IvanYangYangXi/artclaw_bridge

A bridge framework for connecting DCC tools to AI Agents via the MCP protocol

35Stars on the repository
71Mods indexed here, across every type
4mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A ComfyUI tool for finding custom nodes missing from an image-generation workflow and installing their packages.

not rated 35 4mo ago A 70 tokens original MIT

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A set of operating rules for making changes in ComfyUI, a visual tool for building image-generation workflows from connected nodes.

not rated 35 4mo ago A 69 tokens original MIT

comfyui-txt2img

27

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A standard ComfyUI text-to-image workflow, where written prompts are turned into images. It connects a model checkpoint, text encoder, sampler, decoder, and image-saving step.

not rated 35 4mo ago A 73 tokens original MIT

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A guide to building ComfyUI workflows, which are connected steps for generating or transforming images with AI. It explains the JSON structure, node connections, and common text-to-image and image-to-image pipelines.

not rated 35 4mo ago A 71 tokens original MIT

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A ComfyUI library for finding, running, editing, saving, and publishing image-generation workflow templates. ComfyUI is a node-based tool for creating images with AI.

not rated 35 4mo ago A 79 tokens original MIT

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A diagnostic and repair workflow for ComfyUI workflows, which are saved graphs of image-generation nodes and their connections. It checks for missing or outdated nodes, invalid links, and parameter problems, and can migrate workflows between versions.

not rated 35 4mo ago A 85 tokens original MIT

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A checker for ComfyUI workflows, which are sets of connected image-generation steps. It checks whether every node type used by a workflow is available in the current ComfyUI setup.

not rated 35 4mo ago A 67 tokens original MIT

houdini-context

32

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A tool for reading the current Houdini editor context. Houdini is a node-based 3D application, and this can inspect its selected nodes, scene details, open project file, and node networks.

not rated 35 4mo ago A 66 tokens original MIT

houdini-node-ops

33

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A Houdini guide for creating and connecting nodes and setting their parameters. Houdini is a 3D application that builds many models and effects as connected processing steps called nodes.

not rated 35 4mo ago A 61 tokens original MIT

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A set of operating rules for modifying scenes in Houdini, a node-based 3D application. It covers Houdini's coordinate system, undo groups, node creation and connections, and how changes are processed.

not rated 35 4mo ago A 128 tokens original MIT

houdini-simulation

35

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A Houdini guide for building smoke, fire, rigid-body, fluid, and cloth simulations. It covers the usual node steps for setting up, solving, processing, and caching these effects.

not rated 35 4mo ago A 75 tokens original MIT

max-operation-rules

36

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A set of operating rules for modifying scenes in 3ds Max, a 3D modelling and animation application. It covers Max's coordinate system, undo handling, and where script output appears.

not rated 35 4mo ago A 117 tokens original MIT

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A set of operating rules for editing scenes in Maya, a 3D modeling and animation application. It explains Maya’s coordinate system, grouped undo behavior, visible script output, and other editing practices.

not rated 35 4mo ago A 107 tokens original MIT

sd-context

38

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A read-only guide for inspecting the current Substance Designer workspace. It covers package information, graph lists, node networks, node connections, and node parameters.

not rated 35 4mo ago A 62 tokens original MIT

sd-fxmap

39

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A guide to FX-Map nodes in Substance Designer, a tool for creating procedural textures and patterns. FX-Map builds repeated, scattered, or iterative patterns from smaller input images and rules.

not rated 35 4mo ago A 142 tokens original MIT

sd-generators

40

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A Substance Designer reference for 21 texture and pattern generators, including tiles, splatters, noise, Voronoi patterns, brick, and woven structures. It explains their main controls and the kinds of textures they suit.

not rated 35 4mo ago A 147 tokens original MIT

sd-learned-recipes

41

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A library of Substance Designer material recipes based on an analysis of 30 built-in physically based rendering materials. It describes node-graph structures and production approaches for surfaces such as concrete, metal, tile, brick, fabric, wood, and organic materials.

not rated 35 4mo ago A 149 tokens original MIT

sd-node-capture

42

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A Substance Designer tool that captures images of node outputs or texture channels for visual inspection.

not rated 35 4mo ago A 106 tokens original MIT

sd-node-catalog

43

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A reference for choosing and querying Substance Designer nodes, which are building blocks for procedural materials and textures. It lists suitable library files and purposes, then checks a node's actual parameters and connection points at runtime.

not rated 35 4mo ago A 112 tokens original MIT

sd-node-ops

44

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A Substance Designer guide for creating, connecting, and configuring nodes in material graphs, which are step-by-step networks that produce textures.

not rated 35 4mo ago A 67 tokens original MIT

sd-operation-rules

45

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A set of operating rules for changing node graphs in Substance Designer, a tool for creating procedural textures. It covers safe scripting, parameter checks, small editing steps, and screenshot-based verification.

not rated 35 4mo ago A 61 tokens original MIT

sd-pixel-processor

46

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A guide to Substance Designer’s Pixel Processor, a node that applies a custom calculation to every pixel in an image.

not rated 35 4mo ago A 116 tokens original MIT

sp-bake-export

47

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A workflow for baking and exporting texture maps in Substance Painter, a 3D-texturing application. Texture baking creates maps such as normals or ambient occlusion from model data.

not rated 35 4mo ago A 67 tokens original MIT

sp-context

48

IvanYangYangXi/artclaw_bridge

Skill Claude CodeCodex

A Substance Painter tool for reading the current project’s state, including its texture sets, layer stack, and channels.

not rated 35 4mo ago A 66 tokens original MIT

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