15
<a href="https://agentmods.dev/skills/donchitos/claude-code-game-studios/team-qa"><img src="https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/team-qa.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 35 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,332 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 7
    Skill selects an external model or provider that may use a different account or billing plan than the operator expects. Undisclosed model switches can cause unexpected cost or quota consumption.
    Fix: Remove the model/provider override or disclose it prominently and require explicit operator approval before invoking an external coding CLI or billed model.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00035 $0.06332
Opus 5.5 $0.00014 $0.02533
Sonnet 5.5 $0.00007 $0.01266
Haiku 4.5 $0.00003 $0.00633

Measured 11d ago against content hash 19448b889561, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

team-qa scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

3 near-identical copies found in the catalogue:

  • team-qa — 98% identical, 238 lines differ
  • team-qa — 84% identical, 249 lines differ
  • team-qa — 80% identical, 255 lines differ
.claude/skills/team-qa/SKILL.md · 388 lines

How it starts

The opening of the file, as written. The whole thing — 388 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Team QA

When this skill is invoked, orchestrate the QA team through a structured testing cycle.

Decision Points: At each phase transition, use AskUserQuestion to present the user with the subagent's proposals as selectable options. Write the agent's full analysis in conversation, then capture the decision with concise labels. In collaborative mode, the user must approve before moving to the next phase. In guided mode the pipeline advances automatically unless a phase is BLOCKED; in autonomous mode it runs end to end, recording each phase outcome via log_decision. Decisions in automation_always_ask categories (is_always_ask_category helper) always prompt regardless of mode. See .claude/docs/automation-modes.md.

Phase 0: Resolve Config

!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys review_mode,automation,team.size,qa.level

Resolved above — use as-is; --review overrides review_mode. No block → defaults in .claude/docs/config-resolution.md.

qa.level decides what a Logic, Integration or Config/Data story's evidence is: its automated test at standard and full; at minimal, where tests are waived (.claude/docs/coding-standards.md), the acceptance-criteria walk in Phase 5 — a story without a test is then WAIVED, not missing its evidence. The UI and Visual/Feel screenshots are required at every level.

review_mode sets director-gate depth, and this pipeline has no director gate: no phase below spawns CD-, TD-, PR- or AD-PHASE-GATE, at any review_mode. Its phase gates are the pipeline's own decision points (defined under team.size below), and the agents that work at them are team members, not director gates.

automation drives the Decision Points note above. See the Decision Points note above and .claude/docs/automation-modes.md for how each mode changes pipeline behavior.

team.size: which agents are active (orthogonal to review_mode gate-depth and workflow docs).

  • individual (default): qa-tester only; qa-lead invoked at phase gates only.
  • small: qa-lead + qa-tester pipeline (as documented).
  • studio: qa-lead + per-story qa-tester spawn + sign-off. A non-core agent needed at individual routes through the nearest active core agent with an informational note. "Phase gate" means any phase that ends in an AskUserQuestion decision point this pipeline itself lists — a transition under Decision Points above, or a Gate step written into the pipeline below — whatever the automation mode: in guided or autonomous, where that question is skipped or logged, the phase is still a gate. Not every phase is one. Apply the test literally: if the phase below lists no decision point, it is not a gate, and an agent restricted to "phase gates only" is not spawned for it. This active-set scoping applies throughout the pipeline below: any phase that names an agent outside the active set routes through the nearest core agent rather than spawning it.

Read the full file on GitHub · 388 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago Changed · +2 lines 19448b889561
  2. 20d ago Changed · +44 lines 0ab2bc67d3a9
  3. 25d ago Changed 9aa3c2cca046
  4. 26d ago Changed · +97 lines · -38 tokens per session 98e82cea35b3
  5. 1mo ago First seen · 245 lines · 73 tokens per session scan A 1d67b5e45ae4

Subscribe to this mod's changes

team-qa is a skill published in the GitHub repository Donchitos/Claude-Code-Game-Studios (26,893 stars, last pushed yesterday), licensed MIT. It adds 35 tokens to every session and 6,332 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

autonomous-dev

Drives a brief, specification, issue or existing PR through implementation, review, tests and QA to a ready PR. Persists ownership, progress and commit-bound evidence for safe resumption. Use for autonomous software delivery or finishing an interrupted development run.

softspark/ai-toolkit · 54 tokens

implementation-phase

Executes implementation tasks using Test-Driven Development, prevents code duplication through anti-duplication checks, and maintains quality through continuous testing. Use when implementing features from tasks.md, during the /implement phase, or when the user requests TDD-based implementation. (project).

marcusgoll/Spec-Flow · 57 tokens

nightly-close-parity

Unique project-local fire verb for the seven-leg nightly close-parity pass. Proves and loads the canonical top-level skill.

wrg32786/aigent-os · 31 tokens

build-evaluate

Verify a completed build against the PRD's anchor case and success criteria. Runs the acceptance test and anchor-case check (serial across drivers sharing a write root), fans out 2-3 read-only cold-read agents (fresh-eyes, anti-scope-creep, drift-vs-mirror). On FAIL, auto-invokes five-whys for root-cause. On PASS with…

shawnclybor/clybor-claude-tooling · 166 tokens

work-log-claude

A work-log generator that reads Claude Code's local session records and produces an evidence-based Markdown report. It can organise work by project and time period while excluding unrelated session data.

ValorVie/custom-skills · 105 tokens

evidence-publish

Deliver a QA/evidence packet to a tracker or keep it local, behind an always-ask preview gate. Protocol for /orc:qa Phase 6, /orc:evidence, and any evidence-delivery step.

HigorAlves/orc · 49 tokens