browse-templates

browse-templates is a skill for Claude Code from SummerEngine/summer-engine-agent. It costs 108 tokens per session (1,205 once invoked), scanned A, original, MIT.

A command for finding available Summer Engine project templates and creating a project from one. Templates are starter projects maintained in GitHub repositories, such as third-person, multiplayer, or platformer examples.

In plain words
What is it for?
Use it to list current templates, choose a starter matching your game, and create a project from that template.
Why use it?
It helps you start with an existing working project when building the basic structure yourself would take unnecessary time.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions Claude Code; mentions Codex; mentions OpenCode.

Part of the summer plugin — 80 skills, 2 commands, 2 hooks, 1 MCP server shipped together

Good fit Use it to list current templates, choose a starter matching your game, and create a project from that template.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/summerengine/summer-engine-agent/browse-templates
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add SummerEngine/summer-engine-agent --skill browse-templates
Clone the repo
git clone --depth 1 https://github.com/SummerEngine/summer-engine-agent

Made for: Claude Code.

Or install summer, the plugin that ships this one along with the rest of its 80 skills, 2 commands, 2 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for browse-templates

README.md
[![agentmods](https://agentmods.dev/badge/skills/summerengine/summer-engine-agent/browse-templates/github.svg)](https://agentmods.dev/skills/summerengine/summer-engine-agent/browse-templates)
Your own site
<a href="https://agentmods.dev/skills/summerengine/summer-engine-agent/browse-templates"><img src="https://agentmods.dev/badge/skills/summerengine/summer-engine-agent/browse-templates/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for browse-templates

Your own site · 80×15
<a href="https://agentmods.dev/skills/summerengine/summer-engine-agent/browse-templates"><img src="https://agentmods.dev/badge/skills/summerengine/summer-engine-agent/browse-templates.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 108 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,205 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00108 $0.01205
Opus 5 $0.00054 $0.00602
Sonnet 5 $0.00022 $0.00241
Haiku 4.5 $0.00011 $0.00120

Measured 11d ago against content hash 945f67369216, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

browse-templates scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/scene-and-project/browse-templates/SKILL.md · 106 lines

How it starts

The opening of the file, as written. The whole thing — 106 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/browse-templates — Pick a community template and clone it

Summer's community templates live in github.com/SummerEngine under template-* repos: template-3d-third-person-controller, template-3d-lan-multiplayer-starter, template-2d-platformer, and so on. They're working starter projects — open in Summer Engine and play immediately.

When to use this skill

  • User asks "what templates do you have?" / "what starter projects exist?"
  • User says "start from a template" / "use the X template" / "is there a Y starter?"
  • User describes a game shape that maps to a known template (third-person 3D, multiplayer, 2D platformer)
  • User asks for a specific known template by name

When NOT to use this skill

  • User says "blank project" / "empty project" / "from scratch" → use summer:new-project.
  • User wants to make a new template (contribute one) → that's not this skill; point them at the README's contributing section.

Steps

1. Fetch the live list

summer list templates

That hits the GitHub org API and prints both built-in templates (offline-friendly) and community templates with descriptions. Always run this first — never recommend a template from memory. The list evolves; what you remember may be stale, archived, or renamed.

If the command errors out (rate-limit, offline), tell the user and offer the built-ins (empty, 3d-basic) plus the canonical URL: github.com/SummerEngine.

2. Help the user pick

If the user has a specific game shape in mind, narrow before showing all options:

"Looking for a third-person 3D template — 3d-third-person-controller looks right. Want me to clone it as my-game?"

If they're undecided, show 3–5 options grouped by genre, with a one-line description each. Don't dump the full list. A long menu freezes decisions.

3. Confirm the project name

Default is the template slug (so 3d-third-person-controller → directory 3d-third-person-controller). Almost always wrong. Always ask:

Read the full file on GitHub · 106 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 106 lines · 108 tokens per session scan A 945f67369216

Subscribe to this mod's changes

browse-templates is a skill published in the GitHub repository SummerEngine/summer-engine-agent (59 stars, last pushed yesterday), licensed MIT. It adds 108 tokens to every session and 1,205 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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