sd-learned-recipes

sd-learned-recipes is a skill for Claude Code, Codex from IvanYangYangXi/artclaw_bridge. It costs 149 tokens per session (1,030 once invoked), scanned A, original, MIT.

A library of Substance Designer material recipes based on an analysis of 30 built-in physically based rendering materials. It describes node-graph structures and production approaches for surfaces such as concrete, metal, tile, brick, fabric, wood, and organic materials.

In plain words
What is it for?
Use it to plan procedural materials, choose recipes for specific surface types, build output channels, add color, and apply wear, moisture, or stains.
Why use it?
It helps you choose a suitable graph structure and texture source before building a material. The recipes also separate height, normal, ambient-occlusion, color, and weathering work into clearer stages.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for openclaw. Also seen: built for openclaw.

Good fit Use it to plan procedural materials, choose recipes for specific surface types, build output channels, add color, and apply wear, moisture, or stains.

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Install with agentmods
npx agentmods add skills/ivanyangyangxi/artclaw_bridge/sd-learned-recipes
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add IvanYangYangXi/artclaw_bridge --skill sd-learned-recipes
Clone the repo
git clone --depth 1 https://github.com/IvanYangYangXi/artclaw_bridge

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for sd-learned-recipes

README.md
[![agentmods](https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/sd-learned-recipes/github.svg)](https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/sd-learned-recipes)
Your own site
<a href="https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/sd-learned-recipes"><img src="https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/sd-learned-recipes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for sd-learned-recipes

Your own site · 80×15
<a href="https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/sd-learned-recipes"><img src="https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/sd-learned-recipes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 149 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,030 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00149 $0.01030
Opus 5 $0.00075 $0.00515
Sonnet 5 $0.00030 $0.00206
Haiku 4.5 $0.00015 $0.00103

Measured 12d ago against content hash 98cdf48f20ed, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

sd-learned-recipes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/official/substance_designer/sd-learned-recipes/SKILL.md · 85 lines

What it actually says

SD 材质配方库

从 SD 12.1.0 全部 30 个内置 PBR 材质逆向分析,提炼出可复用的制作配方。 制作任何材质前,先查此库选择正确的管线设计和纹理源。

配方文件索引

通用配方(所有材质适用)

文件 内容 何时读取
recipes/_overview.md 总览 + 跨材质统计 + 选择指南 必读:开始前
recipes/output_pipeline.md 输出通道标准管线(Height优先原则) 必读:构建输出时
recipes/coloring.md 着色管线:灰度→彩色的三种方案 需要 BaseColor 时
recipes/weathering.md 做旧/风化/污渍叠加的三级策略 需要真实感时

类别配方(按需读取)

文件 材质数 适用
recipes/concrete.md 10 个 混凝土/水泥/路面
recipes/metal.md 5 个 金属/金属板/锈蚀
recipes/tile.md 5 个 瓷砖/地砖/马赛克
recipes/brick.md 2 个 砖墙/砌体
recipes/fabric.md 3 个 布料/织物/编织
recipes/wood.md 2 个 木材/木板/木纹
recipes/organic.md 3 个 碎石/纸张/纸板

快速决策树

要做什么材质?
├→ 硬质表面
│   ├→ 有规则排列? → tile.md 或 brick.md
│   ├→ 金属? → metal.md
│   └→ 粗糙不规则? → concrete.md
├→ 有机/软质
│   ├→ 编织结构? → fabric.md
│   ├→ 木纹方向性? → wood.md
│   └→ 颗粒/纤维? → organic.md
└→ 不确定 → 先读 _overview.md 的类别纹理源表

核心发现速查

  1. Height 优先: 先构建灰度高度图,Normal/AO/Height 三通道从同一源分叉
  2. Blend 是核心: 平均每材质 33 个 blend(SD 材质 = blend 叠加的艺术)
  3. 着色在末端: 灰度处理完成后才进入着色环节
  4. 做旧必备: moisture_noise(80%使用率) + bnw_spots(60%)
  5. tile_generator 万能: 不只用于瓷砖,碎石(6个)、木板(5个)、混凝土(3个)都用

使用方法

# 在 SD 中读取配方
import os
recipes_dir = os.path.expanduser(r"~\.openclaw\workspace\skills\sd-learned-recipes\recipes")

# 先读总览
with open(os.path.join(recipes_dir, "_overview.md"), "r", encoding="utf-8") as f:
    overview = f.read()

# 再读对应类别
with open(os.path.join(recipes_dir, "concrete.md"), "r", encoding="utf-8") as f:
    recipe = f.read()
Files

What ships with it

11 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 85 lines · 149 tokens per session scan A 98cdf48f20ed

Subscribe to this mod's changes

sd-learned-recipes is a skill published in the GitHub repository IvanYangYangXi/artclaw_bridge (35 stars, last pushed 4mo ago), licensed MIT. It adds 149 tokens to every session and 1,030 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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