Agent skills and an agent for driving a live Minecraft Java Edition world through the minecraft-java Fabric MCP mod. Includes a guided, step-by-step setup of the whole stack and an in-world builder agent.
★not rated 8 1mo agoA
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originalMIT
Design, build, program and flight-test craft in Juno: New Origins (SimpleRockets 2). Generates craft XML, compiles Vizzy flight programs, launches the game and reads its log. Use when the topic is Juno New Origins, SimpleRockets, Vizzy, building a rocket or plane, or testing a craft in-game.
★not rated 7 3mo agoA
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originalMIT
Quality checks and fixes for a game that already runs, on any engine or platform. It covers the parts of a game that are not features: how the controls feel, whether the numbers are balanced, whether the same input always gives the same result, whether the UI fits every screen and input device, whether the sound plays.
DayZ Enforce Script development orchestrator. Dynamically fetches class APIs, script references, and mod documentation. Supports vanilla, Community Framework, and Expansion development for DayZ 1.28+.
Turn your Claude Code coding stats into a unique Minecraft world. Your messages control temperature, your tools grow vegetation, your hours raise mountains.
★not rated 7 6mo agoA
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originalMIT
Teaches agents to drive Unity from the terminal with UnityCLI: control a running Editor (build, test, play mode, scene/asset commands), manage Editor installs and modules, and use CI-friendly structured output.
★not rated 7 2mo agoA
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originalMIT
Generate and edit explorable 3D Gaussian-splat worlds from a text prompt, image, 360 panorama, or iterative pano edit using the SpAItial API — via the hosted SpAItial MCP server (bring-your-own-key). Create worlds, edit panoramas, check status, download splats, export meshes, and manage your library, then preview them.
Drive a running Coherent Gameface UI from your coding agent (Claude Code, Codex CLI): ships the gameface-devtools-mcp server (evaluate JS, screenshot, inspect and drive the DOM, capture the console, set JS breakpoints over a direct Chrome DevTools Protocol connection), plus skills.
★not rated 7
changed 17d agoA
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originalMIT
Generate and repair authentic pixel art — sprites, animations, and tilesets — with Retro Diffusion. Includes the hosted MCP server connection and a workflow skill for cost-aware, game-ready generation.
★not rated 6 1mo agoA
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originalMIT
Forge pixel art sprites, animations, backgrounds & thumbnails using Google Gemini. Auto prompt engineering, crop, background removal, and sprite sheet splitting.
★not rated 5 27d agoA
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originalMIT
AI-powered development toolkit for Unity. Scaffold scripts, look up APIs, write shaders, and build games with best-practice rules for C#, Visual Scripting, and HLSL.
★not rated 5▲
+1
changed 7d agoA
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