Borrowing it
Nothing to install: this file belongs to FlameskyDexive/Legends-Of-Heroes. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/FlameskyDexive/Legends-Of-Heroes/master/.codex/skills/aibridge-code-index/SKILL.mdgit clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-HeroesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/flameskydexive/legends-of-heroes/aibridge-code-index)<a href="https://agentmods.dev/skills/flameskydexive/legends-of-heroes/aibridge-code-index"><img src="https://agentmods.dev/badge/skills/flameskydexive/legends-of-heroes/aibridge-code-index/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/flameskydexive/legends-of-heroes/aibridge-code-index"><img src="https://agentmods.dev/badge/skills/flameskydexive/legends-of-heroes/aibridge-code-index.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00086 | $0.00520 |
| Opus 5 | $0.00043 | $0.00260 |
| Sonnet 5 | $0.00017 | $0.00104 |
| Haiku 4.5 | $0.00009 | $0.00052 |
Grade A, and why
aibridge-code-index scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
AIBridge Code Index Skill
Run commands from the Unity project root.
CLI Path: ./.aibridge/cli/AIBridgeCLI.exe
Availability Rule: This Skill is installed only when AIBridge/Settings > Code Index > Enable Code Index is enabled. If project rules say Code Index is disabled, or code_index status reports enabled=false or state=disabled, stop using code_index and fall back to rg plus normal file reads.
Operating Rules
code_indexis CLI-only, read-only, and does not rename, refactor, or write files.- Use it for symbol lookup and source navigation before broad code edits when semantic lookup is useful.
- Trust only results marked
semantic=true; fallback text candidates are explicitly markedsemantic=false. - If disabled or unavailable, do not retry repeatedly. Use
rg, file reads, and regular AIBridge commands.
Commands
$CLI code_index status
$CLI code_index doctor
$CLI code_index warmup
$CLI code_index symbol --query PlayerController
$CLI code_index definition --file Assets/Scripts/Foo.cs --line 42 --column 17
$CLI code_index references --file Assets/Scripts/Foo.cs --line 42 --column 17
$CLI code_index implementations --type Game.IFoo
$CLI code_index derived --type Game.BasePanel
$CLI code_index callers --file Assets/Scripts/Foo.cs --line 42 --column 17
$CLI code_index diagnostics --file Assets/Scripts/Foo.cs
Results include enabled, semantic, source, state, stale, workspaceMode, snapshot metadata, excluded snapshot counts, projectRoot, and solution. Unity can generate/prewarm the snapshot from AIBridge/Settings > Code Index, where PackageCache source indexing and ignored assembly/source-path patterns can also be configured.
Skill Version: 1.0 Package: cn.lys.aibridge
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 42 lines · 86 tokens per session scan A baf23a846441
aibridge-code-index is a skill published in the GitHub repository FlameskyDexive/Legends-Of-Heroes (925 stars, last pushed 1mo ago), licensed MIT. It adds 86 tokens to every session and 520 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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