Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add frabcd/codex-ai-game-studio --skill setup-godotgit clone --depth 1 https://github.com/frabcd/codex-ai-game-studioWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/frabcd/codex-ai-game-studio/setup-godot)<a href="https://agentmods.dev/skills/frabcd/codex-ai-game-studio/setup-godot"><img src="https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/setup-godot.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00052 | $0.00303 |
| Opus 5 | $0.00026 | $0.00151 |
| Sonnet 5 | $0.00010 | $0.00061 |
| Haiku 4.5 | $0.00005 | $0.00030 |
Grade A, and why
setup-godot scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Set up Godot
Run the core doctor and inspect project.godot, Godot version/path, OS/architecture, Node requirements, existing Godot MCP servers, credentials by variable name only, and current worktree state.
Default to MIT-licensed Coding-Solo/godot-mcp at the immutable descriptor commit. Offer Apache-2.0 IvanMurzak/Godot-MCP only after a verified comparison. Never activate both for the Godot host.
Create a proposal with pack plan godot --project <root> --output <plan.json>. Select the alternative only with --provider IvanMurzak/Godot-MCP. A preinstalled server may be selected only with an absolute path and matching --server-sha256. Show exact actions, expected downloads, license and commercial implications, permissions, backups, expiry, rollback operations, and digest. Wait for confirmation, then use pack apply ... --confirmed-digest <digest>. Finish with pack doctor and a non-mutating Godot connection/version check.
Use --replace only when the proposal names the current adapter and explains the substitution. Any rollback requires its own proposal and confirmation.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 15 lines · 52 tokens per session scan A 2f9c98b81224
setup-godot is a skill published in the GitHub repository frabcd/codex-ai-game-studio (9 stars, last pushed yesterday), licensed MIT. It adds 52 tokens to every session and 303 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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