wireframe-to-3d

wireframe-to-3d is a skill for Claude Code from RobLe3/cc-blender-skill. It costs 200 tokens per session (4,104 once invoked), scanned A, original, MIT.

A skill that converts 2D orthographic wireframe drawings into 3D Blender models and exports them as GLB files. Orthographic drawings show an object from views such as the front, side, or back without perspective distortion.

In plain words
What is it for?
Use it to create 3D models from wireframe PNG drawings and export optimized glTF 2.0 binary files for use in other tools or on the web.
Why use it?
It turns technical line drawings into consistent 3D contours instead of requiring the model to be built entirely by hand. The workflow analyses the images, creates the model in Blender, and checks the exported file.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to create 3D models from wireframe PNG drawings and export optimized glTF 2.0 binary files for use in other tools or on the web.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/roble3/cc-blender-skill/wireframe-to-3d
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add RobLe3/cc-blender-skill --skill wireframe-to-3d
Clone the repo
git clone --depth 1 https://github.com/RobLe3/cc-blender-skill

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for wireframe-to-3d

README.md
[![agentmods](https://agentmods.dev/badge/skills/roble3/cc-blender-skill/wireframe-to-3d/github.svg)](https://agentmods.dev/skills/roble3/cc-blender-skill/wireframe-to-3d)
Your own site
<a href="https://agentmods.dev/skills/roble3/cc-blender-skill/wireframe-to-3d"><img src="https://agentmods.dev/badge/skills/roble3/cc-blender-skill/wireframe-to-3d/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for wireframe-to-3d

Your own site · 80×15
<a href="https://agentmods.dev/skills/roble3/cc-blender-skill/wireframe-to-3d"><img src="https://agentmods.dev/badge/skills/roble3/cc-blender-skill/wireframe-to-3d.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 200 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,104 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00200 $0.04104
Opus 5 $0.00100 $0.02052
Sonnet 5 $0.00040 $0.00821
Haiku 4.5 $0.00020 $0.00410

Measured 9d ago against content hash 88eb3ce27c19, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

wireframe-to-3d scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/wireframe_analyzer.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

plugin/skills/wireframe-to-3d/SKILL.md · 305 lines

How it starts

The opening of the file, as written. The whole thing — 305 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Wireframe-to-3D Conversion

Convert 2D orthographic wireframe images to parametric 3D Blender models, exported as glTF 2.0 binary (.glb).

Overview

The skill drives a four-stage pipeline:

  1. Analyze wireframe images locally with scripts/wireframe_analyzer.py (OpenCV → Bezier control points in JSON).
  2. Generate Blender Python code that recreates the contours as parametric Bezier curves.
  3. Execute code in Blender via mcp__blender__execute_blender_code, converting curves to meshes with PBR materials.
  4. Export as optimized GLB (≤ 15 MB), validating size and topology.

You (Claude) are the orchestrator. The scripts/ directory contains the only standalone code (wireframe_analyzer.py); everything else is patterns you emit and run via MCP.

Prerequisites — check first

Before any wireframe work, verify the environment:

  1. Blender MCP is reachable. Call mcp__blender__get_scene_info. If it errors with "Could not connect to Blender", stop and tell the user:

    "Blender's MCP addon isn't running. Start Blender, enable the BlenderMCP addon (port 9876), then re-run."

  2. Python deps for the analyzer. Run:

    python3 -c "import cv2, numpy, scipy" 2>&1
    

    If it errors, run pip install opencv-python numpy scipy Pillow (or instruct the user to).

  3. Image input. Confirm the user provided at least one PNG. Reasonable bounds: ≥ 400×400 px, black-on-white or white-on-black line art.

Decision flow

Q1: How many views?

  • Single view → flat 2D extrusion only (warn the user; depth must be supplied or assumed).
  • Front + side → full 3D reconstruction (silhouette × depth profile).
  • Front + side + back → use back view for symmetry validation.

Q2: Detail level?

  • preview — RDP epsilon = 4.0, target ~1–2k tris, < 1 MB GLB.
  • production — RDP epsilon = 2.0, target ~5–8k tris, 2–4 MB GLB. Default.
  • high — RDP epsilon = 1.0, target ~10–20k tris, may need Decimate to stay under 15 MB.

Read the full file on GitHub · 305 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 305 lines · 200 tokens per session scan A 88eb3ce27c19

Subscribe to this mod's changes

wireframe-to-3d is a skill published in the GitHub repository RobLe3/cc-blender-skill (56 stars, last pushed 4mo ago), licensed MIT. It adds 200 tokens to every session and 4,104 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.