Legends-Of-Heroes: Skill for Codex

.codex/skills/aibridge-code-index/SKILL.md

aibridge-code-index is a skill for Codex from FlameskyDexive/Legends-Of-Heroes. It costs 86 tokens per session (520 once invoked), scanned A, original, MIT.

A read-only lookup tool for finding code symbols in Unity projects. Unity is a game-development platform, and symbols are named pieces of code such as classes, methods, and interfaces.

In plain words
What is it for?
Use it to navigate Unity code, find where a symbol is defined or used, identify classes implementing an interface, and inspect related diagnostics.
Why use it?
It helps locate definitions, references, callers, implementations, and diagnostics without searching every source file by hand. It only works when the project's AIBridge Code Index is enabled.

Skill for Codex

Written for Codex: installed under .codex/.

This is FlameskyDexive/Legends-Of-Heroes's own configuration. It tells Codex how to work on Legends-Of-Heroes itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Legends-Of-Heroes configures →

Reuse

Borrowing it

Nothing to install: this file belongs to FlameskyDexive/Legends-Of-Heroes. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/FlameskyDexive/Legends-Of-Heroes/master/.codex/skills/aibridge-code-index/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for aibridge-code-index

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
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Per session 86 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 520 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00086 $0.00520
Opus 5 $0.00043 $0.00260
Sonnet 5 $0.00017 $0.00104
Haiku 4.5 $0.00009 $0.00052

Measured 12d ago against content hash baf23a846441, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

aibridge-code-index scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.codex/skills/aibridge-code-index/SKILL.md · 42 lines

What it actually says

AIBridge Code Index Skill

Run commands from the Unity project root.

CLI Path: ./.aibridge/cli/AIBridgeCLI.exe

Availability Rule: This Skill is installed only when AIBridge/Settings > Code Index > Enable Code Index is enabled. If project rules say Code Index is disabled, or code_index status reports enabled=false or state=disabled, stop using code_index and fall back to rg plus normal file reads.

Operating Rules

  • code_index is CLI-only, read-only, and does not rename, refactor, or write files.
  • Use it for symbol lookup and source navigation before broad code edits when semantic lookup is useful.
  • Trust only results marked semantic=true; fallback text candidates are explicitly marked semantic=false.
  • If disabled or unavailable, do not retry repeatedly. Use rg, file reads, and regular AIBridge commands.

Commands

$CLI code_index status
$CLI code_index doctor
$CLI code_index warmup
$CLI code_index symbol --query PlayerController
$CLI code_index definition --file Assets/Scripts/Foo.cs --line 42 --column 17
$CLI code_index references --file Assets/Scripts/Foo.cs --line 42 --column 17
$CLI code_index implementations --type Game.IFoo
$CLI code_index derived --type Game.BasePanel
$CLI code_index callers --file Assets/Scripts/Foo.cs --line 42 --column 17
$CLI code_index diagnostics --file Assets/Scripts/Foo.cs

Results include enabled, semantic, source, state, stale, workspaceMode, snapshot metadata, excluded snapshot counts, projectRoot, and solution. Unity can generate/prewarm the snapshot from AIBridge/Settings > Code Index, where PackageCache source indexing and ignored assembly/source-path patterns can also be configured.


Skill Version: 1.0 Package: cn.lys.aibridge

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 42 lines · 86 tokens per session scan A baf23a846441

Subscribe to this mod's changes

aibridge-code-index is a skill published in the GitHub repository FlameskyDexive/Legends-Of-Heroes (925 stars, last pushed 1mo ago), licensed MIT. It adds 86 tokens to every session and 520 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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