Select, add, and subtract rectangular cell ranges with cellSelectionFeature: ordered include/exclude operations keyed by row and column id, modifier dragging, final positive bounds, selection edges, render-order resolution under pinning, and autoResetCellSelection. Load for spreadsheet-style selection, “select all…
Author a TanStack Table v9 feature plugin across every FeatureMap and API installation surface: state, options, column definitions, table, column, row, cell, header, row-model functions/caches, defaults, prototypes, and table/row/column instance data lifecycles. Load for initTableInstanceData, resetTableInstanceData…
Step-by-step migration guide from Grid Lite (IgrGridLite) to the premium Ignite UI for React Data Grid (IgrGrid), covering every import, registration, component name, property, event, template, sorting, filtering, and toolbar API change.
This skill identifies the right Ignite UI for React components for any UI pattern and covers installing, importing, and using them — including JSX patterns, event handling, refs, forms, and TypeScript. Use this when choosing components, setting up a React project, writing component JSX, handling events, or integrating…
This skill customizes Ignite UI for React component styling using CSS custom properties and the full theming system and should be used when applying brand colors, dark mode, component-level overrides, or scoped themes in a React application.
Implements and orchestrates GSAP in Tackl — useAnimation, useGSAP, ScrollTrigger, Lenis sync, page transitions, and reduced-motion fallbacks. Use when the user mentions GSAP, tweens, timelines, ScrollTrigger, scrub, matchMedia, Lenis, smooth scroll, page transitions, motion design, or enter/exit animations.
Integrate Lenis smooth scroll into React and Next.js projects. Use when the user wants smooth scrolling, scroll-linked animations, parallax effects, GSAP ScrollTrigger sync, Framer Motion sync, programmatic scroll-to navigation, or scroll event listening in a React app. Covers ReactLenis provider setup, useLenis hook…
Expert guide for WebGL API development including 3D graphics, shaders (GLSL), rendering pipeline, textures, buffers, performance optimization, and canvas rendering. Use when working with WebGL, 3D graphics, canvas rendering, shaders, GPU programming, or when user mentions WebGL, OpenGL ES, GLSL, vertex shaders…