dcc-mcp/dcc-mcp-godot

Godot 4 MCP editor adapter for AI agents to author scenes, scripts, UI and 2D games, inspect runtime state and run playtests through typed tools in the DCC-MCP ecosystem.

This repository also configures its own agents. See what dcc-mcp-godot tells them →

3Stars on the repository
30Mods indexed here, across every type
yesterdayLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

godot-analysis

01

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Count nodes and high-cost scene features. Map edited-scene signal flow. Find project resources with no text references. Return project file, scene, script, and resource counts.

not rated 3 yesterday A 42 tokens original MIT

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Create and configure an AnimationTree node. Return AnimationTree parameters and tree type. Set an AnimationTree parameter. Add a state-machine animation node. Remove a state-machine node. Add a state-machine transition. Remove a state-machine transition. Add or replace an AnimationNode in a blend tree.

not rated 3 yesterday A 66 tokens original MIT

godot-animation

03

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — List AnimationPlayer libraries and animations. Create an animation in an AnimationPlayer. Add a typed animation track. Insert a typed animation key with optional easing. Return animation tracks and keys. Remove an animation from a library.

not rated 3 changed 2d ago A 50 tokens original MIT

godot-assets

04

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Infrastructure skill - plan, install, and enable downloaded Godot asset packages. Use after an asset-provider skill returns a local ZIP package. Not for searching remote stores; use a provider skill such as godot-asset-store.

not rated 3 yesterday A 49 tokens original MIT

godot-audio

05

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Add an audio stream player node. Add an audio bus. Add an AudioEffect to a bus. Configure volume, mute, solo, or bypass. Return buses and effects. Return audio-node configuration.

not rated 3 yesterday A 48 tokens original MIT

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Find edited-scene nodes by class. Return scene signal connections. Set a property on matching edited-scene nodes. Search project text for a node path or name. Return dependencies for a scene resource. Update matching nodes across project scenes. Find project references to a script or resource. Detect…

not rated 3 yesterday A 72 tokens original MIT

godot-editor

07

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Return errors captured by the DCC-MCP editor plugin. Capture the selected editor viewport to a PNG. Render a scene offscreen to a PNG and report the rendering method and unique-color count you judge a frame by. Both are diagnostics, not proof. Requires a windowed host. The call is refused under…

not rated 3 changed 20d ago A 190 tokens original MIT

godot-export

08

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Inspect export presets and templates, package Godot projects for desktop EXE/standalone, Web, and mobile targets, and validate packaged-only resource, font, signing, and hosting failures. Use for export planning and release preflight, not for editing gameplay or scene content.

not rated 3 changed 2d ago A 62 tokens original MIT

godot-input

09

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Send a keyboard event to the running game. Send a mouse button event to the running game. Send mouse motion to the running game. Press or release a Godot input action in the running game. Queue a sequence of runtime input events. List editor InputMap or explicitly selected project input actions. Update…

not rated 3 changed today A 79 tokens original MIT

godot-navigation

10

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Add or configure a navigation region. Add or configure a navigation agent. Bake a NavigationMesh in the editor. Set navigation layers on a node. Return navigation node configuration. Query a 2D or 3D navigation path.

not rated 3 yesterday A 53 tokens original MIT

godot-node

11

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Add a typed node with initial properties. Delete a node with undo support. Duplicate a node and its owned children. Reparent a node while preserving ownership. Set an existing node property. Return stored and editable node properties. Create and assign a Resource to a node property. Assign an imported…

not rated 3 changed 21d ago A 137 tokens original MIT

godot-particle

12

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Add GPUParticles2D or GPUParticles3D. Configure a ParticleProcessMaterial. Set particle color gradient points. Apply a deterministic particle preset. Return particle system properties.

not rated 3 yesterday A 44 tokens original MIT

godot-physics

13

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Configure physics-body properties. Add and configure a collision shape. Set collision layer and mask. Read collision layer and mask. Return collision child and shape details. Add a RayCast2D or RayCast3D. Implement solid, trigger, query-only, or none collision intent and verify it.

not rated 3 changed 7d ago A 67 tokens original MIT

godot-profiling

14

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Return runtime Performance monitor values. Return editor process memory and frame summary.

not rated 3 yesterday A 23 tokens original MIT

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Return project metadata, version, viewport, and autoloads. Return a filtered recursive project file tree. Search project files by glob or name fragment. Read project settings by prefix or key. Set and persist one project setting. Convert a Godot resource UID to res:// path. Convert a res:// resource…

not rated 3 yesterday A 76 tokens original MIT

godot-project

16

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Inspect a Godot 4 project or write a bounded GDScript file below res://. Use for project metadata and game script authoring. Not for open-scene node edits — use godot-scene. Not for generating a complete playable prototype — use godot-roguelike.

not rated 3 yesterday A 66 tokens original MIT

godot-resource

17

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Load and serialize a resource property summary. Set properties and save a project resource. Instantiate and save a typed Resource. Generate or return a cached resource preview in a windowed editor. Queues without waiting for the callback, with a 20-second polling deadline; headless and unsupported…

not rated 3 changed today A 82 tokens original MIT

godot-roguelike

18

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Create and validate a playable Godot 4 2D arena roguelike prototype with movement, spawning, combat, experience, and leveling. Use for an end-to-end tested game foundation. Not for isolated scene edits — use godot-scene. Not for standalone GDScript files — use godot-project.

not rated 3 yesterday A 74 tokens original MIT

godot-runtime

19

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Return game-peer connection and play status. Execute one strict project-manifest action for bounded playtest control. Return one bounded page of the running game hierarchy. Return one bounded property page from a game node. Set a property on a running-game node. Compatibility-only broad public-method…

not rated 3 changed 1mo ago A 197 tokens original MIT

godot-scene-3d

20

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Add a primitive MeshInstance3D. Add or configure a Camera3D. Add or configure a 3D light. Add or configure a WorldEnvironment. Add and configure a GridMap. Create or update a StandardMaterial3D override. Choose explicit collision intent when creating or importing 3D objects.

not rated 3 changed 7d ago A 73 tokens original MIT

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Return a scene hierarchy. Omit scenepath (or path) to read the edited scene; set it to read that .tscn/.scn from disk without opening it, except when it names the edited scene, which is reported with its unsaved editor changes. A disk read instantiates the scene, so @tool constructors may run. Read a…

not rated 3 changed 23d ago A 146 tokens original MIT

godot-scene

22

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Inspect and edit the current Godot 4 scene with undoable, typed node operations. Use for scene trees, nodes, and properties. Not for GDScript authoring — use godot-project. Not for complete game generation — use godot-roguelike.

not rated 3 yesterday A 63 tokens original MIT

godot-script

23

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — List project GDScript files and global class metadata. Read a bounded project GDScript file. Create a GDScript file from source or a safe template. Replace source or perform an exact search/replace edit. Attach a project script to a scene node. List scripts currently open in the script editor.…

not rated 3 changed 20d ago A 117 tokens original MIT

godot-shader

24

dcc-mcp/dcc-mcp-godot

Skill Claude Code

Domain skill — Create a bounded .gdshader resource. Read a project shader file. Replace or search/replace shader source. Assign a ShaderMaterial to a CanvasItem or GeometryInstance3D. Set one ShaderMaterial parameter. Return shader parameters on a node material.

not rated 3 yesterday A 58 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: