hayba-save-load-regression

hayba-save-load-regression is a skill for Claude Code, Codex from zajalist/hayba. It costs 28 tokens per session (367 once invoked), scanned A, original, MIT.

A game-testing workflow for checking whether one piece of player progress, such as an inventory item or completed objective, survives saving, restarting, and loading in an Unreal game.

In plain words
What is it for?
Use it to run a focused persistence test or observe one save slot through play-in-editor, then compare the same state before saving and after a fresh session loads it.
Why use it?
It catches save and load regressions that may leave players losing progress after a restart. It tests the game's actual save and load path rather than assuming a generic save operation exists.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to run a focused persistence test or observe one save slot through play-in-editor, then compare the same state before saving and after a fresh session loads it.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/zajalist/hayba/hayba-save-load-regression
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add zajalist/hayba --skill hayba-save-load-regression
Clone the repo
git clone --depth 1 https://github.com/zajalist/hayba

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hayba-save-load-regression

README.md
[![agentmods](https://agentmods.dev/badge/skills/zajalist/hayba/hayba-save-load-regression/github.svg)](https://agentmods.dev/skills/zajalist/hayba/hayba-save-load-regression)
Your own site
<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-save-load-regression"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-save-load-regression/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hayba-save-load-regression

Your own site · 80×15
<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-save-load-regression"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-save-load-regression.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 28 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 367 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00028 $0.00367
Opus 5.5 $0.00011 $0.00147
Sonnet 5.5 $0.00006 $0.00073
Haiku 4.5 $0.00003 $0.00037

Measured 13d ago against content hash 9a6e89c663ad, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hayba-save-load-regression scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

mcp-tools/hayba-mcp/addons/workflows/hayba-save-load-regression/SKILL.md · 24 lines

What it actually says

Test one game-save round trip

When to use

Use for one user-visible state such as checkpoint, inventory item, or objective completion. Identify the project's save slot and UI or input path, a disposable test profile, and the exact value expected after reload. Hayba has no generic SaveGame editor; do not invent a save operation.

Tool routing

  • Search test_list for a project persistence test, run a focused candidate with test_run, and inspect test_get_log. If the game exposes a known save/load action, use editor_get_state before editor_start_pie, then trigger the action with editor_pie_press_key or editor_pie_click_widget after confirming it in editor_pie_widget_tree.
  • Observe the state with editor_pie_actor_inspect or one-shot editor_pie_assert. End the session with editor_stop_pie. Start a fresh PIE session, invoke the game's load path, and observe the same state again. Poll editor_pie_wait_for in separate calls only if restoration is asynchronous; a single polling response is not a wait.
  • Use an isolated test slot. If the save path or state is not visible through Hayba's tools, run the project's automated test or inspect it manually in Unreal and record that limitation. Never test against a player's real save without authorization.

Evidence

Report slot identity, pre-save state, save action and confirmation, fresh-session loaded state, test results, warnings, and unverified fields. A value that survives within one PIE session does not prove disk persistence or behavior after a process restart.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 24 lines · 28 tokens per session scan A 9a6e89c663ad

Subscribe to this mod's changes

hayba-save-load-regression is a skill published in the GitHub repository zajalist/hayba (13 stars, last pushed 3d ago), licensed MIT. It adds 28 tokens to every session and 367 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-04.

Related

Other skills, from other repositories