grill-me
01Skill Claude CodeCodex
A structured questioning skill for testing an idea, plan, or argument by examining its evidence, assumptions, counterexamples, and weak points.
12 tagged gameframework, measured the same way as everything else here.
Browse within: game 12csharp 11ecs 11framework 11game-development 11
Skill Claude CodeCodex
A structured questioning skill for testing an idea, plan, or argument by examining its evidence, assumptions, counterexamples, and weak points.
Skill Claude CodeCodex
A pipeline for turning HTML interface prototypes into Unity UGUI Prefabs, which are reusable Unity interface objects. It uses browser-rendered layout data to preserve positions, images, text, controls, and device-adaptation intentions.
Skill Claude CodeCodex
A guide for Luban, a game-configuration tool that turns spreadsheets and schemas into C# code and binary data for a TEngine project.
Skill Claude CodeCodex
This guide applies to development and code review for Fantasy / Fantasy.Net / Fantasy.Unity written in C#. Use it when a task involves Fantasy server code or Unity client code using Fantasy, ECS entities/components/systems, scenes and subscenes, FTask, network handlers/messages/protocols, Address or Roaming routing…