tiled-mcp
649MCP server Claude CodeCodexCursor +2
Minimal MCP server for editing Tiled .tmj maps — read structure, place/fill/replace tiles, manage layers, validate. Runs locally from the tiled-mcp npm package.
6,944 mods in this category, of every kind an agent can take. Each one carries what it costs per session, what the scan found, and whether it is the original.
MCP server Claude CodeCodexCursor +2
Minimal MCP server for editing Tiled .tmj maps — read structure, place/fill/replace tiles, manage layers, validate. Runs locally from the tiled-mcp npm package.
MCP server Claude CodeCodexCursor +2
MCP server to connect to the chess engines using UCI protocol. Runs locally from the chess-uci-mcp Python package.
Skill Claude CodeCodex
Deterministic rules verdicts for D&D 5e game-running agents, cited to the SRD 5.2.1 (2024 rules). Use it mid-turn whenever a rules question has a codified answer: "can I grapple while raging?", "is this attack at advantage?", "does she still have her reaction?", "is Hexblade even a thing here?", "what's the save DC…
MCP server Claude CodeCodexCursor +2
MCP server that renders LDraw/LEGO models to images with real part geometry via headless Blender + ImportLDraw, and answers bill-of-materials, colour and part queries. Runs locally from the ldraw-mcp Python package. Needs 2 environment variables to run.
fredzannarbor/wargame-cartographer
Plugin Claude Code
Bundles 1 skill · 7 tokens together
Generate historically accurate, playable wargame-style hex maps for any geographic area at any scale.
JosephOIbrahim/UnrealEngine_Bridge
MCP server Claude CodeCodexCursor +2
One of 2 in .mcp.json
MCP server "unreal" as configured in JosephOIbrahim/UnrealEngineBridge. Runs ue_mcp.mcp_server with python.
chahat1709/professional-game-developer.skill
Plugin Claude Code
Bundles 2 skills · 206 tokens together
Universal Professional Game Developer skill — Unreal, Unity, Godot, Roblox, Web — production workflow, senior patterns, executable quality gates.
drsh4dow/bevy-agent-feedback-plugin
Skill Claude CodeCodex
Drive and verify a running Bevy game through bevy-agent-feedback-plugin using semantic readiness, deterministic time, and completion-confirmed PNG captures.
Skill Claude CodeCodex
Use when developing, running, or debugging Commodore 64 software (Commodore BASIC or 6510/6502 assembly) on the VICE emulator with the c64 CLI or the c64-tools MCP server. Covers the build/run/observe/debug loop, the stopped-state discipline, C64 text encodings, graphics and sprites, and the memory map.
Plugin Claude Code
Bundles 1 skill, 5 commands, 1 agent, 1 MCP server, 1 plugin · 356 tokens together
Force Claude Code to use Rider's MCP symbol/reference/file index instead of Bash grep, with token-flood summarization. Faster and fewer tokens on large Unreal C++/.NET codebases. Auto-installs gamedev-log-analyzer.
Skill Claude CodeCodex
A question-answering skill for Noita, a game involving spells, wands, perks, enemies, bosses, alchemy, maps, and world lore. It searches a local Chinese Noita wiki and uses the results to answer questions.
Skill Claude CodeCodex
A guide to improving the drawing performance of HTML5 Canvas, the browser technology used to render 2D graphics and games.
Skill Claude CodeCodex
Master-tier Roblox exploiter — standalone executor scripts only, no MCP. Remote spy via hookmetamethod, decompile hunt, recon, autofarm, teleport, dupe, quest skip, anti-cheat bypass, fuzz, kill aura, plan pivot A→B→C. Delivers complete copy-paste Luau for any executor. Use for: exploit, hack, vulnerability, autofarm…
Cursor rule Cursor
A set of architecture rules for the MegaBonk game codebase. It defines the responsibilities of the `game/core/source` directories.
Skill Claude CodeCodex
Author CS2 Panorama HUD layouts and drive them from a CounterStrikeSharp plugin via PanoramaManager. Use for anything touching customhudlayout, .vxml/.vcss files, panorama/layout/customgame, server-driven CS2 menus, weapon pickers, admin panels, HUD bars or toasts - and whenever writing Panorama CSS, because web CSS…
Skill Claude CodeCodex needs its repo
Drive a Godot project through the gear-mcp-server MCP tools (writefile, createscene, addnode, attachscripttonode, attachscreenshothelper, runscenewithtimeout, plus 110 more). Invoke when the user opens the gear-mcp-server project, mentions the in-editor MCP, or asks to build, debug, or visually test a Godot…
pmarashian/cursor-agent-skills
Skill Claude CodeCodex
Test Phaser games and canvas/WebGL applications with deterministic automation. Plan, implement, and debug frontend tests: unit/integration/E2E/visual/a11y for Phaser 3 games. Use agent-browser CLI for browser automation, Vitest/Jest/RTL, flaky test triage, CI stabilization, and Phaser games needing deterministic input…
MCP server Claude CodeCodexCursor +2
MCP server "monogame-mcp" as configured in jchambless/monogame-mcp. Runs locally from the monogame-mcp npm package.
MCP server Claude CodeCodexCursor +2
MCP server for Steam gaming library, achievements, stats, and store search. Runs locally from the mcp-steam Python package.
MCP server Claude CodeCodexCursor +2
MCP server "wolvenkit" as configured in Y4rd13/wolvenkit-mcp. Runs build/index.js with node. Needs 3 environment variables to run.
luckynee/unity-prefab-parser-mcp
Skill Claude CodeCodex
Use when working with Unity .unity scene files. Guides token-efficient navigation of large scenes with hundreds of GameObjects.
INSANE0777/Fc26-live-editor-mcp
MCP server Claude CodeCodexCursor +2
MCP servers for EA SPORTS FC 26 squad editing and Live Editor control. Runs locally from the fc26-mcp Python package.
Skill Claude CodeCodex
You are about to play Disco Elysium — a groundbreaking detective RPG, entirely in text form. You wake up in a trashed hotel room in Revachol with a brutal hangover and no memory of who you are. A body is hanging from a tree behind the hotel. You are a cop. You need to solve the murder — and figure out who you are.
MCP server Claude CodeCodexCursor +2
MCP server "vrchat-udon-mcp" as configured in MauDevVR/vrchat-udon-mcp. Runs locally from the vrchat-udon-mcp npm package.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: