ue5-auto-assistant

ue5-auto-assistant is a skill for Claude Code, Codex from IvanYangYangXi/artclaw_bridge. It costs 48 tokens per session (813 once invoked), scanned A, original, MIT.

A default entry point for Unreal Engine 5.6 and 5.7 questions, especially for beginners. It identifies the request and sends it to a more specific workflow, such as Blueprint, C++, user interfaces, networking, or debugging.

In plain words
What is it for?
Use it to route natural-language Unreal questions about gameplay code, visual scripting, interfaces, saving, networking, world interactions, performance, packaging, debugging, or project structure.
Why use it?
It removes the need to know which Unreal workflow or module handles a problem before asking for help. It also gives one primary route and, when needed, a secondary route for requests spanning several areas.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to route natural-language Unreal questions about gameplay code, visual scripting, interfaces, saving, networking, world interactions, performance, packaging, debugging, or project structure.

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Install with agentmods
npx agentmods add skills/ivanyangyangxi/artclaw_bridge/ue5-auto-assistant
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add IvanYangYangXi/artclaw_bridge --skill ue5-auto-assistant
Clone the repo
git clone --depth 1 https://github.com/IvanYangYangXi/artclaw_bridge

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ue5-auto-assistant

README.md
[![agentmods](https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/ue5-auto-assistant/github.svg)](https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/ue5-auto-assistant)
Your own site
<a href="https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/ue5-auto-assistant"><img src="https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/ue5-auto-assistant/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ue5-auto-assistant

Your own site · 80×15
<a href="https://agentmods.dev/skills/ivanyangyangxi/artclaw_bridge/ue5-auto-assistant"><img src="https://agentmods.dev/badge/skills/ivanyangyangxi/artclaw_bridge/ue5-auto-assistant.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 813 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.00813
Opus 5 $0.00024 $0.00407
Sonnet 5 $0.00010 $0.00163
Haiku 4.5 $0.00005 $0.00081

Measured 12d ago against content hash 7c99f8103334, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

ue5-auto-assistant scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/marketplace/unreal/ue5-auto-assistant/SKILL.md · 72 lines

How it starts

The opening of the file, as written. The whole thing — 72 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Quick Start

  • Treat this as the default entry for UE5.6/UE5.7 requests.
  • Parse user intent first without requiring module names.
  • Route to ue5-module-router when module-level precision is needed.

Workflow

  • Detect request type: Blueprint, C++, UI, save/load, networking, world interaction, debugging, performance, packaging.
  • If module names appear, delegate routing to ue5-module-router.
  • If module names do not appear, route by intent:
    • Blueprint -> ue5-blueprint-workflow
    • C++ gameplay -> ue5-cpp-gameplay
    • UI/UMG/Slate -> ue5-ui-umg-slate
    • save/load/replication -> ue5-save-load-replication
    • pickup/spawner/world interaction -> ue5-world-interaction
    • perf/packaging -> ue5-performance-packaging
    • debugging/validation -> ue5-debug-validation
    • architecture/refactor -> ue5-architecture
  • Return one primary skill and optional secondary skill for cross-domain requests.
  • Return routing payload fields:
    • primary_skill
    • secondary_skill
    • recommended_mcp_tools[]
    • route_confidence
    • route_reason

Natural Language To Skill And Tools

  • Blueprint requests:
    • target skill: ue5-blueprint-workflow
    • recommended tools: blueprint_feature_build, blueprint_modify, blueprint_query
  • C++ gameplay/system requests:
    • target skill: ue5-cpp-gameplay
    • recommended tools: blueprint_query, asset_search, get_output_log
  • UI/UMG/Slate requests:
    • target skill: ue5-ui-umg-slate
    • recommended tools: blueprint_query, blueprint_modify, capture_viewport
  • Save/load/replication requests:
    • target skill: ue5-save-load-replication
    • recommended tools: character_data, blueprint_query, get_output_log
  • World interaction/pickup/spawner requests:
    • target skill: ue5-world-interaction
    • recommended tools: spawn_actor, get_level_actors, set_property, move_actor
  • Performance/packaging requests:
    • target skill: ue5-performance-packaging
    • recommended tools: run_console_command, get_output_log, capture_viewport, open_level
  • Debug/validation requests:
    • target skill: ue5-debug-validation
    • recommended tools: get_output_log, asset_search, blueprint_query, task_list
  • Architecture/module-boundary requests:
    • target skill: ue5-architecture
    • recommended tools: asset_search, asset_dependencies, asset_referencers

Read the full file on GitHub · 72 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 72 lines · 48 tokens per session scan A 7c99f8103334

Subscribe to this mod's changes

ue5-auto-assistant is a skill published in the GitHub repository IvanYangYangXi/artclaw_bridge (35 stars, last pushed 4mo ago), licensed MIT. It adds 48 tokens to every session and 813 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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