Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add jasonjgardner/blockbench-mcp-project --skill blockbench-developmentgit clone --depth 1 https://github.com/jasonjgardner/blockbench-mcp-projectWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jasonjgardner/blockbench-mcp-project/blockbench-development)<a href="https://agentmods.dev/skills/jasonjgardner/blockbench-mcp-project/blockbench-development"><img src="https://agentmods.dev/badge/skills/jasonjgardner/blockbench-mcp-project/blockbench-development/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jasonjgardner/blockbench-mcp-project/blockbench-development"><img src="https://agentmods.dev/badge/skills/jasonjgardner/blockbench-mcp-project/blockbench-development.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00087 | $0.03268 |
| Opus 5.5 | $0.00035 | $0.01307 |
| Sonnet 5.5 | $0.00017 | $0.00654 |
| Haiku 4.5 | $0.00009 | $0.00327 |
Grade A, and why
blockbench-plugins scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 464 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Blockbench Plugin Development
Overview
Blockbench runs on desktop and the web, exposing host APIs and bundled rendering/UI libraries to plugins. Verify the target host version and its types before choosing APIs; plugin variable isolation does not imply unrestricted native-module or filesystem access. Prefer the current generated API reference and the target checkout when older wiki examples disagree with the host. Set variant and min_version to the environments actually verified.
For model format decisions, UV units, rig distinctions and export handoffs, see format and delivery guidance. A format feature flag advertises host behavior; it does not implement missing validation or runtime serialization in a custom codec.
Quick Reference
| Task | Approach |
|---|---|
| Create clickable command | new Action() - add to menus/toolbars |
| Show form/dialog | new Dialog() with form fields |
| Add sidebar panel | new Panel() with Vue component |
| Modify model elements | Use Undo.initEdit() → modify → Undo.finishEdit() |
| Custom import/export | new Codec() + new ModelFormat() |
| React to changes | Blockbench.on('event_name', callback) |
Plugin File Structure
plugins/
└── my_plugin/
├── my_plugin.js # Main file (required, ID must match filename)
├── about.md # Extended docs (optional)
└── icon.png # 48x48 icon (optional)
Plugin Registration Template
(function() {
// Store references for cleanup
let myAction, myPanel, myDialog, eventCallback;
Plugin.register('my_plugin', {
title: 'My Plugin',
author: 'Author Name',
description: 'Short description',
icon: 'extension', // Material icon name
version: '1.0.0',
variant: 'both', // 'desktop', 'web', or 'both'
min_version: '4.8.0',
tags: ['Utility'],
onload() {
// Initialize all components here
},
onunload() {
// CRITICAL: Delete ALL components here
},
oninstall() {
Blockbench.showQuickMessage('Installed!');
}
});
})();
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago Changed · +17 lines 8fad1b34bccd
- 2mo ago First seen · 447 lines · 87 tokens per session scan A 4181fb1b2fbd
blockbench-plugins is a skill published in the GitHub repository jasonjgardner/blockbench-mcp-project (27 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 87 tokens to every session and 3,268 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
blockbench-plugins compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| blockbench-pluginsjasonjgardner/blockbench-mcp-project | Skill | 27 | 1mo ago | Apache-2.0 | A | 87 | Claude Code |
| blockbench-mcp-modelingsosadly/blockbench-mcp | Skill | 65 | 9d ago | MIT | A | 150 | Claude Code, Codex |
| img2blockbenchorca-gamedev/img2blockbench | Skill | 30 | 16d ago | MIT | A | 106 | Codex |
| playtest-reportDonchitos/Claude-Code-Game-Studios | Skill | 36k | 18d ago | MIT | A | 20 | Claude Code |
| godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skills | Skill | 6.9k | 9d ago | Apache-2.0 | A | 95 | Claude Code |
| motionOpenDCAI/GameFactory-3A | Skill | 1.0k | 8d ago | Apache-2.0 | A | 0 | Claude Code, Codex |
| unity-addressablesBesty0728/Unity-Skills | Skill | 1.9k | yesterday | MIT | A | 25 | Claude Code, Codex |