hayba-niagara-vfx-pass

hayba-niagara-vfx-pass is a skill for Claude Code, Codex from zajalist/hayba. It costs 30 tokens per session (407 once invoked), scanned A, original, MIT.

A workflow for placing or tuning one Niagara visual effect in Unreal Engine, such as smoke, sparks, or magic. It checks warnings, visibility, timing, and measured scene cost.

In plain words
What is it for?
Use it to place a persistent or temporary effect, adjust its exposed settings, inspect warnings, capture the view, and measure the result in the target scene.
Why use it?
It helps prevent an effect from appearing at the wrong time or place, or costing more performance than expected. It also separates a real gameplay check from a still-image preview.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to place a persistent or temporary effect, adjust its exposed settings, inspect warnings, capture the view, and measure the result in the target scene.

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Install with agentmods
npx agentmods add skills/zajalist/hayba/hayba-niagara-vfx-pass
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add zajalist/hayba --skill hayba-niagara-vfx-pass
Clone the repo
git clone --depth 1 https://github.com/zajalist/hayba

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hayba-niagara-vfx-pass

README.md
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Your own site
<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-niagara-vfx-pass"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-niagara-vfx-pass/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hayba-niagara-vfx-pass

Your own site · 80×15
<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-niagara-vfx-pass"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-niagara-vfx-pass.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 30 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 407 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00030 $0.00407
Opus 5.5 $0.00012 $0.00163
Sonnet 5.5 $0.00006 $0.00081
Haiku 4.5 $0.00003 $0.00041

Measured 13d ago against content hash 4d90b53910e5, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hayba-niagara-vfx-pass scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

mcp-tools/hayba-mcp/addons/workflows/hayba-niagara-vfx-pass/SKILL.md · 25 lines

What it actually says

Place one Niagara effect

When to use

Use for a specific gameplay signal or environmental effect with a target position, duration, scale, and readability requirement. Record the target platform, maximum simultaneous instances, and visual or frame budget if supplied.

Tool routing

  • Start with niagara_capability_probe and niagara_systems, then inspect the chosen asset through niagara_system_inspect and niagara_validate. Treat missing emitter or exposed-parameter reflection as an information gap, not a clean validation pass. Prefer an existing system over creating a new template asset for a placement task.
  • Place a persistent level effect with niagara_place_actor; use niagara_spawn_transient only for a throwaway preview. Check asset-assigned and warning fields after placement. Use niagara_param_list before niagara_param_set on a live component, and require its applied flag before accepting the change.
  • Re-inspect the component with niagara_component_inspect, capture the same view with editor_capture_viewport, and measure editor_get_performance_stats in the target scene. Use an actual PIE trigger for a gameplay effect whose timing matters; a still image cannot establish spawn or fade behavior.
  • For an accepted persistent actor or component change, save the exact active map through level_save, inspect saved, dirty, and verified status, and re-inspect the component. A transient preview needs no map save. If persistence is uncertain, mark the placement unsaved and route it to hayba-world-save-integrity.

Evidence

Report system and actor paths, validation violations, applied parameters, visible result, instance assumptions, and measured cost. If fixed bounds, effect type, or emitter reflection remains uncertain, carry that warning forward rather than calling the VFX production ready.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 25 lines · 30 tokens per session scan A 4d90b53910e5

Subscribe to this mod's changes

hayba-niagara-vfx-pass is a skill published in the GitHub repository zajalist/hayba (13 stars, last pushed 3d ago), licensed MIT. It adds 30 tokens to every session and 407 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-04.

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