Cursor rule Cursor
Attract/3D transform stack — uplifted camera + MAME as reference, not gold standard.
6,944 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.
Cursor rule Cursor
Attract/3D transform stack — uplifted camera + MAME as reference, not gold standard.
Skill Claude CodeCodex
Play The Null Epoch, a persistent AI agent MMO. Use when the user wants to connect an agent to Null Epoch, check game state, submit actions, play the game, or interact with the Null Epoch API. Handles authentication, state polling, action submission, and survival strategy for the Sundered Grid. Do NOT use for general…
Skill Codex
Control and inspect Unity Editor through the token-efficient Unity MCP facade. Use for Unity scene work, GameObjects, components, ProBuilder modeling, assets, C# scripts, console diagnostics, tests, builds, profiling, screenshots, or MCP troubleshooting when compact context, bulk execution, and recoverable outputs…
InventivetalentDev/minecraft-mcp
MCP server Claude CodeCodexCursor +2
One of 2 in .mcp.json
MCP server "minecraft-paper" as configured in InventivetalentDev/minecraft-mcp. Launched with tsx ./packages/mcp-server-paper/src/index.ts. Needs 1 environment variable to run.
Skill Claude CodeCodex
A guide for creating, changing, or reviewing FairyGUI components and their XML, resource packages, and Unity integration. FairyGUI is a user-interface system used with Unity and other game projects.
liangdabiao/boardgame-io-skill
Skill Claude CodeCodex
Build turn-based games with the boardgame.io framework (v0.50.x API). Use whenever the user wants to create, extend, or debug a board/card/dice/strategy game with boardgame.io — e.g. "make tic-tac-toe / chess / a card game", "add multiplayer to my boardgame.io game", "define phases/moves/turns", writing bots…
MCP server Claude CodeCodexCursor +2
CLI and MCP server for LEGO recognition — identify parts, sets, and minifigures from images. Runs locally from the brickscope npm package.
Skill Claude CodeCodex
Generates a complete pre-production reference brief specifically for character assets. Covers anatomy, facial topology, deformation zones, costume, skin, hair, and rig-readiness reference — the layers ref-brief doesn't go deep enough on. Triggers on "character reference", "I'm modeling a character", "humanoid…
MCP server Claude CodeCodexCursor +2
MCP server "rbx-studio" as configured in EL4CTEO/rbx-studio-mcp. Runs ./dist/index.js with node.
gogolumo/rbsmithy-roblox-claude-skill
Skill Claude CodeCodex
Use this skill for professional Roblox game development in Roblox Studio and Luau, including gameplay systems, UI/HUD, multiplayer networking, RemoteEvents/RemoteFunctions, server-client architecture, DataStores, debugging Output errors, performance review, Rojo project setup, procedural 3D model generation with…
Skill Claude CodeCodex
Format and audit Unreal Engine Blueprint K2 graphs through Loomle using exact live node and pin geometry. Use when arranging selected Blueprint nodes, repairing spaghetti, choosing compact Helixing versus left-side data layout, straightening execution flow, separating branches, or evaluating whether a graph has…
stjepko-xyz/mcp-server-runescape
MCP server Claude CodeCodexCursor +2
MCP server "mcp-server-runescape" as configured in stjepko-xyz/mcp-server-runescape. Runs locally from the mcp-server-runescape npm package.
MCP server Claude CodeCodexCursor +2
Minecraft Remote Control using MCP (Model Context Protocol). Runs locally from the mcp-minecraft-remote npm package.
MCP server Claude CodeCodexCursor +2
Savecraft serves real save game data and expert game knowledge to AI assistants. Remote server at api.savecraft.gg.
Plugin Claude Code
Bundles 27 skills, 5 hooks · 950 tokens together
The control plane for game-dev agents — close the loop with verified compile, test, and cross-model review across Unity, Godot, Unreal, and S&box. Lifecycle-aware /qq:go routing, structured runtime state in .qq/, 28 /qq: slash commands. Claude Code-first, agent-agnostic via MCP and plain shell / Python scripts.
MCP server Claude CodeCodexCursor +2
Play DOOM via MCP - works with Claude Code, Cursor, and any MCP client. Runs locally from the doom-mcp npm package.
Skill Claude CodeCodex
A recipe for building virtual lists in Cocos Creator 3.x, a game-development engine. A virtual list shows only the visible rows of a long list instead of keeping every row active.
MCP server Claude CodeCodexCursor +2
MCP server "live2d", hosted remotely at 127.0.0.1, as configured in Mitscherlich/live2d-mcp.
Skill Claude CodeCodex
Turn a MIDI file into a playable Minecraft redstone music machine using real note blocks (RedPiano mod, Family A). Use this when the user wants to play a song / MIDI in Minecraft with redstone or note blocks, build a note-block song machine, or convert MIDI to a redstone music build. Triggers on requests like "把 MIDI…
Skill Claude Code
Turn an avatar GitHub issue (from the in-app avatar-editor easter egg) into a merged sprite — validate the art, then either add a new module or replace an existing one, and open a PR that closes the issue. Handles both "Avatar contribution: " (a brand-new sprite) and "Avatar edit: " (a hand-redraw of an existing…
Skill Claude CodeCodex
Debug shaders live in a running Godot game through the godot-mcp CLI: snapshot shader state, tweak and reset uniforms, visualize UV/normals/positions, capture rendered frames, hot-reload shader source with rollback, measure frame times, and check shader warnings and project health. Use when a shader compiles but…
theisegoria/game-development-studio
Skill Codex
Create, inspect, normalize, validate, and package game-development assets with local tools plus optional Tripo and Leonardo jobs. Use for 3D, texture, reference-image, sound-effect, Blender, GLB, PBR, or USDZ asset-production work; not for admitting packages into a game project.
MCP server Claude CodeCodexCursor +2
Warhammer 40K and Kill Team rules, stats, and game flow MCP server. Runs locally from the warhammer-oracle npm package.
andrian-syh/roblox-best-practices-skill
Skill Claude Code
Roblox and Luau game code standards. Writes, reviews, and fixes Script, LocalScript, and ModuleScript code and game systems such as shops, DataStore saves, RemoteEvents, combat, NPCs, and UI. Use when a request involves Luau code or a Roblox Studio project, even when Roblox is never named, when a game bug is reported…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: