Describe a Minecraft build and get an expert-quality schematic (WorldEdit .schem/.schematic, Litematica, structure .nbt) with a live 3D preview using the real game textures, for any Java version from 1.8 to the latest.
★not rated 5▲
+2 2d agoA
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originalMIT
Unofficial Tripo 3D API plugin. Generate, texture, retopologize, rig, animate and convert 3D models: text/image/multiview to 3D, P1/P2 low-poly, Smart UV, segmentation, Gaussian splats, with a workflow skill that prices plans before spending credits.
★not rated 5 todayA
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originalApache-2.0
Play PokéArena battles from Claude Code: registers the pokearena-mcp stdio server (join/wait/view/act, team drafting) and a skill that teaches the battle loop.
Teaches a coding agent the real s&box API from 17 source-verified reference files, so it stops writing Unity patterns into a Source 2 project. Verified against engine 26.08.05.
28 Claude Code skills that correct blind spots in Claude's knowledge of libGDX 1.14.x, gdx-ai, gdx-controllers, box2dlights, and Universal Tween Engine.
★not rated 4 8mo agoA
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originalMIT
Minecraft Paper plugin development skill for Claude Code. Comprehensive reference for Java 21 plugin coding targeting Paper 1.21.x, covering API usage, event handling, commands, NMS/internals access, packet manipulation, performance optimization, and best practices.
★not rated 4 6mo agoA
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originalMIT
Ship indie Unity games solo, fast. Encoded design taste from Vlambeer, Steve Swink, Jonas Tyroller, and GMTK, cited in every skill output. Unity-only. Not affiliated with Unity Technologies.
N64 game decompilation workflow assistant for setting up projects with splat64, ninja build systems, libultra identification, and compiler configuration.
AI-powered development toolkit for FiveM and RedM. Scaffold resources, look up natives, generate manifests, and write optimized scripts in Lua, JavaScript, and C#.
★not rated 4▲
+1
changed 13d agoA
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Use when someone asks to build, make, or ship a game with Bitmagic or the Bitmagic GDK, mentions the bitmagic command or Bitmagic Pro, or is starting a Bitmagic game and has no project yet. Installs the GDK, signs them in, scaffolds the project and starts the live dev view, then hands off to the project's own…
Universal Professional Game Developer skill — Unreal, Unity, Godot, Roblox, Web — production workflow, senior patterns, executable quality gates.
★not rated 3 1mo agoA
tokens not measured
originalMIT
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: