adv-hamster-demo

adv-hamster-demo is a skill for Codex from YunYouJun/advjs. It costs 68 tokens per session (560 once invoked), scanned A, original, MPL-2.0.

A maintenance guide for ADV.JS's Hamster demo, a repository-only showcase of a 16-chapter interactive story. It defines the required story structure, assets, staging, and release checks for that specific demo.

In plain words
What is it for?
Use it when changing the Hamster demo's chapters, characters, scenes, artwork, music, configuration, or published assets, and when checking it before release.
Why use it?
It keeps changes to the showcase consistent with its fixed story, presentation, and deployment requirements.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it when changing the Hamster demo's chapters, characters, scenes, artwork, music, configuration, or published assets, and when checking it before release.

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Install with agentmods
npx agentmods add skills/yunyoujun/advjs/adv-hamster-demo
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add YunYouJun/advjs --skill adv-hamster-demo
Clone the repo
git clone --depth 1 https://github.com/YunYouJun/advjs

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for adv-hamster-demo

README.md
[![agentmods](https://agentmods.dev/badge/skills/yunyoujun/advjs/adv-hamster-demo/github.svg)](https://agentmods.dev/skills/yunyoujun/advjs/adv-hamster-demo)
Your own site
<a href="https://agentmods.dev/skills/yunyoujun/advjs/adv-hamster-demo"><img src="https://agentmods.dev/badge/skills/yunyoujun/advjs/adv-hamster-demo/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for adv-hamster-demo

Your own site · 80×15
<a href="https://agentmods.dev/skills/yunyoujun/advjs/adv-hamster-demo"><img src="https://agentmods.dev/badge/skills/yunyoujun/advjs/adv-hamster-demo.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 68 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 560 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00068 $0.00560
Opus 5 $0.00034 $0.00280
Sonnet 5 $0.00014 $0.00112
Haiku 4.5 $0.00007 $0.00056

Measured 10d ago against content hash 4dea28fd67c7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

adv-hamster-demo scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/adv-hamster-demo/SKILL.md · 29 lines

How it starts

The opening of the file, as written. The whole thing — 29 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ADV Hamster Demo

Apply the fixed decisions for demo/hamster without leaking game-specific constants into reusable ADV.JS workflows.

Required procedure

  1. Read references/demo-contract.md completely before changing story, characters, scenes, images, audio, configuration, or deployment paths.
  2. Use adv-adapt for source coverage, author-metadata separation, source anchors, cast/scene inventories, and the scene-by-scene staging table.
  3. Use adv-art for the art bible, connected-region keying, five-background alpha QA, expression/CG/background contact sheets, sprite validation, asset manifest, and release audit.
  4. Use tencent-cloud-cos only for credential-safe COS inspection and publication.
  5. Run adv-debug for structural facts, then use adv-review for chapter-level fidelity before browser playtesting.
  6. Run deterministic audits and browser playtesting before calling the demo complete.

Fixed boundaries

  • The playable story is one seamless 16-chapter route. Do not show source division, forewords, postscripts, author notes, adaptation labels, “A+”, or “canon” terminology in the title, chapter map, HUD, or dialogue.
  • Source author/title/links appear only in the About page and license documentation. Internal traceability remains in adv/adaptation.json and source comments.
  • “回声演算” is a world-internal postgame route and is hidden until completion persists.
  • The public asset root is https://cos.advjs.yunle.fun/games/hamster/v1/.
  • The heroine/observer never wears glasses. The assistant/reader also does not require glasses. Preserve each character's approved outfit and silhouette across expressions and CGs.
  • Ship 8 stable-ID CGs, 8 reusable loopable BGM motifs, 15 reusable backgrounds, 28 standing variants, and the hamster's six-frame running spritesheet unless the contract is deliberately versioned.
  • 禁止把任何 COS 凭证、临时令牌或私有源文件写入仓库。禁止在配置中使用 latest/ 或覆盖已经按 immutable 缓存发布的对象。
  • Keep generic adaptation, image-generation, runtime, and COS instructions in their owning Skills; this Skill stores only demo-specific paths and acceptance gates.

Read the full file on GitHub · 29 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 29 lines · 68 tokens per session scan A 4dea28fd67c7

Subscribe to this mod's changes

adv-hamster-demo is a skill published in the GitHub repository YunYouJun/advjs (325 stars, last pushed 21d ago), licensed MPL-2.0. It adds 68 tokens to every session and 560 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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