Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add RobLe3/cc-blender-skill --skill wireframe-to-3dgit clone --depth 1 https://github.com/RobLe3/cc-blender-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/roble3/cc-blender-skill/wireframe-to-3d)<a href="https://agentmods.dev/skills/roble3/cc-blender-skill/wireframe-to-3d"><img src="https://agentmods.dev/badge/skills/roble3/cc-blender-skill/wireframe-to-3d/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/roble3/cc-blender-skill/wireframe-to-3d"><img src="https://agentmods.dev/badge/skills/roble3/cc-blender-skill/wireframe-to-3d.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00200 | $0.04104 |
| Opus 5 | $0.00100 | $0.02052 |
| Sonnet 5 | $0.00040 | $0.00821 |
| Haiku 4.5 | $0.00020 | $0.00410 |
Grade A, and why
wireframe-to-3d scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- wireframe-to-3d — 89% identical, 41 lines differ
How it starts
The opening of the file, as written. The whole thing — 305 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Wireframe-to-3D Conversion
Convert 2D orthographic wireframe images to parametric 3D Blender models, exported as glTF 2.0 binary (.glb).
Overview
The skill drives a four-stage pipeline:
- Analyze wireframe images locally with
scripts/wireframe_analyzer.py(OpenCV → Bezier control points in JSON). - Generate Blender Python code that recreates the contours as parametric Bezier curves.
- Execute code in Blender via
mcp__blender__execute_blender_code, converting curves to meshes with PBR materials. - Export as optimized GLB (≤ 15 MB), validating size and topology.
You (Claude) are the orchestrator. The scripts/ directory contains the only standalone code (wireframe_analyzer.py); everything else is patterns you emit and run via MCP.
Prerequisites — check first
Before any wireframe work, verify the environment:
-
Blender MCP is reachable. Call
mcp__blender__get_scene_info. If it errors with "Could not connect to Blender", stop and tell the user:"Blender's MCP addon isn't running. Start Blender, enable the BlenderMCP addon (port 9876), then re-run."
-
Python deps for the analyzer. Run:
python3 -c "import cv2, numpy, scipy" 2>&1If it errors, run
pip install opencv-python numpy scipy Pillow(or instruct the user to). -
Image input. Confirm the user provided at least one PNG. Reasonable bounds: ≥ 400×400 px, black-on-white or white-on-black line art.
Decision flow
Q1: How many views?
- Single view → flat 2D extrusion only (warn the user; depth must be supplied or assumed).
- Front + side → full 3D reconstruction (silhouette × depth profile).
- Front + side + back → use back view for symmetry validation.
Q2: Detail level?
preview— RDP epsilon = 4.0, target ~1–2k tris, < 1 MB GLB.production— RDP epsilon = 2.0, target ~5–8k tris, 2–4 MB GLB. Default.high— RDP epsilon = 1.0, target ~10–20k tris, may need Decimate to stay under 15 MB.
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 305 lines · 200 tokens per session scan A 88eb3ce27c19
wireframe-to-3d is a skill published in the GitHub repository RobLe3/cc-blender-skill (56 stars, last pushed 4mo ago), licensed MIT. It adds 200 tokens to every session and 4,104 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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