Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/frabcd/codex-ai-game-studio/dev-storynpx skills add frabcd/codex-ai-game-studio --skill dev-storygit clone --depth 1 https://github.com/frabcd/codex-ai-game-studioWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/frabcd/codex-ai-game-studio/dev-story)<a href="https://agentmods.dev/skills/frabcd/codex-ai-game-studio/dev-story"><img src="https://agentmods.dev/badge/skills/frabcd/codex-ai-game-studio/dev-story.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00089 | $0.04200 |
| Opus 5 | $0.00044 | $0.02100 |
| Sonnet 5 | $0.00018 | $0.00840 |
| Haiku 4.5 | $0.00009 | $0.00420 |
Grade A, and why
dev-story scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
91% identical to dev-story — 84 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 328 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Port provenance: adapted from the pinned upstream source at
984023ddac0d5e27624f2baacde6105e45de375funder MIT; see the repository parity ledger for the exact path and blob.
Dev Story
This skill bridges planning and code. It reads a story file in full, assembles all the context a programmer needs, routes to the correct specialist agent, and drives implementation to completion — including writing the test.
The loop for every story:
$ai-game-studio:qa-plan sprint ← define test requirements before sprint begins
$ai-game-studio:story-readiness [path] ← validate before starting
$ai-game-studio:dev-story [path] ← implement it (this skill)
$ai-game-studio:code-review [files] ← review it
$ai-game-studio:story-done [path] ← verify and close it
After all sprint stories are done: run $ai-game-studio:team-qa sprint to execute the full QA cycle and get a sign-off verdict before advancing the project stage.
Output: Source code + test file in the project's src/ and tests/ directories.
Phase 1: Find the Story
If a path is provided: read that file directly.
If no argument: check production/session-state/active.md for the active
story. If found, confirm: "Continuing work on [story title] — is that correct?"
If not found, ask: "Which story are we implementing?" file discovery
production/epics/**/*.md and list stories with Status: Ready.
Phase 2: Load Full Context
Before loading any context, verify required files exist. Extract the ADR path from the story's ADR Governing Implementation field, then check:
| File | Path | If missing |
|---|---|---|
| TR registry | docs/architecture/tr-registry.yaml |
STOP — "TR registry not found at docs/architecture/tr-registry.yaml. Run $ai-game-studio:architecture-review to bootstrap the registry from your GDDs and ADRs." |
| Governing ADR | path from story's ADR field | STOP — "ADR file [path] not found. Run $ai-game-studio:architecture-decision to create it, or correct the filename in the story's ADR field." |
| Control manifest | docs/architecture/control-manifest.md |
WARN and continue — "Control manifest not found — layer rules cannot be checked. Run $ai-game-studio:create-control-manifest." |
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 328 lines · 89 tokens per session scan A 83eed2fee524
dev-story is a skill published in the GitHub repository frabcd/codex-ai-game-studio (9 stars, last pushed 6d ago), licensed MIT. It adds 89 tokens to every session and 4,200 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to dev-story, differing in 84 lines, and is treated as a copy.
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