Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add frabcd/codex-ai-game-studio --skill create-control-manifestgit clone --depth 1 https://github.com/frabcd/codex-ai-game-studioWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/frabcd/codex-ai-game-studio/create-control-manifest)<a href="https://agentmods.dev/skills/frabcd/codex-ai-game-studio/create-control-manifest"><img src="https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/create-control-manifest/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/frabcd/codex-ai-game-studio/create-control-manifest"><img src="https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/create-control-manifest.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00063 | $0.02387 |
| Opus 5 | $0.00032 | $0.01193 |
| Sonnet 5 | $0.00013 | $0.00477 |
| Haiku 4.5 | $0.00006 | $0.00239 |
Grade A, and why
create-control-manifest scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
86% identical to create-control-manifest — 37 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 290 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Port provenance: adapted from the pinned upstream source at
984023ddac0d5e27624f2baacde6105e45de375funder MIT; see the repository parity ledger for the exact path and blob.
Create Control Manifest
The Control Manifest is a flat, actionable rules sheet for programmers. It answers "what do I do?" and "what must I never do?" — organized by architectural layer, extracted from all Accepted ADRs, technical preferences, and engine reference docs. Where ADRs explain why, the manifest tells you what.
Output: docs/architecture/control-manifest.md
When to run: After $ai-game-studio:architecture-review passes and ADRs are in Accepted
status. Re-run whenever new ADRs are accepted or existing ADRs are revised.
1. Load All Inputs
ADRs
- file discovery
docs/architecture/adr-*.mdand read every file - Filter to only Accepted ADRs (Status: Accepted) — skip Proposed, Deprecated, Superseded
- Note the ADR number and title for every rule sourced
Technical Preferences
- Read
.ai-game-studio/project.json - Extract: naming conventions, performance budgets, approved libraries/addons, forbidden patterns
Engine Reference
- Read
docs/engine-reference/[engine]/VERSION.mdfor engine + version - Read
docs/engine-reference/[engine]/deprecated-apis.md— these become forbidden API entries - Read
docs/engine-reference/[engine]/current-best-practices.mdif it exists
Report: "Loaded [N] Accepted ADRs, engine: [name + version]."
2. Extract Rules from Each ADR
For each Accepted ADR, extract:
Required Patterns (from "Implementation Guidelines" section)
- Every "must", "should", "required to", "always" statement
- Every specific pattern or approach mandated
Forbidden Approaches (from "Alternatives Considered" sections)
- Every alternative that was explicitly rejected — why it was rejected becomes the rule ("never use X because Y")
- Any anti-patterns explicitly called out
Performance Guardrails (from "Performance Implications" section)
- Budget constraints: "max N ms per frame for this system"
- Memory limits: "this system must not exceed N MB"
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 290 lines · 63 tokens per session scan A 7b255a1aa674
create-control-manifest is a skill published in the GitHub repository frabcd/codex-ai-game-studio (9 stars, last pushed 2d ago), licensed MIT. It adds 63 tokens to every session and 2,387 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 86% identical to create-control-manifest, differing in 37 lines, and is treated as a copy.
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