zhuanggenhua/BoardGame

This repository also configures its own agents. See what BoardGame tells them →

23Stars on the repository
53Mods indexed here, across every type
yesterdayLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

zhuanggenhua/BoardGame

Skill Codex

A decision document for comparing competing changes from branches or worktrees and identifying the formal version to keep. A worktree is a separate working folder connected to the same Git repository.

not rated 23 +1 yesterday A SkillSpector: pass 45 tokens original MIT

merge-pr-workflow

26

zhuanggenhua/BoardGame

Skill Codex

A workflow for merging a pull request or branch into a target branch, resolving conflicts, checking the result, and recording the outcome. A pull request is a proposed code change submitted for review before it is merged.

not rated 23 +1 yesterday A SkillSpector: warn 34 tokens original MIT

mobile-adaptive

27

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A compatibility entry that redirects mobile adaptation work to the project’s main mobile workflow. Mobile adaptation covers phone layouts, touch input, mobile web apps, and alternatives to hover interactions.

not rated 23 +1 yesterday A 37 tokens original MIT

pua-debugging

28

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A recovery guide for tasks that keep failing, need repeated rework, or have been sent through the wrong project workflow. It routes the work back to the project's pua entry point, where pua is the project's general recovery process.

not rated 23 +1 yesterday A 42 tokens original MIT

pua

29

zhuanggenhua/BoardGame

Skill Codex

An internal procedure for investigating work that keeps failing or has not been properly verified. It requires factual evidence, source reading, changed approaches, and verification after a fix.

not rated 23 +1 yesterday A SkillSpector: warn 36 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A Chinese-language workflow for the Qidahen board-game interface, image-generation prompts, and runtime layout checks. It contains rules specific to the game’s main board and existing printed controls.

not rated 23 +1 yesterday A SkillSpector: warn 27 tokens original MIT

zhuanggenhua/BoardGame

Skill Codex

A workflow for fixing bugs in board-game rules, including cards, skills, tokens, phases, damage, resources, upgrades, and settlement order. It connects the reported symptom to the written rule, implementation, regression checks, and audit results.

not rated 23 +1 changed 7d ago A SkillSpector: warn 50 tokens original MIT

safe-image-reading

32

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A safe process for reading images and extracting only the information needed for a task. It covers photos, screenshots, scanned rule pages, card images, image atlases, and other image files.

not rated 23 +1 yesterday A SkillSpector: pass 46 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex

An end-to-end workflow for adding a new faction to Smash Up, a card game where factions combine and use cards to score points. It coordinates source-material intake, implementation, testing, screenshot or browser checks, and final review.

not rated 23 +1 yesterday A SkillSpector: pass 48 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for implementing and reviewing new Smash Up factions, where a faction is a themed group of cards in the game. It covers gameplay code, tests, end-to-end checks, and evidence, one faction at a time.

not rated 23 +1 yesterday A SkillSpector: pass 32 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex needs its repo

An intake workflow for adding a new Smash Up faction, including its card and base images, names, effects, translations, and static game data. Smash Up is a card game in which players combine factions and compete for bases.

not rated 23 +1 yesterday A SkillSpector: pass 31 tokens original MIT

spec-steward

36

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A repository-maintenance skill for a BoardGame project’s .spec directory, which stores agents, reusable skills, rules, decisions, and supporting knowledge. It keeps these documents in the right places and keeps their indexes and lists up to date.

not rated 23 +1 changed 4d ago A SkillSpector: pass 50 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for bringing a new Summoner Wars faction into a playable game from card images, a summoner image, and a setup board. Summoner Wars is a card-based battle game in which factions use units, events, and a summoner to fight.

not rated 23 +1 yesterday A SkillSpector: warn 29 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for adding optional support systems to a digital board game, such as action logs, undo, sound, local AI, tutorials, and developer debugging controls.

not rated 23 +1 yesterday A SkillSpector: pass 53 tokens original MIT

tutorial-workflow

39

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A workflow for designing, reviewing, and testing tutorials and new-player onboarding for a game. It checks whether the tutorial teaches the game’s goals, turns, and cause-and-effect actions rather than merely listing buttons or reading like a rulebook.

not rated 23 +1 changed 4d ago A SkillSpector: pass 39 tokens original MIT

ui-audit-loop

40

zhuanggenhua/BoardGame

Skill Codex

A visual quality gate for checking a finished user interface through real screenshots or recordings from the running app. It makes a PASS or REVISE decision from the player’s view, separately from code or automated test results.

not rated 23 +1 yesterday A SkillSpector: pass 114 tokens original MIT

ui-design-pipeline

41

zhuanggenhua/BoardGame

Skill Codex

A planning and review process for designing complex user interfaces, such as dashboards, game boards, and main screens. It defines what the screen should do, what information it must show, and how the result will be judged before implementation.

not rated 23 +1 yesterday A SkillSpector: pass 65 tokens original MIT

ui-ux-pro-max

42

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A local UI and user-experience research and review tool for project teams. It searches design guidance and technology-specific rules for pages, components, dashboards, and mobile interfaces.

not rated 23 +1 yesterday A SkillSpector: pass 41 tokens original MIT

zhuanggenhua/BoardGame

Skill Claude CodeCodex

A procedure for investigating and measuring performance problems in real BoardGame web pages built with React, a JavaScript user-interface library.

not rated 23 +1 yesterday A SkillSpector: pass 87 tokens original MIT

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