narrative-design skills

21 tagged narrative-design, measured the same way as everything else here.

Browse within: card-game 12creator-tools 12electron 12game-engine 12interactive-fiction 12ai-game-development 7game-design 7kimi-code 7

game-art-direction

01

zenstory-ai/novel-to-game

Skill Claude CodeCodex

Direct game art and creative vision. Turn GAMEDESIGN into a production-level ARTDIRECTION defining a recognizable visual style, camera and composition, world and character grammar, functional colour/light/material, HUD feedback, motion and transition specs, audio direction, and a signature moment for every screen and…

724 7d ago A 168 tokens original MIT

game-build

02

zenstory-ai/novel-to-game

Skill Claude CodeCodex

Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAMEDESIGN, and ARTDIRECTION when production begins, into a minimal BUILDBRIEF and a runnable candidate that can be iterated with replayable evidence. Use for prototype the riskiest design question, implement the approved game…

724 7d ago A 151 tokens original MIT

game-world-design

03

zenstory-ai/novel-to-game

Skill Claude CodeCodex

Design game experience, systems, and levels. Converge the chosen concept into one GAMEDESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and a fully playable prototype. Use for design the game world, deepen the gameplay and levels, write…

724 7d ago A 168 tokens original MIT

trellis-brainstorm

04

Sisyphe42/ReignsAgent

Skill Claude CodeCodex

Guides collaborative requirements discovery before implementation. Creates task directory, seeds PRD, asks high-value questions one at a time, researches technical choices, and converges on MVP scope. Use when requirements are unclear, there are multiple valid approaches, or the user describes a new feature or complex…

292 +1 17d ago A 65 tokens original MIT

trellis-break-loop

05

Sisyphe42/ReignsAgent

Skill Claude CodeCodex

Deep bug analysis to break the fix-forget-repeat cycle. Analyzes root cause category, why fixes failed, prevention mechanisms, and captures knowledge into specs. Use after fixing a bug to prevent the same class of bugs.

292 +1 17d ago A 50 tokens original MIT

trellis-channel

06

Sisyphe42/ReignsAgent

Skill Claude CodeCodex

Use Trellis channel for live multi-agent collaboration, spawned workers, cross-agent review, progress inspection, forum channels, and channel log debugging.

292 +1 17d ago A 32 tokens original MIT

jackterror/writers-room-story-engine

Skill Claude CodeCodex

Orchestrates modular story development by diagnosing the current phase and routing to the right story skill for foundations, worldbuilding, scene writing, or revision. Use when building a story from scratch, improving an outline, strengthening narrative structure, or guiding story development in staged workflows.

32 1mo ago A 59 tokens original MIT

advanced-writer

08

angrysky56/advanced-writer

Skill Claude CodeCodex

Advanced narrative agent that engineers human-resonant stories using neurochemical pacing, Jungian archetypes, structural paradigm selection, and automated pathology diagnostics. Use when asked to "write a story", "create a narrative", "develop characters", "build a world bible", "expand a novel", "batch revise", or…

4 1mo ago A 89 tokens GPL-3.0