unity-plugin
97creator-hian/claude-code-plugins
Plugin Claude Code
Unity game development plugin with async patterns, test automation, performance optimization, and architecture for Creator Hian Marketplace.
260 tagged Game development, measured the same way as everything else here.
Browse within: game-development 22godot 8game 7codex-plugin 6multiplayer 6nextjs 6realtime 6supabase 6claude-plugins 5minecraft 5unity 5
creator-hian/claude-code-plugins
Plugin Claude Code
Unity game development plugin with async patterns, test automation, performance optimization, and architecture for Creator Hian Marketplace.
Plugin Claude Code
D&D 5e game engine for Claude Code.
NAJEMWEHBE/unreal-ai-connection
Plugin Claude Code
Drive Unreal Engine 5.7 from any MCP client — 105 editor-automation tools (actors, sequencer, materials, assets, live viewport) via a local TCP bridge to the Unreal AI Connection UE plugin.
Plugin Claude Code
Hands for the PixiJS brain: measure a running game instead of guessing — performance traces, FPS, draw calls, console and network.
Plugin Claude Code
Hands for the Spine 2D Animation brain: rig a cut-up character into an animated Spine skeleton, pack atlases, and export runtime json.
tjboudreaux/cc-plugin-unity-gamedev
Plugin Claude Code
21 Unity game development skills for Claude Code covering Addressables, Behavior Designer, Cinemachine, GAS, NavMesh, VContainer, UniTask, Wwise, mobile optimization, and more.
Plugin Claude Code
Design, build, program and flight-test craft in Juno: New Origins (SimpleRockets 2). Generates craft XML, compiles Vizzy flight programs, launches the game and reads its log. Use when the topic is Juno New Origins, SimpleRockets, Vizzy, building a rocket or plane, or testing a craft in-game.
Plugin Claude Code
A friendlier way to run Claude Code agents — your crew is a bunch of pixel creatures you can watch work. Plus Clawland, an .io brawler.
Plugin Claude Code
Quality gates and live tooling for game production — balance, game feel, determinism, cross-device UI, tutorials, localization, and an in-game debug/tuning panel. Works with any engine or platform; published by NEXPACE alongside the MSU builder skills.
Plugin Claude Code
MapleStory Universe (NEXPACE) common skills and modules — Maple asset knowledge with the maple-lookup MCP for building Synergy Apps.
Plugin Claude Code
DayZ Enforce Script development orchestrator. Dynamically fetches class APIs, script references, and mod documentation. Supports vanilla, Community Framework, and Expansion development for DayZ 1.28+.
Sods2/claude-code-gdscript-lsp
Plugin Claude Code
GDScript language server for Claude Code via Godot's built-in LSP.
Plugin Claude Code
Turn your Claude Code coding stats into a unique Minecraft world. Your messages control temperature, your tools grow vegetation, your hours raise mountains.
Plugin Claude Code
Arcade games for Claude Code — auto-playing pixel games driven by real-time token usage.
Plugin Claude Code
Godot 4 engine control via MCP — 49 tools, game builder, fleet pipeline.
Plugin Claude Code
Teaches agents to drive Unity from the terminal with UnityCLI: control a running Editor (build, test, play mode, scene/asset commands), manage Editor installs and modules, and use CI-friendly structured output.
Plugin Claude Code
MixinMCP: IntelliJ MCP tools for JVM dependency search and Minecraft mixin development.
spaitial-ai/spaitial-ai-plugin
Plugin Claude Code
Generate and edit explorable 3D Gaussian-splat worlds from a text prompt, image, 360 panorama, or iterative pano edit using the SpAItial API — via the hosted SpAItial MCP server (bring-your-own-key). Create worlds, edit panoramas, check status, download splats, export meshes, and manage your library, then preview them.
chapmanjw/minecraft-java-fabric-claude-plugin
Plugin Claude Code
Agent skills and an agent for driving a live Minecraft Java Edition world through the minecraft-java Fabric MCP mod. Includes a guided, step-by-step setup of the whole stack and an in-world builder agent.
Plugin Claude Code
Skills bundled with MCP Game Deck for Unity development workflows.
Plugin Claude Code
Build, playtest, and prove Godot games with an MCP automation loop.
CitiesSkylinesModding/agents-plugins
Plugin Claude Code
Drive a running Coherent Gameface UI from your coding agent (Claude Code, Codex CLI): ships the gameface-devtools-mcp server (evaluate JS, screenshot, inspect and drive the DOM, capture the console, set JS breakpoints over a direct Chrome DevTools Protocol connection), plus skills.
CitiesSkylinesModding/agents-plugins
Plugin Claude Code
Drive a running Unity Mono development build from your coding agent (Claude Code, Codex CLI): ships the unity-devtools-mcp server (process discovery, live type reflection, C# expression evaluation, and ECS entity/component/buffer read-write over the Mono Soft Debugger protocol, no code injection), plus skills.
Plugin Claude Code
A floating Pokémon companion for Claude Code — a random gen-1 partner appears daily, reacts to your session, and evolves as you complete tasks.