gameframework skills

6 tagged gameframework, measured the same way as everything else here.

Browse within: game 6ecs 5framework 5game-development 5

unity-pipeline

01

Alex-Rachel/TEngine

Skill Claude Code

Drive a running Unity Editor or development Player from the command line via the unity-pipeline package — install the package, keep the editor ticking while unfocused, run the edit→recompile→runtests loop, evaluate C#, and hot-reload files at runtime. Use when an agent needs to control a live Unity instance, automate…

not rated 2.4k +6 28d ago A 97 tokens original MIT

fantasy-net

02

qq362946/Fantasy

Skill Claude CodeCodex

This guide applies to development and code review for Fantasy / Fantasy.Net / Fantasy.Unity written in C#. Use it when a task involves Fantasy server code or Unity client code using Fantasy, ECS entities/components/systems, scenes and subscenes, FTask, network handlers/messages/protocols, Address or Roaming routing…

not rated 1.5k +9 yesterday A SkillSpector: pass 157 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: