headless-build

headless-build is a skill for Claude Code, Codex from RandallLiuXin/GodotMaker. It costs 85 tokens per session (457 once invoked), scanned A, original, no licence file.

A compile check for Godot projects that runs the engine without opening its window to see whether GDScript or C# code is valid.

In plain words
What is it for?
Use it after changing code, before tests, or when checking whether a project compiles or parses.
Why use it?
It catches code and build errors before tests or further work, without requiring the full game to open.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python tools/agent_runtime.py godot_path.

Good fit Use it after changing code, before tests, or when checking whether a project compiles or parses.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/RandallLiuXin/GodotMaker
agentmods
npx agentmods add skills/randallliuxin/godotmaker/headless-build

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for headless-build

README.md
[![agentmods](https://agentmods.dev/badge/skills/randallliuxin/godotmaker/headless-build/github.svg)](https://agentmods.dev/skills/randallliuxin/godotmaker/headless-build)
Your own site
<a href="https://agentmods.dev/skills/randallliuxin/godotmaker/headless-build"><img src="https://agentmods.dev/badge/skills/randallliuxin/godotmaker/headless-build/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for headless-build

Your own site · 80×15
<a href="https://agentmods.dev/skills/randallliuxin/godotmaker/headless-build"><img src="https://agentmods.dev/badge/skills/randallliuxin/godotmaker/headless-build.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 85 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 457 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00085 $0.00457
Opus 5 $0.00043 $0.00229
Sonnet 5 $0.00017 $0.00091
Haiku 4.5 $0.00009 $0.00046

Measured 10d ago against content hash 75411e27b67b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

headless-build scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/core/headless-build/SKILL.md · 56 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 56 lines · 85 tokens per session scan A 75411e27b67b

Subscribe to this mod's changes

headless-build is a skill published in the GitHub repository RandallLiuXin/GodotMaker (536 stars, last pushed today), with no licence file. It adds 85 tokens to every session and 457 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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