Builds polished, fully playable 3D game prototypes in Unity or three.js with high-quality (.glb) meshes from the Thrixel API, and publishes finished games to a public thrixel.world link that anyone can play in a browser. Use when the user wants to make a game, build a playable prototype, or generate 3D assets - and…
3D asset production pipeline via Blender MCP — sourcing, AI generation, cleanup, texturing, optimization, export. Batch mode for autonomous multi-asset production.
Collect user-observed IKEA product GLB models into verified local research collections with provenance, dimensions, optional Blender previews, a Three.js gallery, indexes, and handoff. Use when Codex is asked to find an IKEA product's available 3D model, process a user-specified product list, import browser-captured…