setup-macos-edition

setup-macos-edition is a skill for Codex from frabcd/codex-ai-game-studio. It costs 72 tokens per session (1,050 once invoked), scanned A, original, MIT.

A macOS setup inspection examines a game project and the computer it will run on, then proposes one compatible Apple Silicon or Intel setup. It also identifies portable alternatives for tools designed only for Windows, PowerShell, CUDA, or DirectML.

In plain words
What is it for?
It inspects macOS architecture, available game editors and art tools, graphics capabilities, disk space, project markers, and existing integrations. It produces a specific setup proposal and does not install or activate anything.
Why use it?
It helps choose a workable development setup without changing the computer during inspection. The checks reveal operating-system, hardware, editor, graphics, storage, and project constraints first.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions Codex.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/frabcd/codex-ai-game-studio/setup-macos-edition
Any agent
npx skills add frabcd/codex-ai-game-studio --skill setup-macos-edition
Clone the repo
git clone --depth 1 https://github.com/frabcd/codex-ai-game-studio

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for setup-macos-edition

README.md
[![agentmods](https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/setup-macos-edition.svg)](https://agentmods.dev/skills/frabcd/codex-ai-game-studio/setup-macos-edition)
Your own site
<a href="https://agentmods.dev/skills/frabcd/codex-ai-game-studio/setup-macos-edition"><img src="https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/setup-macos-edition.svg" alt="Measured on agentmods" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,050 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.01050
Opus 5 $0.00036 $0.00525
Sonnet 5 $0.00014 $0.00210
Haiku 4.5 $0.00007 $0.00105

Measured 6d ago against content hash 4efc539e87f1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

setup-macos-edition scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/ai-game-studio-macos/skills/setup-macos-edition/SKILL.md · 77 lines

How it starts

The opening of the file, as written. The whole thing — 77 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Set up the macOS edition

Use the core standard-library Python CLI and the installed plugin's validated macos edition descriptor. Treat detection, planning, applying, disabling, and rollback as separate phases.

Detect without changing the host

Resolve PLUGIN_ROOT to this plugin's installed root, then run its native launcher:

"${PLUGIN_ROOT}/scripts/ai-game-studio-macos.sh" doctor --project <root>

Confirm that the host reports Darwin and either arm64 or x86_64. Inspect only OS and architecture metadata, zsh/POSIX availability, Homebrew or MacPorts presence, Metal/MPS/Core ML/CPU capability, free disk space, project markers, existing MCP configuration, and installed Unity, Godot, Unreal, Blender, Aseprite, Pixelorama, or Tiled applications. Check credential environment-variable names only; never read secret values. Detection must report mutation_performed: false.

Stop if the host is not Darwin or its architecture is unsupported. Do not apply the macOS edition from Windows, Linux, or WSL.

Produce one exact proposal

Run:

"${PLUGIN_ROOT}/scripts/ai-game-studio-macos.sh" plan --project <root> --output <plan.json>

Present the complete transaction: detected environment, exact state-file actions, MIT license, permissions, backups, rollback operations, expiry, and canonical digest. Explain that edition selection installs no editor, package manager, MCP server, model, or Rosetta component. Wait for the user to repeat the full digest verbatim.

Any external tool, editor, runtime, model, hosted service, or MCP setup needs its own later proposal with exact source pin, license, download size, permissions, privacy implications, health checks, and rollback. Never combine that proposal with edition selection.

Adapt platform-bound tooling

Apply the descriptor's rules in this order:

  1. Prefer a native source adaptation only when the source, license, build system, architecture, and required application APIs support it. Preserve tokenized arguments, bounded paths, output formats, and equivalent quality gates.
  2. Otherwise compare verified capability-equivalent native alternatives by capability, quality, cost, performance, license, privacy, and limitations.
  3. Otherwise propose a hosted or manual fallback and disclose network transfer, data retention, rights, cost, and reproducibility limits.

Read the full file on GitHub · 77 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 77 lines · 72 tokens per session scan A 4efc539e87f1

Subscribe to this mod's changes

setup-macos-edition is a skill published in the GitHub repository frabcd/codex-ai-game-studio (9 stars, last pushed 5d ago), licensed MIT. It adds 72 tokens to every session and 1,050 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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