ux-design

ux-design is a skill for Codex from frabcd/codex-ai-game-studio. It costs 61 tokens per session (300 once invoked), scanned A, a copy of design-system, MIT.

A guided workflow for writing user-experience specifications for a game screen, player flow, or heads-up display (HUD). It uses the game's concept and design documents to shape the specification.

In plain words
What is it for?
Use it to create a UX specification for a screen or flow, or a HUD design document, using the studio's templates.
Why use it?
It gives interface work a written structure and keeps screen and flow decisions connected to the game's wider design.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions Codex.

Good fit Use it to create a UX specification for a screen or flow, or a HUD design document, using the studio's templates.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/frabcd/codex-ai-game-studio/ux-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add frabcd/codex-ai-game-studio --skill ux-design
Clone the repo
git clone --depth 1 https://github.com/frabcd/codex-ai-game-studio

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ux-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/ux-design.svg)](https://agentmods.dev/skills/frabcd/codex-ai-game-studio/ux-design)
Your own site
<a href="https://agentmods.dev/skills/frabcd/codex-ai-game-studio/ux-design"><img src="https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/ux-design.svg" alt="Measured on agentmods" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 300 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.00300
Opus 5 $0.00030 $0.00150
Sonnet 5 $0.00012 $0.00060
Haiku 4.5 $0.00006 $0.00030

Measured 4d ago against content hash 219c9307e56a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

ux-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to design-system — 6 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

plugins/ai-game-studio/skills/ux-design/SKILL.md · 26 lines

What it actually says

Port provenance: adapted from the pinned upstream source at 984023ddac0d5e27624f2baacde6105e45de375f under MIT; see the repository parity ledger for the exact path and blob.

Ux Design

This is a full-fidelity Codex port of a large upstream studio workflow. Its detailed phases, templates, checks, and handoff prompts live in references/full-workflow.md to keep skill discovery lightweight.

Required procedure

  1. Read references/full-workflow.md completely before executing this skill.
  2. Follow its phases in order and preserve all approval, review, testing, and evidence gates.
  3. Adapt shell syntax to the detected platform; use PowerShell on Windows and POSIX syntax on macOS/Linux.
  4. Inherit the active Codex model and permission mode. Never weaken sandbox, approval, provenance, or human creative-control boundaries.
  5. If a referenced project artifact is absent, report the gap and use the documented fallback instead of inventing completion evidence.
Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 26 lines · 61 tokens per session scan A 219c9307e56a

Subscribe to this mod's changes

ux-design is a skill published in the GitHub repository frabcd/codex-ai-game-studio (9 stars, last pushed 7d ago), licensed MIT. It adds 61 tokens to every session and 300 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to design-system, differing in 6 lines, and is treated as a copy.

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