blockbench-flipbook-textures

blockbench-flipbook-textures is a skill for Claude Code, Codex from jasonjgardner/blockbench-mcp-project. It costs 83 tokens per session (2,313 once invoked), scanned A, original, Apache-2.0.

A workflow for making animated flipbook textures for Blockbench and Minecraft. A flipbook texture is one image containing a sequence of equal-sized frames that are displayed over time to create animation.

In plain words
What is it for?
Use it to plan frame sizes, generate or repack sprite sheets, create vertical PNGs, and configure animation metadata for animated block textures. It uses Pillow or ImageMagick for image assembly and can use GPT Image 2.5 for artwork generation.
Why use it?
It provides a defined frame layout and converts existing or generated artwork into the vertical image format needed for playback. It also preserves frame order, bounds, transparency, and timing metadata.

Skill for Claude CodeCodex

Written for Claude Code and Codex: shipped in a Claude Code plugin, but also agents/openai.yaml present.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is bun ../blockbench-gpt-image-textures/scripts/fal_gpt_image.mjs --prompt-file /path/to/prompt.json --model flare --width 1024 --height 1024 --background transpar.

Part of the blockbench-mcp plugin — 15 skills, 5 commands, 1 agent, 2 MCP servers shipped together

Good fit Use it to plan frame sizes, generate or repack sprite sheets, create vertical PNGs, and configure animation metadata for animated block textures. It uses Pillow or ImageMagick for image assembly and can use GPT Image 2.5 for artwork generation.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/jasonjgardner/blockbench-mcp-project
agentmods
npx agentmods add skills/jasonjgardner/blockbench-mcp-project/blockbench-flipbook-textures

Made for: Claude Code, Codex.

Or install blockbench-mcp, the plugin that ships this one along with the rest of its 15 skills, 5 commands, 1 agent, 2 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blockbench-flipbook-textures

README.md
[![agentmods](https://agentmods.dev/badge/skills/jasonjgardner/blockbench-mcp-project/blockbench-flipbook-textures/github.svg)](https://agentmods.dev/skills/jasonjgardner/blockbench-mcp-project/blockbench-flipbook-textures)
Your own site
<a href="https://agentmods.dev/skills/jasonjgardner/blockbench-mcp-project/blockbench-flipbook-textures"><img src="https://agentmods.dev/badge/skills/jasonjgardner/blockbench-mcp-project/blockbench-flipbook-textures/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blockbench-flipbook-textures

Your own site · 80×15
<a href="https://agentmods.dev/skills/jasonjgardner/blockbench-mcp-project/blockbench-flipbook-textures"><img src="https://agentmods.dev/badge/skills/jasonjgardner/blockbench-mcp-project/blockbench-flipbook-textures.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 83 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,313 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00083 $0.02313
Opus 5.5 $0.00033 $0.00925
Sonnet 5.5 $0.00017 $0.00463
Haiku 4.5 $0.00008 $0.00231

Measured 1mo ago against content hash b460fcfbcbc5, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

blockbench-flipbook-textures scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/sheet_to_flipbook.py, scripts/sheet_to_flipbook.test.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/blockbench-flipbook-textures/SKILL.md · 91 lines

How it starts

The opening of the file, as written. The whole thing — 91 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Blockbench Flipbook Textures

Deliver a vertical PNG containing equal-sized animation frames, with verified timing and the metadata needed by the requested target. For N frames of W × H pixels, the final bitmap is W × (H * N), frame 0 at the top, with no gutters between frames. Each frame is a complete tile or complete UV atlas.

Required Skills and Tools

  • Load blockbench-use before Blockbench content changes and blockbench-texturing for UV inspection and assignment.
  • Use blockbench-gpt-image-textures whenever generating or repainting the artwork. Use its GPT Image 2.5 Flare/Sunburst workflow and scripts, including its FAL_KEY handling. Do not silently substitute a different image model. If the dependency or model is unavailable, explain the missing capability and continue layout/conversion work that does not depend on generation. Converting an existing supplied sheet does not require another generation call.
  • Use Python 3.10+ and Pillow for the bundled converter (python -m pip install Pillow in the chosen environment). ImageMagick is also suitable for measured crops and vertical assembly; preserve full frame bounds, explicit numeric order, and alpha.

Resolve script paths relative to the installed skills, not the working directory. Commands below assume the current directory is this skill's folder; keep outputs in the user's asset workspace.

1. Establish the Animation Contract

Reuse requirements already given. Clarify missing choices that change the result before generating: subject/effect, pixel-art or painted style, per-frame pixel size, frame count, duration/FPS or ticks per frame, loop versus one-shot, transparency, spatial tiling, and destination (Blockbench preview, Java resource pack, Bedrock block, or entity). Do not infer that a supplied sheet size is a frame size. If only the timing is unspecified, propose 2 ticks/frame (10 FPS) and state that assumption.

Read the full file on GitHub · 91 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 91 lines · 83 tokens per session scan A b460fcfbcbc5

Subscribe to this mod's changes

blockbench-flipbook-textures is a skill published in the GitHub repository jasonjgardner/blockbench-mcp-project (27 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 83 tokens to every session and 2,313 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-17.

Related

blockbench-flipbook-textures compared with skills from other repositories

blockbench-flipbook-textures next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
blockbench-flipbook-texturesjasonjgardner/blockbench-mcp-projectSkill271mo agoApache-2.0A83Claude Code, Codex
blockbench-mcp-modelingsosadly/blockbench-mcpSkill659d agoMITA150Claude Code, Codex
img2blockbenchorca-gamedev/img2blockbenchSkill3016d agoMITA106Codex
playtest-reportDonchitos/Claude-Code-Game-StudiosSkill36k18d agoMITA20Claude Code
godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsSkill6.9k9d agoApache-2.0A95Claude Code
motionOpenDCAI/GameFactory-3ASkill1.0k8d agoApache-2.0A0Claude Code, Codex
unity-addressablesBesty0728/Unity-SkillsSkill1.9kyesterdayMITA25Claude Code, Codex