jahro-troubleshooting

jahro-troubleshooting is a skill for Claude Code, Codex from jahro-console/unity-agent-skills. It costs 65 tokens per session (2,357 once invoked), scanned A, original, MIT.

A troubleshooting skill for Jahro, a Unity debugging tool. It uses decision trees to diagnose missing commands, watchers that do not update, console problems, failed snapshots, and missing launch controls.

In plain words
What is it for?
Use it to investigate Jahro configuration, assembly selection, object registration, console access, watcher updates, snapshots, and launch-button issues.
Why use it?
It gives a structured way to check likely causes and apply fixes when Jahro behavior is missing, broken, or unexpected.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to investigate Jahro configuration, assembly selection, object registration, console access, watcher updates, snapshots, and launch-button issues.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jahro-console/unity-agent-skills/jahro-troubleshooting
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jahro-console/unity-agent-skills --skill jahro-troubleshooting
Clone the repo
git clone --depth 1 https://github.com/jahro-console/unity-agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for jahro-troubleshooting

README.md
[![agentmods](https://agentmods.dev/badge/skills/jahro-console/unity-agent-skills/jahro-troubleshooting/github.svg)](https://agentmods.dev/skills/jahro-console/unity-agent-skills/jahro-troubleshooting)
Your own site
<a href="https://agentmods.dev/skills/jahro-console/unity-agent-skills/jahro-troubleshooting"><img src="https://agentmods.dev/badge/skills/jahro-console/unity-agent-skills/jahro-troubleshooting/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for jahro-troubleshooting

Your own site · 80×15
<a href="https://agentmods.dev/skills/jahro-console/unity-agent-skills/jahro-troubleshooting"><img src="https://agentmods.dev/badge/skills/jahro-console/unity-agent-skills/jahro-troubleshooting.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,357 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00065 $0.02357
Opus 5 $0.00032 $0.01179
Sonnet 5 $0.00013 $0.00471
Haiku 4.5 $0.00006 $0.00236

Measured 11d ago against content hash be4b11628672, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

jahro-troubleshooting scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/jahro-troubleshooting/SKILL.md · 282 lines

How it starts

The opening of the file, as written. The whole thing — 282 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Jahro Troubleshooting

Diagnose and fix common Jahro issues. Follow the decision tree for the reported symptom.

Diagnostic Approach

  1. Identify the symptom — match to a decision tree below
  2. Walk the tree — check conditions in priority order
  3. Apply fix — provide code snippet or configuration change
  4. VERIFY — "Enter Play Mode, reproduce the original issue"
  5. If still broken — continue down the tree or escalate

Issue: Commands Not Appearing

The user added [JahroCommand] attributes but commands don't show in the console.

Decision Tree

Commands not appearing
├── Is the method static or instance?
│   ├── Instance → Is RegisterObject called?
│   │   ├── No → FIX: Add OnEnable/OnDisable registration
│   │   └── Yes → Is the object active in scene?
│   │       ├── No → Object never enables → RegisterObject never runs
│   │       └── Yes → Continue below
│   └── Static → Continue below
├── Is the correct assembly selected?
│   └── Check Tools → Jahro Settings → Assemblies Selection
│       └── Is the assembly containing this class checked?
│           ├── No → FIX: Select the assembly
│           └── Yes → Continue below
├── Is Jahro enabled?
│   ├── Check Jahro.Enabled at runtime (log it)
│   ├── Check JAHRO_DISABLE in Scripting Define Symbols
│   └── Check Auto-disable + build type
├── Is the method public?
│   └── Private/internal methods → FIX: Make public
├── Are parameter types supported?
│   └── Only: int, float, bool, string, Vector2, Vector3, enum
│       └── Custom class params → FIX: Change to supported type
└── Assembly scanning order issue?
    └── Static commands discovered at startup; if class loaded late,
        try manual RegisterObject or dynamic registration

Fix: Missing RegisterObject

// Add to the class with instance [JahroCommand] methods:
void OnEnable()  => Jahro.RegisterObject(this);
void OnDisable() => Jahro.UnregisterObject(this);

Fix: Wrong assembly selected

  1. Open Tools → Jahro Settings → General Settings
  2. Under Assemblies Selection, check the assembly containing your class
  3. Your main game assembly is typically Assembly-CSharp

Read the full file on GitHub · 282 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 282 lines · 65 tokens per session scan A be4b11628672

Subscribe to this mod's changes

jahro-troubleshooting is a skill published in the GitHub repository jahro-console/unity-agent-skills (16 stars, last pushed 5mo ago), licensed MIT. It adds 65 tokens to every session and 2,357 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.