frabcd

68 mods across 1 repository, 7 stars between them.

hotfix

49

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Emergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks approvals, and ensures the fix is backported correctly.

7 8d ago A 35 tokens original MIT

launch-checklist

50

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Complete launch readiness validation covering every department: code, content, store, marketing, community, infrastructure, legal, and go/no-go sign-offs.

7 8d ago A 33 tokens original MIT

localize

51

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Full localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, generate translator briefings, run cultural/sensitivity review, manage VO localization, test RTL/platform requirements, enforce string freeze, and report coverage.

7 8d ago A 50 tokens original MIT

map-systems

52

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Decompose a game concept into individual systems, map dependencies, prioritize design order, and create the systems index.

7 8d ago A 26 tokens original MIT

milestone-review

54

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Generates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment, and go/no-go recommendation. Use at milestone checkpoints or when evaluating readiness for a milestone deadline.

7 8d ago A 40 tokens original MIT

npc-audio-generate

55

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Design and generate NPC dialogue, quests, voices, music, and sound with consent, narrative, localization, audio, and runtime gates.

7 8d ago A 33 tokens original MIT

onboard

56

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Generates a contextual onboarding document for a new contributor or agent joining the project. Summarizes project state, architecture, conventions, and current priorities relevant to the specified role or area.

7 8d ago A 40 tokens original MIT

patch-notes

57

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication.

7 8d ago A 33 tokens original MIT

perf-profile

58

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Structured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings.

7 8d ago A 26 tokens original MIT

playtest-report

59

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.

7 8d ago A 35 tokens original MIT

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Automatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts. Use when user asks 'where are we in development', 'what stage are we in', 'full project audit'.

7 8d ago A 48 tokens original MIT

prompt-to-game

61

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Convert a game idea into a scoped playable prototype through explicit design, stack selection, implementation, and evidence gates.

7 8d ago A 26 tokens original MIT

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

When a GDD is revised, scans all ADRs and the traceability index to identify which architectural decisions are now potentially stale. Produces a change impact report and guides the user through resolution.

7 8d ago A 44 tokens original MIT

prototype

63

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Concept prototype — validate the core idea is worth designing before writing GDDs. Run right after $ai-game-studio:brainstorm and $ai-game-studio:setup-engine. Routes to HTML, Engine, or Paper path based on game type. Produces a throwaway build and a PROCEED/PIVOT/KILL verdict.

7 8d ago A 71 tokens original MIT

qa-plan

64

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Generate a QA test plan for a sprint or feature. Reads GDDs and story files, classifies stories by test type (Logic/Integration/Visual/UI), and produces a structured test plan covering automated tests required, manual test cases, smoke test scope, and playtest sign-off requirements. Run before sprint begins or when…

7 8d ago C 73 tokens original MIT

quality-enhance

65

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Create reversible, quality-gated game asset or scene enhancements with preserved originals and before-and-after evidence.

7 8d ago A 24 tokens original MIT

quick-design

66

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Lightweight design spec for small changes — tuning adjustments, minor mechanics, balance tweaks. Skips full GDD authoring when a system GDD already exists or the change is too small to warrant one. Produces a Quick Design Spec that embeds directly into story files.

7 8d ago A 57 tokens original MIT

regression-suite

67

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Map test coverage to GDD critical paths, identify fixed bugs without regression tests, flag coverage drift from new features, and maintain tests/regression-suite.md. Run after implementing a bug fix or before a release gate.

7 8d ago A 47 tokens original MIT

release-checklist

68

frabcd/codex-ai-game-studio

Skill Claude CodeCodex

Generates a comprehensive pre-release validation checklist covering build verification, certification requirements, store metadata, and launch readiness.

7 8d ago A 26 tokens original MIT