leonardo-ai skills

5 tagged leonardo-ai, measured the same way as everything else here.

Browse within: 3d 5game-assets 5glTF 5image-to-3d 5

theisegoria/game-development-studio

Skill Claude CodeCodex

Create, inspect, normalize, validate, and package game-development assets with local tools plus optional Tripo and Leonardo jobs. Use for 3D, texture, reference-image, sound-effect, Blender, GLB, PBR, or USDZ asset-production work; not for admitting packages into a game project.

not rated 10 6d ago A 67 tokens original MIT

theisegoria/game-development-studio

Skill Claude CodeCodex

Route local game-asset production, package vendoring, offscreen render diagnosis, and bounded performance work through the game-dev CLI. Use only when a game-development request explicitly spans two or more of these workflows, needs a cross-workflow handoff, or asks for Game Development Studio orchestration; do not…

not rated 10 6d ago A 75 tokens original MIT

theisegoria/game-development-studio

Skill Claude CodeCodex

Summarize sealed game-run telemetry, compare baseline and candidate metrics, and execute bounded code-optimization goals with explicit path and iteration limits. Use for measurable performance work after a reproducible adapter scenario exists; not for visual diagnosis without a metric.

not rated 10 6d ago A 54 tokens original MIT

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