pixel-cellar

66 mods across 1 repository, 321 stars between them.

SessionStart

49

pixel-cellar/Claude-Code-Game-Studios

Hook Claude Code

Runs when a session starts, executing session-start.sh and detect-gaps.sh via bash (2 commands). From pixel-cellar/Claude-Code-Game-Studios.

321 5mo ago A tokens not measured copy · 100% MIT

PreToolUse

50

pixel-cellar/Claude-Code-Game-Studios

Hook Claude Code

Runs before the agent uses a tool for Bash tool calls, executing validate-commit.sh and validate-push.sh via bash (2 commands). From pixel-cellar/Claude-Code-Game-Studios.

321 5mo ago A tokens not measured copy · 100% MIT

PostToolUse

51

pixel-cellar/Claude-Code-Game-Studios

Hook Claude Code

Runs after a tool call finishes for Write and Edit tool calls, executing validate-assets.sh via bash. From pixel-cellar/Claude-Code-Game-Studios.

321 5mo ago A tokens not measured original MIT

PreCompact

52

pixel-cellar/Claude-Code-Game-Studios

Hook Claude Code

Runs before the context is compacted, executing pre-compact.sh via bash. From pixel-cellar/Claude-Code-Game-Studios.

321 5mo ago A tokens not measured copy · 52% MIT

Stop

53

pixel-cellar/Claude-Code-Game-Studios

Hook Claude Code

Runs when the agent finishes a response, executing session-stop.sh via bash. From pixel-cellar/Claude-Code-Game-Studios.

321 5mo ago A tokens not measured copy · 52% MIT

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A guide for writing an Architecture Decision Record (ADR), a document that records an important technical choice, its context, alternatives, and consequences.

321 5mo ago A 46 tokens original MIT

asset-audit

57

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

Skill "asset-audit" from pixel-cellar/Claude-Code-Game-Studios, covering asset audit report -- [category] -- [date], summary, naming violations, size violations and format violations.

321 5mo ago A 0 tokens original MIT

balance-check

58

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A game-balance analysis guide for checking combat, economy, progression, and loot data, formulas, and configuration. It looks for abnormal values, broken progress curves, dominant strategies, and resource imbalances.

321 5mo ago A 0 tokens copy · 86% MIT

brainstorm

59

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A planning aid for developing a game idea, with six translated brainstorming stages. It covers concepts such as the core loop—the repeated actions that make up play—and scope creep, where a project keeps growing beyond its plan.

321 5mo ago A 0 tokens original MIT

bug-report

60

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A guide for creating structured bug reports or analyzing code for possible defects. It covers reproduction steps, severity, environment, technical context, evidence, and likely causes.

321 5mo ago A 46 tokens original MIT

changelog

61

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A Chinese translation of a changelog-writing guide for coding agents. It preserves the original Markdown structure, placeholders, and code blocks.

321 5mo ago A 0 tokens original MIT

code-review

62

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A code review guide translated into Chinese, with explanations of software design principles such as Single Responsibility, the idea that each part of a program should have one clear job. Its review template remains in English.

321 5mo ago A 0 tokens original MIT

design-system

64

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A Chinese translation of a design-system guide for game projects. It keeps the YAML name, code blocks, and Markdown structure unchanged while translating the instructions and explaining terms on first use.

321 5mo ago A 0 tokens original MIT

estimate

65

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A task-estimation guide that assesses work by examining complexity, dependencies, past delivery speed, scope, and risk. It produces an estimate with assumptions and a confidence level.

321 5mo ago A 34 tokens original MIT

gate-check

66

pixel-cellar/Claude-Code-Game-Studios

Skill Claude CodeCodex

A readiness check for moving a game project from one development stage to the next. It checks required documents, quality conditions, and blockers, then can record the new stage in a project status file.

321 5mo ago A 0 tokens original MIT