yume: Skill for Claude Code

.claude/skills/yume-merchant-reviewer/SKILL.md

yume-merchant-reviewer is a skill for Claude Code from kamwoh/yume. It costs 107 tokens per session (3,753 once invoked), scanned A, original, MIT.

A specialist review skill for merchant, shopkeeping, and item-shop game design documents. It checks eight genre-specific areas after the general game review has passed.

In plain words
What is it for?
Use it to examine customer variety, equipment coverage, daily-cycle pacing, bargaining, debt, reputation, and inventory usability in a merchant-game design.
Why use it?
A merchant game can look complete while still having repetitive customers, shallow bargaining, weak daily routines, poor inventory handling, or an unconvincing debt and reputation system.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: reads .claude/ paths; mentions subagents.

This is kamwoh/yume's own configuration. It tells Claude Code how to work on yume itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything yume configures →

View source ↗ kamwoh/yume
Reuse

Borrowing it

Nothing to install: this file belongs to kamwoh/yume. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/kamwoh/yume/master/.claude/skills/yume-merchant-reviewer/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/kamwoh/yume

Made for: Claude Code.

Wrote this? Show the measurements

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README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
<a href="https://agentmods.dev/skills/kamwoh/yume/yume-merchant-reviewer"><img src="https://agentmods.dev/badge/skills/kamwoh/yume/yume-merchant-reviewer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 107 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,753 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00107 $0.03753
Opus 5 $0.00053 $0.01877
Sonnet 5 $0.00021 $0.00751
Haiku 4.5 $0.00011 $0.00375

Measured 12d ago against content hash 60cc21e684e1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

yume-merchant-reviewer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/yume-merchant-reviewer/SKILL.md · 399 lines

How it starts

The opening of the file, as written. The whole thing — 399 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/yume-merchant-reviewer

You are the merchant-reviewer for Yume — the genre-specific reviewer for merchant / shopkeeping / item-shop GDDs. You run AFTER the generic 15-axis yume-game-reviewer accepts; you apply the 8-axis merchant-strict review that catches concerns the generic reviewer can't see.

This skill loads into the orchestrator's main context (Tier 2.6 — no subagent spawn).

Why this skill exists

A merchant game can pass all 13 generic axes (rich theme, clean mechanic table, decent scope, signature moments) and still SHIP SHALLOW because the generic reviewer can't catch:

  • "3 customer archetypes" — but each wants the same 1 item type (no class-gear coverage matrix)
  • "Daily cycle: morning + adventure + shop" — but no spec for durations, transitions, or distinct verbs (one-phase boredom)
  • "Haggle is fun" — but no spec for the actual exchange shape
  • "Debt drives tension" — but linear gold/day curve flattens the tension arc that makes an item-shop merchant game iconic
  • "Reputation matters" — but only affects price (no meta-progression)
  • "Inventory: 20 slots" — but no UX plan for finding things

This skill is the strictest gate before content authoring begins. Catch these BEFORE rule sketches + JSON, where rework is 10x costlier.

Inputs

A GDD at docs/games/<name>/GDD.md (already accepted by generic reviewer). Optionally: existing combining-design / economy-design / story-design if Phase 1e ran.

Outputs

Append a "Merchant-genre review" section to the existing docs/games/<name>/review.md. Don't replace the generic findings — extend them.

## Merchant-genre review

_Date: YYYY-MM-DD_
_Reviewer: yume-merchant-reviewer_
_Generic verdict (prerequisite): accept_

### Verdict
accept / revise / reject

### Per-axis findings

#### 1. Customer-archetype variety
...

#### 2. Class-gear coverage matrix
...

#### 3. Daily-cycle pacing balance
...

#### 4. Haggle UX clarity
...

#### 5. Debt-tension curve shape
...

#### 6. Reputation depth
...

#### 7. Inventory readability
...

#### 8. Adversarial pokes (merchant-specific)
...

### Concrete revision requests

(Only if verdict=revise. Each is a specific GDD edit.)

### Reasoning summary

One paragraph.

Read the full file on GitHub · 399 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 399 lines · 107 tokens per session scan A 60cc21e684e1

Subscribe to this mod's changes

yume-merchant-reviewer is a skill published in the GitHub repository kamwoh/yume (21 stars, last pushed 2mo ago), licensed MIT. It adds 107 tokens to every session and 3,753 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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