Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add zajalist/hayba --skill hayba-sequencer-motion-passgit clone --depth 1 https://github.com/zajalist/haybaWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/zajalist/hayba/hayba-sequencer-motion-pass)<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-sequencer-motion-pass"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-sequencer-motion-pass/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-sequencer-motion-pass"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-sequencer-motion-pass.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00032 | $0.00347 |
| Opus 5.5 | $0.00013 | $0.00139 |
| Sonnet 5.5 | $0.00006 | $0.00069 |
| Haiku 4.5 | $0.00003 | $0.00035 |
Grade A, and why
hayba-sequencer-motion-pass scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Refine motion in one sequence
When to use
Use when a shot already exists but a bound actor or camera moves at the wrong speed, path, or moment. Record frame rate, playback range, start and end transforms, key times, screen composition, and any continuity constraint from adjacent shots.
Tool routing
- Read seq_inspect and seq_list_bindings for the asset, its frame rate, binding identifiers, and current tracks. Use seq_track_add only when the necessary transform track is absent. Confirm the exact binding with get_tool_signature before seq_transform_keyframe; it keys possessed actor transforms at seconds converted to sequence ticks.
- Add a small number of keys, then re-inspect with seq_inspect and run seq_validate. Resolve empty tracks, out-of-range sections, or missing cuts before treating the shot as valid. Use editor_capture_viewport at named frames for framing evidence; open or play the sequence in Unreal to inspect acceleration and continuity.
- If audio or event timing must be changed, seq_track_add can create those track types, but this workflow has no typed command to author every section and payload. Make unsupported section edits in Sequencer and verify by playback.
Evidence
Report sequence, binding, frame rate, key times and transforms, validation findings, representative frames, and playback observation. A valid sequence graph and still frames do not prove smooth motion, camera comfort, or correct inter-shot timing.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 24 lines · 32 tokens per session scan A 9c2cacb58b81
hayba-sequencer-motion-pass is a skill published in the GitHub repository zajalist/hayba (13 stars, last pushed 3d ago), licensed MIT. It adds 32 tokens to every session and 347 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-04.
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